/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2012 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include #include #include #include #include using namespace KWin; class MockEffectWindowHelper : public QObject { Q_OBJECT Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity) public: MockEffectWindowHelper(QObject *parent = nullptr); double opacity() const { return m_opacity; } void setOpacity(qreal opacity) { m_opacity = opacity; } private: qreal m_opacity; }; MockEffectWindowHelper::MockEffectWindowHelper(QObject *parent) : QObject(parent) , m_opacity(1.0) { } class MockEffectWindow : public EffectWindow { Q_OBJECT public: MockEffectWindow(QObject *parent = nullptr); virtual WindowQuadList buildQuads(bool force = false) const; virtual QVariant data(int role) const; virtual QRect decorationInnerRect() const; virtual void deleteProperty(long int atom) const; virtual void disablePainting(int reason); virtual void enablePainting(int reason); virtual EffectWindow *findModal(); virtual const EffectWindowGroup *group() const; virtual bool isPaintingEnabled(); virtual EffectWindowList mainWindows() const; virtual QByteArray readProperty(long int atom, long int type, int format) const; virtual void refWindow(); virtual void unrefWindow(); virtual QRegion shape() const; virtual void setData(int role, const QVariant &data); virtual void referencePreviousWindowPixmap() {} virtual void unreferencePreviousWindowPixmap() {} }; MockEffectWindow::MockEffectWindow(QObject *parent) : EffectWindow(parent) { } WindowQuadList MockEffectWindow::buildQuads(bool force) const { Q_UNUSED(force) return WindowQuadList(); } QVariant MockEffectWindow::data(int role) const { Q_UNUSED(role) return QVariant(); } QRect MockEffectWindow::decorationInnerRect() const { return QRect(); } void MockEffectWindow::deleteProperty(long int atom) const { Q_UNUSED(atom) } void MockEffectWindow::disablePainting(int reason) { Q_UNUSED(reason) } void MockEffectWindow::enablePainting(int reason) { Q_UNUSED(reason) } EffectWindow *MockEffectWindow::findModal() { return nullptr; } const EffectWindowGroup *MockEffectWindow::group() const { return nullptr; } bool MockEffectWindow::isPaintingEnabled() { return true; } EffectWindowList MockEffectWindow::mainWindows() const { return EffectWindowList(); } QByteArray MockEffectWindow::readProperty(long int atom, long int type, int format) const { Q_UNUSED(atom) Q_UNUSED(type) Q_UNUSED(format) return QByteArray(); } void MockEffectWindow::refWindow() { } void MockEffectWindow::setData(int role, const QVariant &data) { Q_UNUSED(role) Q_UNUSED(data) } QRegion MockEffectWindow::shape() const { return QRegion(); } void MockEffectWindow::unrefWindow() { } class TestWindowPaintData : public QObject { Q_OBJECT private Q_SLOTS: void testCtor(); void testCopyCtor(); void testOperatorMultiplyAssign(); void testOperatorPlus(); void testMultiplyOpacity(); void testMultiplyDecorationOpacity(); void testMultiplySaturation(); void testMultiplyBrightness(); }; void TestWindowPaintData::testCtor() { MockEffectWindowHelper helper; helper.setOpacity(0.5); MockEffectWindow w(&helper); WindowPaintData data(&w); QCOMPARE(data.xScale(), 1.0); QCOMPARE(data.yScale(), 1.0); QCOMPARE(data.zScale(), 1.0); QCOMPARE(data.xTranslation(), 0.0); QCOMPARE(data.yTranslation(), 0.0); QCOMPARE(data.zTranslation(), 0.0); QCOMPARE(data.translation(), QVector3D()); QCOMPARE(data.rotationAngle(), 0.0); QCOMPARE(data.rotationOrigin(), QVector3D()); QCOMPARE(data.rotationAxis(), QVector3D(0.0, 0.0, 1.0)); QCOMPARE(data.opacity(), 0.5); QCOMPARE(data.decorationOpacity(), 1.0); QCOMPARE(data.brightness(), 1.0); QCOMPARE(data.saturation(), 1.0); } void TestWindowPaintData::testCopyCtor() { MockEffectWindowHelper helper; MockEffectWindow w(&helper); WindowPaintData data(&w); WindowPaintData data2(data); // no value had been changed QCOMPARE(data2.xScale(), 1.0); QCOMPARE(data2.yScale(), 1.0); QCOMPARE(data2.zScale(), 1.0); QCOMPARE(data2.xTranslation(), 0.0); QCOMPARE(data2.yTranslation(), 0.0); QCOMPARE(data2.zTranslation(), 0.0); QCOMPARE(data2.translation(), QVector3D()); QCOMPARE(data2.rotationAngle(), 0.0); QCOMPARE(data2.rotationOrigin(), QVector3D()); QCOMPARE(data2.rotationAxis(), QVector3D(0.0, 0.0, 1.0)); QCOMPARE(data2.opacity(), 