kwin/effects/screenedge/screenedgeeffect.cpp

363 lines
12 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2013 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "screenedgeeffect.h"
// KWin
#include <kwinglutils.h>
#include <kwingltexture.h>
#include <kwinxrenderutils.h>
// KDE
#include <Plasma/Svg>
// Qt
#include <QTimer>
#include <QPainter>
#include <QVector4D>
// xcb
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
#include <xcb/render.h>
#endif
namespace KWin {
ScreenEdgeEffect::ScreenEdgeEffect()
: Effect()
, m_cleanupTimer(new QTimer(this))
{
connect(effects, &EffectsHandler::screenEdgeApproaching, this, &ScreenEdgeEffect::edgeApproaching);
m_cleanupTimer->setInterval(5000);
m_cleanupTimer->setSingleShot(true);
connect(m_cleanupTimer, &QTimer::timeout, this, &ScreenEdgeEffect::cleanup);
connect(effects, &EffectsHandler::screenLockingChanged, this,
[this] (bool locked) {
if (locked) {
cleanup();
}
}
);
}
ScreenEdgeEffect::~ScreenEdgeEffect()
{
cleanup();
}
void ScreenEdgeEffect::ensureGlowSvg()
{
if (!m_glow) {
m_glow = new Plasma::Svg(this);
m_glow->setImagePath(QStringLiteral("widgets/glowbar"));
}
}
void ScreenEdgeEffect::cleanup()
{
for (QHash<ElectricBorder, Glow*>::iterator it = m_borders.begin();
it != m_borders.end();
++it) {
effects->addRepaint((*it)->geometry);
}
qDeleteAll(m_borders);
m_borders.clear();
}
void ScreenEdgeEffect::prePaintScreen(ScreenPrePaintData &data, int time)
{
effects->prePaintScreen(data, time);
for (QHash<ElectricBorder, Glow*>::iterator it = m_borders.begin();
it != m_borders.end();
++it) {
if ((*it)->strength == 0.0) {
continue;
}
data.paint += (*it)->geometry;
}
}
void ScreenEdgeEffect::paintScreen(int mask, const QRegion &region, ScreenPaintData &data)
{
effects->paintScreen(mask, region, data);
for (QHash<ElectricBorder, Glow*>::iterator it = m_borders.begin();
it != m_borders.end();
++it) {
const qreal opacity = (*it)->strength;
if (opacity == 0.0) {
continue;
}
if (effects->isOpenGLCompositing()) {
GLTexture *texture = (*it)->texture.data();
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
texture->bind();
ShaderBinder binder(ShaderTrait::MapTexture | ShaderTrait::Modulate);
const QVector4D constant(opacity, opacity, opacity, opacity);
binder.shader()->setUniform(GLShader::ModulationConstant, constant);
QMatrix4x4 mvp = data.projectionMatrix();
mvp.translate((*it)->geometry.x(), (*it)->geometry.y());
binder.shader()->setUniform(GLShader::ModelViewProjectionMatrix, mvp);
texture->render(infiniteRegion(), (*it)->geometry);
texture->unbind();
glDisable(GL_BLEND);
} else if (effects->compositingType() == XRenderCompositing) {
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
const QRect &rect = (*it)->geometry;
const QSize &size = (*it)->pictureSize;
int x = rect.x();
int y = rect.y();
int width = rect.width();
int height = rect.height();
switch ((*it)->border) {
case ElectricTopRight:
x = rect.x() + rect.width() - size.width();
break;
case ElectricBottomRight:
x = rect.x() + rect.width() - size.width();
y = rect.y() + rect.height() - size.height();
break;
case ElectricBottomLeft:
y = rect.y() + rect.height() - size.height();
break;
default:
// nothing
break;
}
xcb_render_composite(xcbConnection(), XCB_RENDER_PICT_OP_OVER, *(*it)->picture.data(),
xRenderBlendPicture(opacity), effects->xrenderBufferPicture(),
0, 0, 0, 0, x, y, width, height);
#endif
