This file describes how to set up kwin_composite. Note that since it is still a work in progress, this file may possibly get out of date at times. See file HACKING for details on developing KWin, including building the kwin_composite branch. See file COMPOSITE_TODO for a list of things that still need to be done. See effects/howto.* for a HOWTO on writting effects. See documentation in source (mainly in scene.cpp) for description of the design of the compositing framework. Using kwin_composite branch: ============================ See the KDE trunk HOWTO at http://developer.kde.org/build/trunk.html . The simplest way to build the kwin_composite branch is to switch the trunk version to the branch: $ cd kdebase/workspace/kwin $ svn info (prints the repository URL, for example https://svn.kde.org/home/kde/trunk/KDE/kdebase/workspace/kwin) $ svn switch https://svn.kde.org/home/kde/branches/work/kwin_composite (i.e. replace trunk/KDE/kdebase/workspace/kwin with branches/work/kwin_composite) $ make (i.e. build and use it as usually) After starting, KWin's debug output also says which compositing backend it uses, e.g. "OpenGL compositing". If it does not, most probably your X is not configured properly. nVidia: ----------- Both 9xxx and 8xxx drivers work, only 9xxx drivers provide TFP (texture_from_pixmap) functionality. You need in xorg.conf Option "AddARGBGLXVisuals" "True" in 'Section "Screen"' and also the XComposite extension enabled: Section "Extensions" Option "Composite" "Enable" EndSection ATI: -------- The radeon driver should work for R200 chips, it's worse with R300 chips. TODO - fglrx - no idea You need in xorg.conf the XComposite extension enabled: Section "Extensions" Option "Composite" "Enable" EndSection Also using Option "XaaNoOffscreenPixmaps" "true" in 'Section "Screen"' may improve performance for non-TFP (texture_from_pixmap) modes. For the TFP mode AIGLX needs to work. With AIGLX direct rendering should be be disabled (see GLDirect below, with X.org older than 7.2 "export LIBGL_ALWAYS_INDIRECT=1" before running kwin may be necessary). Intel: ------- TODO - no idea. Possibly similar to ATI. Configuration options: ---------------------- All general configuration option are in group [Translucency] in kwinrc config file: UseTranslucency= - enables/disables compositing support GLMode= - selects texture creating mode RefreshRate= - manually specified refresh rate, should be usually automatically detected GLAlwaysRebind= - may increase speed with some graphics cards GLDirect= - enables/disables direct rendering GLVSync= - enables/disables synchronizing with monitor refresh ShowFPSEffect: Options are in group [EffectShowFps] in kwinrc config file: Alpha= - transparency X= - X position, negative is from the right edge, -10000 is exactly right edge Y= = Y position, the same like X Effects: -------- Which modules are enabled is currently set by config value Load in group [Effects] in kwinrc config file. Effects are named like the class, without the Effect suffix (e.g. Load=ShowFps,Fade). There is no depedency checking implemented yet.