/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2013, 2016 Martin Gräßlin SPDX-FileCopyrightText: 2018 Roman Gilg SPDX-FileCopyrightText: 2019 Vlad Zahorodnii SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef KWIN_POINTER_INPUT_H #define KWIN_POINTER_INPUT_H #include "input.h" #include "cursor.h" #include "xcursortheme.h" #include #include #include #include class QWindow; namespace KWaylandServer { class SurfaceInterface; } namespace KWin { class CursorImage; class InputRedirection; class Toplevel; class CursorShape; namespace Decoration { class DecoratedClientImpl; } namespace LibInput { class Device; } uint32_t qtMouseButtonToButton(Qt::MouseButton button); class KWIN_EXPORT PointerInputRedirection : public InputDeviceHandler { Q_OBJECT public: explicit PointerInputRedirection(InputRedirection *parent); ~PointerInputRedirection() override; void init() override; void updateAfterScreenChange(); bool supportsWarping() const; void warp(const QPointF &pos); QPointF pos() const { return m_pos; } Qt::MouseButtons buttons() const { return m_qtButtons; } bool areButtonsPressed() const; void setEffectsOverrideCursor(Qt::CursorShape shape); void removeEffectsOverrideCursor(); void setWindowSelectionCursor(const QByteArray &shape); void removeWindowSelectionCursor(); void updatePointerConstraints(); void setEnableConstraints(bool set); bool isConstrained() const { return m_confined || m_locked; } bool focusUpdatesBlocked() override; /** * @internal */ void processMotion(const QPointF &pos, uint32_t time, LibInput::Device *device = nullptr); /** * @internal */ void processMotion(const QPointF &pos, const QSizeF &delta, const QSizeF &deltaNonAccelerated, uint32_t time, quint64 timeUsec, LibInput::Device *device); /** * @internal */ void processButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time, LibInput::Device *device = nullptr); /** * @internal */ void processAxis(InputRedirection::PointerAxis axis, qreal delta, qint32 discreteDelta, InputRedirection::PointerAxisSource source, uint32_t time, LibInput::Device *device = nullptr); /** * @internal */ void processSwipeGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr); /** * @internal */ void processSwipeGestureUpdate(const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr); /** * @internal */ void processSwipeGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr); /** * @internal */ void processSwipeGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr); /** * @internal */ void processPinchGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device = nullptr); /** * @internal */ void processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time, KWin::LibInput::Device *device = nullptr); /** * @internal */ void processPinchGestureEnd(quint32 time, KWin::LibInput::Device *device = nullptr); /** * @internal */ void processPinchGestureCancelled(quint32 time, KWin::LibInput::Device *device = nullptr); private: void cleanupInternalWindow(QWindow *old, QWindow *now) override; void cleanupDecoration(Decoration::DecoratedClientImpl *old, Decoration::DecoratedClientImpl *now) override; void focusUpdate(Toplevel *focusOld, Toplevel *focusNow) override; QPointF position() const override; void updateOnStartMoveResize(); void updateToReset(); void updatePosition(const QPointF &pos); void updateButton(uint32_t button, InputRedirection::PointerButtonState state); void warpXcbOnSurfaceLeft(KWaylandServer::SurfaceInterface *surface); QPointF applyPointerConfinement(const QPointF &pos) const; void disconnectConfinedPointerRegionConnection(); void disconnectLockedPointerAboutToBeUnboundConnection(); void disconnectPointerConstraintsConnection(); void breakPointerConstraints(KWaylandServer::SurfaceInterface *surface); CursorImage *m_cursor; bool m_supportsWarping; QPointF m_pos; QHash m_buttons; Qt::MouseButtons m_qtButtons; QMetaObject::Connection m_focusGeometryConnection; QMetaObject::Connection m_internalWindowConnection; QMetaObject::Connection m_constraintsConnection; QMetaObject::Connection m_constraintsActivatedConnection; QMetaObject::Connection m_confinedPointerRegionConnection; QMetaObject::Connection m_lockedPointerAboutToBeUnboundConnection; QMetaObject::Connection m_decorationGeometryConnection; bool m_confined = false; bool m_locked = false; bool m_enableConstraints = true; }; class WaylandCursorImage : public QObject { Q_OBJECT public: explicit WaylandCursorImage(QObject *parent = nullptr); struct Image { QImage image; QPoint hotspot; }; void loadThemeCursor(const CursorShape &shape, Image *cursorImage); void loadThemeCursor(const QByteArray &name, Image *cursorImage); Q_SIGNALS: void themeChanged(); private: bool loadThemeCursor_helper(const QByteArray &name, Image *cursorImage); bool ensureCursorTheme(); void invalidateCursorTheme(); KXcursorTheme m_cursorTheme; }; class CursorImage : public QObject { Q_OBJECT public: explicit CursorImage(PointerInputRedirection *parent = nullptr); ~CursorImage() override; void setEffectsOverrideCursor(Qt::CursorShape shape); void removeEffectsOverrideCursor(); void setWindowSelectionCursor(const QByteArray &shape); void removeWindowSelectionCursor(); QImage image() const; QPoint hotSpot() const; void markAsRendered(); Q_SIGNALS: void changed(); private: void reevaluteSource(); void update(); void updateServerCursor(); void updateDecoration(); void updateDecorationCursor(); void updateMoveResize(); void updateDrag(); void updateDragCursor(); void loadThemeCursor(CursorShape shape, WaylandCursorImage::Image *image); void loadThemeCursor(const QByteArray &shape, WaylandCursorImage::Image *image); enum class CursorSource { LockScreen, EffectsOverride, MoveResize, PointerSurface, Decoration, DragAndDrop, Fallback, WindowSelector }; void setSource(CursorSource source); PointerInputRedirection *m_pointer; CursorSource m_currentSource = CursorSource::Fallback; WaylandCursorImage m_waylandImage; WaylandCursorImage::Image m_effectsCursor; WaylandCursorImage::Image m_decorationCursor; QMetaObject::Connection m_decorationConnection; WaylandCursorImage::Image m_fallbackCursor; WaylandCursorImage::Image m_moveResizeCursor; WaylandCursorImage::Image m_windowSelectionCursor; QElapsedTimer m_surfaceRenderedTimer; struct { WaylandCursorImage::Image cursor; QMetaObject::Connection connection; } m_drag; struct { QMetaObject::Connection connection; WaylandCursorImage::Image cursor; } m_serverCursor; }; /** * @brief Implementation using the InputRedirection framework to get pointer positions. * * Does not support warping of cursor. */ class InputRedirectionCursor : public KWin::Cursor { Q_OBJECT public: explicit InputRedirectionCursor(QObject *parent); ~InputRedirectionCursor() override; protected: void doSetPos() override; void doStartCursorTracking() override; void doStopCursorTracking() override; private Q_SLOTS: void slotPosChanged(const QPointF &pos); void slotPointerButtonChanged(); void slotModifiersChanged(Qt::KeyboardModifiers mods, Qt::KeyboardModifiers oldMods); private: Qt::MouseButtons m_currentButtons; }; } #endif