} else if (effects->compositingType() == QPainterCompositing) {
QImage tmp((*it)->image->size(), QImage::Format_ARGB32_Premultiplied);
tmp.fill(Qt::transparent);
QPainter p(&tmp);
p.drawImage(0, 0, *(*it)->image.data());
QColor color(Qt::transparent);
color.setAlphaF(opacity);
p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
p.fillRect(QRect(QPoint(0, 0), tmp.size()), color);
p.end();
QPainter *painter = effects->scenePainter();
const QRect &rect = (*it)->geometry;
const QSize &size = (*it)->pictureSize;
int x = rect.x();
int y = rect.y();
switch ((*it)->border) {
case ElectricTopRight:
x = rect.x() + rect.width() - size.width();
break;
case ElectricBottomRight:
x = rect.x() + rect.width() - size.width();
y = rect.y() + rect.height() - size.height();
break;
case ElectricBottomLeft:
y = rect.y() + rect.height() - size.height();
break;
default:
// nothing
break;
}
painter->drawImage(QPoint(x, y), tmp);
}
}
}
void ScreenEdgeEffect::edgeApproaching(ElectricBorder border, qreal factor, const QRect &geometry)
{
QHash<ElectricBorder, Glow*>::iterator it = m_borders.find(border);
if (it != m_borders.end()) {
// need to update
effects->addRepaint((*it)->geometry);
(*it)->strength = factor;
if ((*it)->geometry != geometry) {
(*it)->geometry = geometry;
effects->addRepaint((*it)->geometry);
if (border == ElectricLeft || border == ElectricRight || border == ElectricTop || border == ElectricBottom) {
if (effects->isOpenGLCompositing()) {
(*it)->texture.reset(createEdgeGlow<GLTexture>(border, geometry.size()));
} else if (effects->compositingType() == XRenderCompositing) {
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
(*it)->picture.reset(createEdgeGlow<XRenderPicture>(border, geometry.size()));
#endif
} else if (effects->compositingType() == QPainterCompositing) {
(*it)->image.reset(createEdgeGlow<QImage>(border, geometry.size()));
}
}
}
if (factor == 0.0) {
m_cleanupTimer->start();
} else {
m_cleanupTimer->stop();
}
} else if (factor != 0.0) {
// need to generate new Glow
Glow *glow = createGlow(border, factor, geometry);
if (glow) {
m_borders.insert(border, glow);
effects->addRepaint(glow->geometry);
}
}
}
Glow *ScreenEdgeEffect::createGlow(ElectricBorder border, qreal factor, const QRect &geometry)
{
Glow *glow = new Glow();
glow->border = border;
glow->strength = factor;
glow->geometry = geometry;
// render the glow image
if (effects->isOpenGLCompositing()) {
effects->makeOpenGLContextCurrent();
if (border == ElectricTopLeft || border == ElectricTopRight || border == ElectricBottomRight || border == ElectricBottomLeft) {
glow->texture.reset(createCornerGlow<GLTexture>(border));
} else {
glow->texture.reset(createEdgeGlow<GLTexture>(border, geometry.size()));
}
if (!glow->texture.isNull()) {
glow->texture->setWrapMode(GL_CLAMP_TO_EDGE);
}
if (glow->texture.isNull()) {
delete glow;
return nullptr;
}
} else if (effects->compositingType() == XRenderCompositing) {
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (border == ElectricTopLeft || border == ElectricTopRight || border == ElectricBottomRight || border == ElectricBottomLeft) {
glow->pictureSize = cornerGlowSize(border);
glow->picture.reset(createCornerGlow<XRenderPicture>(border));
} else {
glow->pictureSize = geometry.size();
glow->picture.reset(createEdgeGlow<XRenderPicture>(border, geometry.size()));
}
if (glow->picture.isNull()) {
delete glow;
return nullptr;
}
#endif
