/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2017 Martin Flöser SPDX-License-Identifier: GPL-2.0-or-later */ #include "kwin_wayland_test.h" #include "abstract_client.h" #include "composite.h" #include "effects.h" #include "effectloader.h" #include "cursor.h" #include "platform.h" #include "wayland_server.h" #include "workspace.h" #include "effect_builtins.h" #include #include #include using namespace KWin; using namespace KWayland::Client; static const QString s_socketName = QStringLiteral("wayland_test_effects_windowgeometry-0"); class WindowGeometryTest : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase(); void init(); void cleanup(); void testStartup(); }; void WindowGeometryTest::initTestCase() { qRegisterMetaType(); qRegisterMetaType(); QSignalSpy applicationStartedSpy(kwinApp(), &Application::started); QVERIFY(applicationStartedSpy.isValid()); kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024)); QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit())); // disable all effects - we don't want to have it interact with the rendering auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig); KConfigGroup plugins(config, QStringLiteral("Plugins")); ScriptedEffectLoader loader; const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects(); for (QString name : builtinNames) { plugins.writeEntry(name + QStringLiteral("Enabled"), false); } plugins.writeEntry(BuiltInEffects::nameForEffect(BuiltInEffect::WindowGeometry) + QStringLiteral("Enabled"), true); config->sync(); kwinApp()->setConfig(config); qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", "1"); kwinApp()->start(); QVERIFY(applicationStartedSpy.wait()); QVERIFY(KWin::Compositor::self()); } void WindowGeometryTest::init() { QVERIFY(Test::setupWaylandConnection()); } void WindowGeometryTest::cleanup() { Test::destroyWaylandConnection(); } void WindowGeometryTest::testStartup() { // just a test to load the effect to verify it doesn't crash EffectsHandlerImpl *e = static_cast(effects); QVERIFY(e->isEffectLoaded(BuiltInEffects::nameForEffect(BuiltInEffect::WindowGeometry))); } WAYLANDTEST_MAIN(WindowGeometryTest) #include "windowgeometry_test.moc"