/* SPDX-FileCopyrightText: 2014 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL */ import QtQuick 2.1 import QtQuick.Window 2.1 import QtQuick.Layouts 1.1 import QtQuick.Controls 1.1 /* * Small test application to test the difference between unmap and destroy. * The window has two buttons: one called "Unmap" which will hide() the QWindow, * one called "Destroy" which will close() the QWindow. * * The test application can be run with qmlscene: * * @code * qmlscene unmapdestroytest.qml * @endcode * * In order to test different modes, the test application understands some arguments: * --unmanaged Creates an override redirect window * --frameless Creates a frameless window (comparable Plasma Dialog) */ Window { id: window visible: false x: 0 y: 0 width: layout.implicitWidth height: layout.implicitHeight color: "black" RowLayout { id: layout Button { Timer { id: timer interval: 2000 running: false repeat: false onTriggered: window.show() } text: "unmap" onClicked: { timer.start(); window.hide(); } } Button { text: "destroy" onClicked: window.close() } } Component.onCompleted: { var flags = Qt.Window; for (var i = 0; i < Qt.application.arguments.length; ++i) { var argument = Qt.application.arguments[i]; if (argument == "--unmanaged") { flags = flags | Qt.BypassWindowManagerHint; } if (argument == "--frameless") { flags = flags | Qt.FramelessWindowHint } } window.flags = flags; window.visible = true; } }