kwin/libkwineffects/kwinglutils_funcs.h

602 lines
29 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_GLUTILS_FUNCS_H
#define KWIN_GLUTILS_FUNCS_H
#include <kdemacros.h>
#include <kwinconfig.h>
#include <kwinglobals.h>
#define KWIN_EXPORT KDE_EXPORT
// common functionality
namespace KWin {
void KWIN_EXPORT glResolveFunctions(OpenGLPlatformInterface platformInterface);
}
#define GL_QUADS_KWIN 0x0007
#ifndef KWIN_HAVE_OPENGLES
#include <GL/gl.h>
#include <GL/glx.h>
#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#endif
#ifndef GL_FRAMEBUFFER
#define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
#endif
#ifndef GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
#endif
#ifndef GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
#endif
#ifndef GL_FRAMEBUFFER_UNSUPPORTED
#define GL_FRAMEBUFFER_UNSUPPORTED GL_FRAMEBUFFER_UNSUPPORTED_EXT
#endif
#ifndef GL_COLOR_ATTACHMENT0
#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
#endif
#ifndef GL_FRAMEBUFFER_COMPLETE
#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
#endif
#ifndef GL_DRAW_FRAMEBUFFER
#define GL_DRAW_FRAMEBUFFER 0x8CA9
#endif
#ifndef GL_READ_FRAMEBUFFER
#define GL_READ_FRAMEBUFFER 0x8CA8
#endif
#include <fixx11h.h>
namespace KWin
{
void KWIN_EXPORT glxResolveFunctions();
// Defines
/*
** GLX_EXT_texture_from_pixmap
*/
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
#define GLX_Y_INVERTED_EXT 0x20D4
#define GLX_TEXTURE_FORMAT_EXT 0x20D5
#define GLX_TEXTURE_TARGET_EXT 0x20D6
#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
#define GLX_TEXTURE_1D_EXT 0x20DB
#define GLX_TEXTURE_2D_EXT 0x20DC
#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
#define GLX_FRONT_LEFT_EXT 0x20DE
// Shader stuff
#define GL_COMPILE_STATUS 0x8B81
#define GL_LINK_STATUS 0x8B82
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
// FBO
#define GL_FRAMEBUFFER_EXT 0x8D40
#define GL_RENDERBUFFER_EXT 0x8D41
#define GL_STENCIL_INDEX1_EXT 0x8D46
#define GL_STENCIL_INDEX4_EXT 0x8D47
#define GL_STENCIL_INDEX8_EXT 0x8D48
#define GL_STENCIL_INDEX16_EXT 0x8D49
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
// GLX typedefs
typedef struct __GLXcontextRec *GLXContext;
/* GLX 1.3 and later */
typedef struct __GLXFBConfigRec *GLXFBConfig;
// GL typedefs
typedef char GLchar;
// Function pointers
// finding of OpenGL extensions functions
typedef void (*glXFuncPtr)();
typedef glXFuncPtr(*glXGetProcAddress_func)(const GLubyte*);
extern KWIN_EXPORT glXGetProcAddress_func glXGetProcAddress;
// glXQueryDrawable (added in GLX 1.3)
typedef void (*glXQueryDrawable_func)(Display* dpy, GLXDrawable drawable,
int attribute, unsigned int *value);
extern KWIN_EXPORT glXQueryDrawable_func glXQueryDrawable;
// texture_from_pixmap extension functions
typedef void (*glXBindTexImageEXT_func)(Display* dpy, GLXDrawable drawable,
int buffer, const int* attrib_list);
typedef void (*glXReleaseTexImageEXT_func)(Display* dpy, GLXDrawable drawable, int buffer);
extern KWIN_EXPORT glXReleaseTexImageEXT_func glXReleaseTexImageEXT;
extern KWIN_EXPORT glXBindTexImageEXT_func glXBindTexImageEXT;
// glXCopySubBufferMESA
typedef void (*glXCopySubBuffer_func)(Display* , GLXDrawable, int, int, int, int);
extern KWIN_EXPORT glXCopySubBuffer_func glXCopySubBuffer;
// video_sync extension functions
typedef int (*glXGetVideoSync_func)(unsigned int *count);
typedef int (*glXWaitVideoSync_func)(int divisor, int remainder, unsigned int *count);
typedef int (*glXSwapIntervalMESA_func)(unsigned int interval);
typedef void (*glXSwapIntervalEXT_func)(Display *dpy, GLXDrawable drawable, int interval);
typedef int (*glXSwapIntervalSGI_func)(int interval);
extern KWIN_EXPORT glXGetVideoSync_func glXGetVideoSync;
extern KWIN_EXPORT glXWaitVideoSync_func glXWaitVideoSync;
extern KWIN_EXPORT glXSwapIntervalMESA_func glXSwapIntervalMESA;