} else if (effects->compositingType() == QPainterCompositing) {
if (border == ElectricTopLeft || border == ElectricTopRight || border == ElectricBottomRight || border == ElectricBottomLeft) {
glow->image.reset(createCornerGlow<QImage>(border));
glow->pictureSize = cornerGlowSize(border);
} else {
glow->image.reset(createEdgeGlow<QImage>(border, geometry.size()));
glow->pictureSize = geometry.size();
}
if (glow->image.isNull()) {
delete glow;
return nullptr;
}
}
return glow;
}
template <typename T>
T *ScreenEdgeEffect::createCornerGlow(ElectricBorder border)
{
ensureGlowSvg();
switch (border) {
case ElectricTopLeft:
return new T(m_glow->pixmap(QStringLiteral("bottomright")).toImage());
case ElectricTopRight:
return new T(m_glow->pixmap(QStringLiteral("bottomleft")).toImage());
case ElectricBottomRight:
return new T(m_glow->pixmap(QStringLiteral("topleft")).toImage());
case ElectricBottomLeft:
return new T(m_glow->pixmap(QStringLiteral("topright")).toImage());
default:
return nullptr;
}
}
QSize ScreenEdgeEffect::cornerGlowSize(ElectricBorder border)
{
ensureGlowSvg();
switch (border) {
case ElectricTopLeft:
return m_glow->elementSize(QStringLiteral("bottomright"));
case ElectricTopRight:
return m_glow->elementSize(QStringLiteral("bottomleft"));
case ElectricBottomRight:
return m_glow->elementSize(QStringLiteral("topleft"));
case ElectricBottomLeft:
return m_glow->elementSize(QStringLiteral("topright"));
default:
return QSize();
}
}
template <typename T>
T *ScreenEdgeEffect::createEdgeGlow(ElectricBorder border, const QSize &size)
{
ensureGlowSvg();
const bool stretchBorder = m_glow->hasElement(QStringLiteral("hint-stretch-borders"));
QPoint pixmapPosition(0, 0);
QPixmap l, r, c;
switch (border) {
case ElectricTop:
l = m_glow->pixmap(QStringLiteral("bottomleft"));
r = m_glow->pixmap(QStringLiteral("bottomright"));
c = m_glow->pixmap(QStringLiteral("bottom"));
break;
case ElectricBottom:
l = m_glow->pixmap(QStringLiteral("topleft"));
r = m_glow->pixmap(QStringLiteral("topright"));
c = m_glow->pixmap(QStringLiteral("top"));
pixmapPosition = QPoint(0, size.height() - c.height());
break;
case ElectricLeft:
l = m_glow->pixmap(QStringLiteral("topright"));
r = m_glow->pixmap(QStringLiteral("bottomright"));
c = m_glow->pixmap(QStringLiteral("right"));
break;
case ElectricRight:
l = m_glow->pixmap(QStringLiteral("topleft"));
r = m_glow->pixmap(QStringLiteral("bottomleft"));
c = m_glow->pixmap(QStringLiteral("left"));
pixmapPosition = QPoint(size.width() - c.width(), 0);
break;
default:
return nullptr;
}
QPixmap image(size);
image.fill(Qt::transparent);
QPainter p;
p.begin(&image);
if (border == ElectricBottom || border == ElectricTop) {
p.drawPixmap(pixmapPosition, l);
const QRect cRect(l.width(), pixmapPosition.y(), size.width() - l.width() - r.width(), c.height());
if (stretchBorder) {
p.drawPixmap(cRect, c);
} else {
p.drawTiledPixmap(cRect, c);
}
p.drawPixmap(QPoint(size.width() - r.width(), pixmapPosition.y()), r);
} else {
p.drawPixmap(pixmapPosition, l);
const QRect cRect(pixmapPosition.x(), l.height(), c.width(), size.height() - l.height() - r.height());
if (stretchBorder) {
p.drawPixmap(cRect, c);
} else {
p.drawTiledPixmap(cRect, c);
}
p.drawPixmap(QPoint(pixmapPosition.x(), size.height() - r.height()), r);
}
p.end();
return new T(image.toImage());
}
bool ScreenEdgeEffect::isActive() const
{
return !m_borders.isEmpty() && !effects->isScreenLocked();
}
} // namespace