/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 1999, 2000 Matthias Ettrich Copyright (C) 2003 Lubos Lunak This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_UTILS_H #define KWIN_UTILS_H class QLabel; #include #include #include #include #include #include #include #include #include #include #include #include #include #include // needed by the DBUS interface Q_DECLARE_METATYPE(QList) namespace KWin { #ifndef HAVE_XDAMAGE typedef long Damage; struct XDamageNotifyEvent { }; #endif // window types that are supported as normal windows (i.e. KWin actually manages them) const int SUPPORTED_MANAGED_WINDOW_TYPES_MASK = NET::NormalMask | NET::DesktopMask | NET::DockMask | NET::ToolbarMask | NET::MenuMask | NET::DialogMask /*| NET::OverrideMask*/ | NET::TopMenuMask | NET::UtilityMask | NET::SplashMask; // window types that are supported as unmanaged (mainly for compositing) const int SUPPORTED_UNMANAGED_WINDOW_TYPES_MASK = NET::NormalMask | NET::DesktopMask | NET::DockMask | NET::ToolbarMask | NET::MenuMask | NET::DialogMask /*| NET::OverrideMask*/ | NET::TopMenuMask | NET::UtilityMask | NET::SplashMask | NET::DropdownMenuMask | NET::PopupMenuMask | NET::TooltipMask | NET::NotificationMask | NET::ComboBoxMask | NET::DNDIconMask; const long ClientWinMask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | KeymapStateMask | ButtonMotionMask | PointerMotionMask | // need this, too! EnterWindowMask | LeaveWindowMask | FocusChangeMask | ExposureMask | StructureNotifyMask | SubstructureRedirectMask; const QPoint invalidPoint(INT_MIN, INT_MIN); class Toplevel; class Client; class Unmanaged; class Deleted; class Group; class Options; typedef QList< Toplevel* > ToplevelList; typedef QList< const Toplevel* > ConstToplevelList; typedef QList< Client* > ClientList; typedef QList< const Client* > ConstClientList; typedef QList< Unmanaged* > UnmanagedList; typedef QList< const Unmanaged* > ConstUnmanagedList; typedef QList< Deleted* > DeletedList; typedef QList< const Deleted* > ConstDeletedList; typedef QList< Group* > GroupList; typedef QList< const Group* > ConstGroupList; extern Options* options; extern bool initting; // whether kwin is starting up enum Layer { UnknownLayer = -1, FirstLayer = 0, DesktopLayer = FirstLayer, BelowLayer, NormalLayer, DockLayer, AboveLayer, ActiveLayer, // active fullscreen, or active dialog NumLayers // number of layers, must be last }; // yes, I know this is not 100% like standard operator++ inline void operator++(Layer& lay) { lay = static_cast< Layer >(lay + 1); } // for Client::takeActivity() enum ActivityFlags { ActivityFocus = 1 << 0, // focus the window ActivityFocusForce = 1 << 1, // focus even if Dock etc. ActivityRaise = 1 << 2 // raise the window }; enum StrutArea { StrutAreaInvalid = 0, // Null StrutAreaTop = 1 << 0, StrutAreaRight = 1 << 1, StrutAreaBottom = 1 << 2, StrutAreaLeft = 1 << 3, StrutAreaAll = StrutAreaTop | StrutAreaRight | StrutAreaBottom | StrutAreaLeft }; Q_DECLARE_FLAGS(StrutAreas, StrutArea) class StrutRect : public QRect { public: explicit StrutRect(QRect rect = QRect(), StrutArea area = StrutAreaInvalid); StrutRect(const StrutRect& other); inline StrutArea area() const { return m_area; }; private: StrutArea m_area; }; typedef QVector StrutRects; // Some KWin classes, mainly Client and Workspace, are very tighly coupled, // and some of the methods of one class may be called only from speficic places. // Those methods have additional allowed_t argument. If you pass Allowed // as an argument to any function, make sure you really know what you're doing. enum allowed_t { Allowed }; // some enums to have more readable code, instead of using bools enum ForceGeometry_t { NormalGeometrySet, ForceGeometrySet }; enum ShadeMode { ShadeNone, // not shaded ShadeNormal, // normally shaded - isShade() is true only here ShadeHover, // "shaded", but visible due to hover unshade ShadeActivated // "shaded", but visible due to alt+tab to the window }; // Whether to keep all windows mapped when compositing (i.e. whether to have // actively updated window pixmaps). enum HiddenPreviews { // The normal mode with regard to mapped windows. Hidden (minimized, etc.) // and windows on inactive virtual desktops are not mapped, their pixmaps // are only their icons. HiddenPreviewsNever, // Like normal mode, but shown windows (i.e. on inactive virtual desktops) // are kept mapped, only hidden windows are unmapped. HiddenPreviewsShown, // All windows are kept mapped regardless of their state. HiddenPreviewsAlways }; // compile