extern KWIN_EXPORT glXSwapIntervalEXT_func glXSwapIntervalEXT;
extern KWIN_EXPORT glXSwapIntervalSGI_func glXSwapIntervalSGI;
// GLX_ARB_create_context
typedef GLXContext (*glXCreateContextAttribsARB_func)(Display *dpy, GLXFBConfig config,
GLXContext share_context, Bool direct,
const int *attrib_list);
extern KWIN_EXPORT glXCreateContextAttribsARB_func glXCreateContextAttribsARB;
// glActiveTexture
typedef void (*glActiveTexture_func)(GLenum);
extern KWIN_EXPORT glActiveTexture_func glActiveTexture;
// framebuffer_object extension functions
typedef GLboolean(*glIsRenderbuffer_func)(GLuint renderbuffer);
typedef void (*glBindRenderbuffer_func)(GLenum target, GLuint renderbuffer);
typedef void (*glDeleteRenderbuffers_func)(GLsizei n, const GLuint *renderbuffers);
typedef void (*glGenRenderbuffers_func)(GLsizei n, GLuint *renderbuffers);
typedef void (*glRenderbufferStorage_func)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (*glGetRenderbufferParameteriv_func)(GLenum target, GLenum pname, GLint *params);
typedef GLboolean(*glIsFramebuffer_func)(GLuint framebuffer);
typedef void (*glBindFramebuffer_func)(GLenum target, GLuint framebuffer);
typedef void (*glDeleteFramebuffers_func)(GLsizei n, const GLuint *framebuffers);
typedef void (*glGenFramebuffers_func)(GLsizei n, GLuint *framebuffers);
typedef GLenum(*glCheckFramebufferStatus_func)(GLenum target);
typedef void (*glFramebufferTexture1D_func)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (*glFramebufferTexture2D_func)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (*glFramebufferTexture3D_func)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (*glFramebufferRenderbuffer_func)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (*glGetFramebufferAttachmentParameteriv_func)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (*glGenerateMipmap_func)(GLenum target);
typedef void (*glBlitFramebuffer_func)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
extern KWIN_EXPORT glIsRenderbuffer_func glIsRenderbuffer;
extern KWIN_EXPORT glBindRenderbuffer_func glBindRenderbuffer;
extern KWIN_EXPORT glDeleteRenderbuffers_func glDeleteRenderbuffers;
extern KWIN_EXPORT glGenRenderbuffers_func glGenRenderbuffers;
extern KWIN_EXPORT glRenderbufferStorage_func glRenderbufferStorage;
extern KWIN_EXPORT glGetRenderbufferParameteriv_func glGetRenderbufferParameteriv;
extern KWIN_EXPORT glIsFramebuffer_func glIsFramebuffer;
extern KWIN_EXPORT glBindFramebuffer_func glBindFramebuffer;
extern KWIN_EXPORT glDeleteFramebuffers_func glDeleteFramebuffers;
extern KWIN_EXPORT glGenFramebuffers_func glGenFramebuffers;
extern KWIN_EXPORT glCheckFramebufferStatus_func glCheckFramebufferStatus;
extern KWIN_EXPORT glFramebufferTexture1D_func glFramebufferTexture1D;
extern KWIN_EXPORT glFramebufferTexture2D_func glFramebufferTexture2D;
extern KWIN_EXPORT glFramebufferTexture3D_func glFramebufferTexture3D;
extern KWIN_EXPORT glFramebufferRenderbuffer_func glFramebufferRenderbuffer;
extern KWIN_EXPORT glGetFramebufferAttachmentParameteriv_func glGetFramebufferAttachmentParameteriv;
extern KWIN_EXPORT glGenerateMipmap_func glGenerateMipmap;
extern KWIN_EXPORT glBlitFramebuffer_func glBlitFramebuffer;
// Shader stuff
typedef GLuint(*glCreateShader_func)(GLenum);
typedef GLvoid(*glShaderSource_func)(GLuint, GLsizei, const GLchar**, const GLint*);
typedef GLvoid(*glCompileShader_func)(GLuint);
typedef GLvoid(*glDeleteShader_func)(GLuint);
typedef GLuint(*glCreateProgram_func)();
typedef GLvoid(*glAttachShader_func)(GLuint, GLuint);
typedef GLvoid(*glLinkProgram_func)(GLuint);
typedef GLvoid(*glUseProgram_func)(GLuint);
typedef GLvoid(*glDeleteProgram_func)(GLuint);
typedef GLvoid(*glGetShaderInfoLog_func)(GLuint, GLsizei, GLsizei*, GLchar*);
typedef GLvoid(*glGetProgramInfoLog_func)(GLuint, GLsizei, GLsizei*, GLchar*);
