/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #ifndef KWIN_SCENE_XRENDER_H #define KWIN_SCENE_XRENDER_H #include #include "scene.h" #ifdef KWIN_HAVE_XRENDER_COMPOSITING #include #include namespace KWin { class SceneXrender : public Scene { public: SceneXrender( Workspace* ws ); virtual ~SceneXrender(); virtual bool initFailed() const; virtual CompositingType compositingType() const { return XRenderCompositing; } virtual void paint( QRegion damage, ToplevelList windows ); virtual void windowGeometryShapeChanged( Toplevel* ); virtual void windowOpacityChanged( Toplevel* ); virtual void windowAdded( Toplevel* ); virtual void windowClosed( Toplevel*, Deleted* ); virtual void windowDeleted( Deleted* ); Picture bufferPicture(); protected: virtual void paintBackground( QRegion region ); virtual void paintGenericScreen( int mask, ScreenPaintData data ); private: void paintTransformedScreen( int mask ); void createBuffer(); void flushBuffer( int mask, QRegion damage ); bool selfCheck(); XRenderPictFormat* format; Picture front; static Picture buffer; static ScreenPaintData screen_paint; class Window; QHash< Toplevel*, Window* > windows; bool init_ok; }; class SceneXrender::Window : public Scene::Window { public: Window( Toplevel* c ); virtual ~Window(); virtual void performPaint( int mask, QRegion region, WindowPaintData data ); void discardPicture(); void discardAlpha(); QRegion transformedShape() const; void setTransformedShape( const QRegion& shape ); private: Picture picture(); Picture alphaMask( double opacity ); Picture _picture; XRenderPictFormat* format; Picture alpha; double alpha_cached_opacity; QRegion transformed_shape; }; inline Picture SceneXrender::bufferPicture() { return buffer; } inline QRegion SceneXrender::Window::transformedShape() const { return transformed_shape; } inline void SceneXrender::Window::setTransformedShape( const QRegion& shape ) { transformed_shape = shape; } } // namespace #endif #endif