kwin/backends/virtual
Martin Gräßlin 5558d62220 [backends/virtual] Add possibility to have multiple virtual screens
Very basic: all screens have same size and are ordered from left to
right. It's mostly meant to allow easy test cases with multi-screen.

The quick tiling test demonstrates how it's used.
2015-10-14 16:38:17 +02:00
..
CMakeLists.txt [backends/virtual] Add a virtual rendering OpenGLBackend 2015-10-08 16:12:09 +02:00
egl_gbm_backend.cpp [backends/virtual] Add a virtual rendering OpenGLBackend 2015-10-08 16:12:09 +02:00
egl_gbm_backend.h [backends/virtual] Add a virtual rendering OpenGLBackend 2015-10-08 16:12:09 +02:00
scene_qpainter_virtual_backend.cpp [backends/virtual] Move save screenshot functionality to the backend 2015-10-08 15:53:03 +02:00
scene_qpainter_virtual_backend.h [backends/virtual] Move save screenshot functionality to the backend 2015-10-08 15:53:03 +02:00
screens_virtual.cpp [backends/virtual] Add possibility to have multiple virtual screens 2015-10-14 16:38:17 +02:00
screens_virtual.h [backends/virtual] Add possibility to have multiple virtual screens 2015-10-14 16:38:17 +02:00
virtual.json SVN_SILENT made messages (.desktop file) - always resolve ours 2015-10-13 12:48:07 +00:00
virtual_backend.cpp [backends/virtual] Add a virtual rendering OpenGLBackend 2015-10-08 16:12:09 +02:00
virtual_backend.h [backends/virtual] Add possibility to have multiple virtual screens 2015-10-14 16:38:17 +02:00