/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2007 Lubos Lunak Copyright (C) 2010 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "showpaint.h" #include #include #ifdef KWIN_HAVE_XRENDER_COMPOSITING #include #include #endif #include #include namespace KWin { KWIN_EFFECT(showpaint, ShowPaintEffect) static QColor colors[] = { Qt::red, Qt::green, Qt::blue, Qt::cyan, Qt::magenta, Qt::yellow, Qt::gray }; ShowPaintEffect::ShowPaintEffect() : color_index(0) { } ShowPaintEffect::~ShowPaintEffect() { } void ShowPaintEffect::paintScreen(int mask, QRegion region, ScreenPaintData& data) { painted = QRegion(); effects->paintScreen(mask, region, data); if (effects->compositingType() == OpenGLCompositing) paintGL(); #ifdef KWIN_HAVE_XRENDER_COMPOSITING if (effects->compositingType() == XRenderCompositing) paintXrender(); #endif if (++color_index == sizeof(colors) / sizeof(colors[ 0 ])) color_index = 0; } void ShowPaintEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) { painted |= region; effects->paintWindow(w, mask, region, data); } void ShowPaintEffect::paintGL() { GLVertexBuffer *vbo = GLVertexBuffer::streamingBuffer(); vbo->reset(); vbo->setUseColor(true); if (ShaderManager::instance()->isValid()) { ShaderManager::instance()->pushShader(ShaderManager::ColorShader); } glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); QColor color = colors[ color_index ]; color.setAlphaF(0.2); vbo->setColor(color); QVector verts; verts.reserve(painted.rects().count() * 12); foreach (const QRect & r, painted.rects()) { verts << r.x() + r.width() << r.y(); verts << r.x() << r.y(); verts << r.x() << r.y() + r.height(); verts << r.x() << r.y() + r.height(); verts << r.x() + r.width() << r.y() + r.height(); verts << r.x() + r.width() << r.y(); } vbo->setData(verts.count() / 2, 2, verts.data(), NULL); vbo->render(GL_TRIANGLES); if (ShaderManager::instance()->isValid()) { ShaderManager::instance()->popShader(); } glDisable(GL_BLEND); } void ShowPaintEffect::paintXrender() { #ifdef KWIN_HAVE_XRENDER_COMPOSITING XRenderColor col; float alpha = 0.2; const QColor& color = colors[ color_index ]; col.alpha = int(alpha * 0xffff); col.red = int(alpha * 0xffff * color.red() / 255); col.green = int(alpha * 0xffff * color.green() / 255); col.blue = int(alpha * 0xffff * color.blue() / 255); foreach (const QRect & r, painted.rects()) XRenderFillRectangle(display(), PictOpOver, effects->xrenderBufferPicture(), &col, r.x(), r.y(), r.width(), r.height()); #endif } } // namespace