/* * Copyright (c) 2004 Lubos Lunak * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __DETECTWIDGET_H__ #define __DETECTWIDGET_H__ #include #include #include "../../rules.h" //Added by qt3to4: #include #include #include "ui_detectwidget.h" namespace KWin { class DetectWidget : public QWidget, public Ui_DetectWidget { Q_OBJECT public: explicit DetectWidget(QWidget* parent = nullptr); }; class DetectDialog : public QDialog { Q_OBJECT public: explicit DetectDialog(QWidget* parent = nullptr, const char* name = nullptr); void detect(int secs = 0); QByteArray selectedClass() const; bool selectedWholeClass() const; QByteArray selectedRole() const; bool selectedWholeApp() const; NET::WindowType selectedType() const; QString selectedTitle() const; Rules::StringMatch titleMatch() const; QByteArray selectedMachine() const; const QVariantMap &windowInfo() const { return m_windowInfo; } Q_SIGNALS: void detectionDone(bool); private Q_SLOTS: void selectWindow(); private: void executeDialog(); QByteArray wmclass_class; QByteArray wmclass_name; QByteArray role; NET::WindowType type; QString title; QByteArray extrarole; QByteArray machine; DetectWidget* widget; QVariantMap m_windowInfo; }; } // namespace #endif