with XShape older than 1.0 #ifndef ShapeInput const int ShapeInput = 2; #endif class Motif { public: // Read a window's current settings from its _MOTIF_WM_HINTS // property. If it explicitly requests that decorations be shown // or hidden, 'got_noborder' is set to true and 'noborder' is set // appropriately. static void readFlags(WId w, bool& got_noborder, bool& noborder, bool& resize, bool& move, bool& minimize, bool& maximize, bool& close); struct MwmHints { ulong flags; ulong functions; ulong decorations; long input_mode; ulong status; }; enum { MWM_HINTS_FUNCTIONS = (1L << 0), MWM_HINTS_DECORATIONS = (1L << 1), MWM_FUNC_ALL = (1L << 0), MWM_FUNC_RESIZE = (1L << 1), MWM_FUNC_MOVE = (1L << 2), MWM_FUNC_MINIMIZE = (1L << 3), MWM_FUNC_MAXIMIZE = (1L << 4), MWM_FUNC_CLOSE = (1L << 5) }; }; class KWinSelectionOwner : public KSelectionOwner { Q_OBJECT public: KWinSelectionOwner(int screen); protected: virtual bool genericReply(Atom target, Atom property, Window requestor); virtual void replyTargets(Atom property, Window requestor); virtual void getAtoms(); private: Atom make_selection_atom(int screen); static Atom xa_version; }; // Class which saves original value of the variable, assigns the new value // to it, and in the destructor restores the value. // Used in Client::isMaximizable() and so on. // It also casts away contness and generally this looks like a hack. template< typename T > class TemporaryAssign { public: TemporaryAssign(const T& var, const T& value) : variable(var), orig(var) { const_cast< T& >(variable) = value; } ~TemporaryAssign() { const_cast< T& >(variable) = orig; } private: const T& variable; T orig; }; QByteArray getStringProperty(WId w, Atom prop, char separator = 0); void updateXTime(); void grabXServer(); void ungrabXServer(); bool grabbedXServer(); bool grabXKeyboard(Window w = rootWindow()); void ungrabXKeyboard(); class Scene; extern Scene* scene; inline bool compositing() { return scene != NULL; } // the docs say it's UrgencyHint, but it's often #defined as XUrgencyHint #ifndef UrgencyHint #define UrgencyHint XUrgencyHint #endif // for STL-like algo's #define KWIN_CHECK_PREDICATE( name, cls, check ) \ struct name \ { \ inline bool operator()( const cls* cl ) { return check; } \ } #define KWIN_COMPARE_PREDICATE( name, cls, type, check ) \ struct name \ { \ typedef type type_helper; /* in order to work also with type being 'const Client*' etc. */ \ inline name( const type_helper& compare_value ) : value( compare_value ) {} \ inline bool operator()( const cls* cl ) { return check; } \ const type_helper& value; \ } #define KWIN_PROCEDURE( name, cls, action ) \ struct name \ { \ inline void operator()( cls* cl ) { action; } \ } KWIN_CHECK_PREDICATE(TruePredicate, Client, cl == cl /*true, avoid warning about 'cl' */); template< typename T > Client* findClientInList(const ClientList& list, T predicate) { for (ClientList::ConstIterator it = list.begin(); it != list.end(); ++it) { if (predicate(const_cast< const Client* >(*it))) return *it; } return NULL; } template< typename T > Unmanaged* findUnmanagedInList(const UnmanagedList& list, T predicate) { for (UnmanagedList::ConstIterator it = list.begin(); it != list.end(); ++it) { if (predicate(const_cast< const Unmanaged* >(*it))) return *it; } return NULL; } inline int timestampCompare(Time time1, Time time2) // like strcmp() { return NET::timestampCompare(time1, time2); } inline Time timestampDiff(Time time1, Time time2) // returns time2 - time1 { return NET::timestampDiff(time1, time2); } bool isLocalMachine(const QByteArray& host); QPoint cursorPos(); // converting between X11 mouse/keyboard state mask and Qt button/keyboard states int qtToX11Button(Qt::MouseButton button); Qt::MouseButton x11ToQtMouseButton(int button); int qtToX11State(Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers); Qt::MouseButtons x11ToQtMouseButtons(int state); Qt::KeyboardModifiers x11ToQtKeyboardModifiers(int state); void checkNonExistentClients(); #ifndef KCMRULES // Qt dialogs emit no signal when closed :( class ShortcutDialog : public KDialog { Q_OBJECT public: ShortcutDialog(const QKeySequence& cut); virtual void accept(); QKeySequence shortcut() const; public Q_SLOTS: void keySequenceChanged(const QKeySequence &seq); signals: void dialogDone(bool ok); protected: virtual void done(int r); private: KKeySequenceWidget* widget; QKeySequence _shortcut; QLabel *warning; }; #endif //KCMRULES } // namespace // Must be outside namespace Q_DECLARE_OPERATORS_FOR_FLAGS(KWin::StrutAreas) #endif