1.0); QCOMPARE(data2.decorationOpacity(), 1.0); QCOMPARE(data2.brightness(), 1.0); QCOMPARE(data2.saturation(), 1.0); data2.setScale(QVector3D(0.5, 2.0, 3.0)); data2.translate(0.5, 2.0, 3.0); data2.setRotationAngle(45.0); data2.setRotationOrigin(QVector3D(1.0, 2.0, 3.0)); data2.setRotationAxis(QVector3D(1.0, 1.0, 0.0)); data2.setOpacity(0.1); data2.setDecorationOpacity(0.2); data2.setBrightness(0.3); data2.setSaturation(0.4); WindowPaintData data3(data2); QCOMPARE(data3.xScale(), 0.5); QCOMPARE(data3.yScale(), 2.0); QCOMPARE(data3.zScale(), 3.0); QCOMPARE(data3.xTranslation(), 0.5); QCOMPARE(data3.yTranslation(), 2.0); QCOMPARE(data3.zTranslation(), 3.0); QCOMPARE(data3.translation(), QVector3D(0.5, 2.0, 3.0)); QCOMPARE(data3.rotationAngle(), 45.0); QCOMPARE(data3.rotationOrigin(), QVector3D(1.0, 2.0, 3.0)); QCOMPARE(data3.rotationAxis(), QVector3D(1.0, 1.0, 0.0)); QCOMPARE(data3.opacity(), 0.1); QCOMPARE(data3.decorationOpacity(), 0.2); QCOMPARE(data3.brightness(), 0.3); QCOMPARE(data3.saturation(), 0.4); } void TestWindowPaintData::testOperatorMultiplyAssign() { MockEffectWindowHelper helper; MockEffectWindow w(&helper); WindowPaintData data(&w); // without anything set, it's 1.0 on all axis QCOMPARE(data.xScale(), 1.0); QCOMPARE(data.yScale(), 1.0); QCOMPARE(data.zScale(), 1.0); // multiplying by a factor should set all components data *= 2.0; QCOMPARE(data.xScale(), 2.0); QCOMPARE(data.yScale(), 2.0); QCOMPARE(data.zScale(), 2.0); // multiplying by a vector2D should set x and y components data *= QVector2D(2.0, 3.0); QCOMPARE(data.xScale(), 4.0); QCOMPARE(data.yScale(), 6.0); QCOMPARE(data.zScale(), 2.0); // multiplying by a vector3d should set all components data *= QVector3D(0.5, 1.5, 2.0); QCOMPARE(data.xScale(), 2.0); QCOMPARE(data.yScale(), 9.0); QCOMPARE(data.zScale(), 4.0); } void TestWindowPaintData::testOperatorPlus() { MockEffectWindowHelper helper; MockEffectWindow w(&helper); WindowPaintData data(&w); QCOMPARE(data.xTranslation(), 0.0); QCOMPARE(data.yTranslation(), 0.0); QCOMPARE(data.zTranslation(), 0.0); QCOMPARE(data.translation(), QVector3D()); // test with point data += QPoint(1, 2); QCOMPARE(data.translation(), QVector3D(1.0, 2.0, 0.0)); // test with pointf data += QPointF(0.5, 0.75); QCOMPARE(data.translation(), QVector3D(1.5, 2.75, 0.0)); // test with QVector2D data += QVector2D(0.25, 1.5); QCOMPARE(data.translation(), QVector3D(1.75, 4.25, 0.0)); // test with QVector3D data += QVector3D(1.0, 2.0, 3.5); QCOMPARE(data.translation(), QVector3D(2.75, 6.25, 3.5)); } void TestWindowPaintData::testMultiplyBrightness() { MockEffectWindowHelper helper; MockEffectWindow w(&helper); WindowPaintData data(&w); QCOMPARE(0.2, data.multiplyBrightness(0.2)); QCOMPARE(0.2, data.brightness()); QCOMPARE(0.6, data.multiplyBrightness(3.0)); QCOMPARE(0.6, data.brightness()); // just for safety QCOMPARE(1.0, data.opacity()); QCOMPARE(1.0, data.decorationOpacity()); QCOMPARE(1.0, data.saturation()); } void TestWindowPaintData::testMultiplyDecorationOpacity() { MockEffectWindowHelper helper; MockEffectWindow w(&helper); WindowPaintData data(&w); QCOMPARE(0.2, data.multiplyDecorationOpacity(0.2)); QCOMPARE(0.2, data.decorationOpacity()); QCOMPARE(0.6, data.multiplyDecorationOpacity(3.0)); QCOMPARE(0.6, data.decorationOpacity()); // just for safety QCOMPARE(1.0, data.brightness()); QCOMPARE(1.0, data.opacity()); QCOMPARE(1.0, data.saturation()); } void TestWindowPaintData::testMultiplyOpacity() { MockEffectWindowHelper helper; MockEffectWindow w(&helper); WindowPaintData data(&w); QCOMPARE(0.2, data.multiplyOpacity(0.2)); QCOMPARE(0.2, data.opacity()); QCOMPARE(0.6, data.multiplyOpacity(3.0)); QCOMPARE(0.6, data.opacity()); // just for safety QCOMPARE(1.0, data.brightness()); QCOMPARE(1.0, data.decorationOpacity()); QCOMPARE(1.0, data.saturation()); } void TestWindowPaintData::testMultiplySaturation() { MockEffectWindowHelper helper; MockEffectWindow w(&helper); WindowPaintData data(&w); QCOMPARE(0.2, data.multiplySaturation(0.2)); QCOMPARE(0.2, data.saturation()); QCOMPARE(0.6, data.multiplySaturation(3.0)); QCOMPARE(0.6, data.saturation()); // just for safety QCOMPARE(1.0, data.brightness()); QCOMPARE(1.0, data.opacity()); QCOMPARE(1.0, data.decorationOpacity()); } QTEST_MAIN(TestWindowPaintData) #include "test_window_paint_data.moc"