/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "deleted.h" #include "workspace.h" #include "client.h" #include "shadow.h" namespace KWin { Deleted::Deleted(Workspace* ws) : Toplevel(ws) , delete_refcount(1) , no_border(true) , padding_left(0) , padding_top(0) , padding_right(0) , padding_bottom(0) , m_layer(UnknownLayer) { } Deleted::~Deleted() { if (delete_refcount != 0) kError(1212) << "Deleted client has non-zero reference count (" << delete_refcount << ")"; assert(delete_refcount == 0); workspace()->removeDeleted(this, Allowed); deleteEffectWindow(); } Deleted* Deleted::create(Toplevel* c) { Deleted* d = new Deleted(c->workspace()); d->copyToDeleted(c); d->workspace()->addDeleted(d, c, Allowed); return d; } // to be used only from Workspace::finishCompositing() void Deleted::discard(allowed_t) { delete_refcount = 0; delete this; } void Deleted::copyToDeleted(Toplevel* c) { assert(dynamic_cast< Deleted* >(c) == NULL); Toplevel::copyToDeleted(c); // In some cases the window has been deleted before the sync request which marks // the window ready for painting has finished. This is especially troublesome // when effects reference the deleted window and the unreferencing is part of // the rendering pass (e.g. Effect::postPaintScreen/postPaintWindow), which will // never be executed because we remove it every time from the stacking list in // Workspace::performCompositing. if (!c->readyForPainting()) { QTimer::singleShot(0, this, SLOT(discard())); } desk = c->desktop(); activityList = c->activities(); contentsRect = QRect(c->clientPos(), c->clientSize()); transparent_rect = c->transparentRect(); m_layer = c->layer(); if (WinInfo* cinfo = dynamic_cast< WinInfo* >(info)) cinfo->disable(); Client* client = dynamic_cast(c); if (client) { no_border = client->noBorder(); padding_left = client->paddingLeft(); padding_right = client->paddingRight(); padding_bottom = client->paddingBottom(); padding_top = client->paddingTop(); if (!no_border) { client->layoutDecorationRects(decoration_left, decoration_top, decoration_right, decoration_bottom, Client::WindowRelative); decorationPixmapLeft = *client->leftDecoPixmap(); decorationPixmapRight = *client->rightDecoPixmap(); decorationPixmapTop = *client->topDecoPixmap(); decorationPixmapBottom = *client->bottomDecoPixmap(); } } } void Deleted::unrefWindow(bool delay) { if (--delete_refcount > 0) return; // needs to be delayed when calling from effects, otherwise it'd be rather // complicated to handle the case of the window going away during a painting pass if (delay) deleteLater(); else delete this; } int Deleted::desktop() const { return desk; } QStringList Deleted::activities() const { return activityList; } QPoint Deleted::clientPos() const { return contentsRect.topLeft(); } QSize Deleted::clientSize() const { return contentsRect.size(); } void Deleted::debug(QDebug& stream) const { stream << "\'ID:" << window() << "\' (deleted)"; } void Deleted::layoutDecorationRects(QRect& left, QRect& top, QRect& right, QRect& bottom) const { left = decoration_left; top = decoration_top; right = decoration_right; bottom = decoration_bottom; } QRect Deleted::decorationRect() const { return rect().adjusted(-padding_left, -padding_top, padding_top, padding_bottom); } QRect Deleted::transparentRect() const { return transparent_rect; } bool Deleted::isDeleted() const { return true; } } // namespace #include "deleted.moc"