typedef GLvoid(*glGetProgramiv_func)(GLuint, GLenum, GLint*);
typedef GLvoid(*glGetShaderiv_func)(GLuint, GLenum, GLint*);
typedef GLvoid(*glUniform1f_func)(GLint, GLfloat);
typedef GLvoid(*glUniform2f_func)(GLint, GLfloat, GLfloat);
typedef GLvoid(*glUniform3f_func)(GLint, GLfloat, GLfloat, GLfloat);
typedef GLvoid(*glUniform4f_func)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
typedef GLvoid(*glUniformf_func)(GLint, GLfloat);
typedef GLvoid(*glUniform1i_func)(GLint, GLint);
typedef GLvoid(*glUniform1fv_func)(GLint, GLsizei, const GLfloat*);
typedef GLvoid(*glUniform2fv_func)(GLint, GLsizei, const GLfloat*);
typedef GLvoid(*glUniform3fv_func)(GLint, GLsizei, const GLfloat*);
typedef GLvoid(*glUniform4fv_func)(GLint, GLsizei, const GLfloat*);
typedef GLvoid(*glUniformMatrix4fv_func)(GLint, GLsizei, GLboolean, const GLfloat*);
typedef GLvoid(*glGetUniformfv_func)(GLuint, GLint, GLfloat*);
typedef GLvoid(*glValidateProgram_func)(GLuint);
typedef GLint(*glGetUniformLocation_func)(GLuint, const GLchar*);
typedef GLvoid(*glVertexAttrib1f_func)(GLuint, GLfloat);
typedef GLint(*glGetAttribLocation_func)(GLuint, const GLchar*);
typedef GLvoid(*glBindAttribLocation_func)(GLuint, GLuint, const GLchar*);
typedef void (*glGenProgramsARB_func)(GLsizei, GLuint*);
typedef void (*glBindProgramARB_func)(GLenum, GLuint);
typedef void (*glProgramStringARB_func)(GLenum, GLenum, GLsizei, const GLvoid*);
typedef void (*glProgramLocalParameter4fARB_func)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
typedef void (*glDeleteProgramsARB_func)(GLsizei, const GLuint*);
typedef void (*glGetProgramivARB_func)(GLenum, GLenum, GLint*);
extern KWIN_EXPORT glCreateShader_func glCreateShader;
extern KWIN_EXPORT glShaderSource_func glShaderSource;
extern KWIN_EXPORT glCompileShader_func glCompileShader;
extern KWIN_EXPORT glDeleteShader_func glDeleteShader;
extern KWIN_EXPORT glCreateProgram_func glCreateProgram;
extern KWIN_EXPORT glAttachShader_func glAttachShader;
extern KWIN_EXPORT glLinkProgram_func glLinkProgram;
extern KWIN_EXPORT glUseProgram_func glUseProgram;
extern KWIN_EXPORT glDeleteProgram_func glDeleteProgram;
extern KWIN_EXPORT glGetShaderInfoLog_func glGetShaderInfoLog;
extern KWIN_EXPORT glGetProgramInfoLog_func glGetProgramInfoLog;
extern KWIN_EXPORT glGetProgramiv_func glGetProgramiv;
extern KWIN_EXPORT glGetShaderiv_func glGetShaderiv;
extern KWIN_EXPORT glUniform1f_func glUniform1f;
extern KWIN_EXPORT glUniform2f_func glUniform2f;
extern KWIN_EXPORT glUniform3f_func glUniform3f;
extern KWIN_EXPORT glUniform4f_func glUniform4f;
extern KWIN_EXPORT glUniform1i_func glUniform1i;
extern KWIN_EXPORT glUniform1fv_func glUniform1fv;
extern KWIN_EXPORT glUniform2fv_func glUniform2fv;
extern KWIN_EXPORT glUniform3fv_func glUniform3fv;
extern KWIN_EXPORT glUniform4fv_func glUniform4fv;
extern KWIN_EXPORT glGetUniformfv_func glGetUniformfv;
extern KWIN_EXPORT glUniformMatrix4fv_func glUniformMatrix4fv;
extern KWIN_EXPORT glValidateProgram_func glValidateProgram;
extern KWIN_EXPORT glGetUniformLocation_func glGetUniformLocation;
extern KWIN_EXPORT glVertexAttrib1f_func glVertexAttrib1f;
extern KWIN_EXPORT glGetAttribLocation_func glGetAttribLocation;
extern KWIN_EXPORT glBindAttribLocation_func glBindAttribLocation;
extern KWIN_EXPORT glGenProgramsARB_func glGenProgramsARB;
extern KWIN_EXPORT glBindProgramARB_func glBindProgramARB;
extern KWIN_EXPORT glProgramStringARB_func glProgramStringARB;
extern KWIN_EXPORT glProgramLocalParameter4fARB_func glProgramLocalParameter4fARB;
extern KWIN_EXPORT glDeleteProgramsARB_func glDeleteProgramsARB;
extern KWIN_EXPORT glGetProgramivARB_func glGetProgramivARB;
// vertex buffer objects
typedef void (*glGenBuffers_func)(GLsizei, GLuint*);
extern KWIN_EXPORT glGenBuffers_func glGenBuffers;
typedef void (*glDeleteBuffers_func)(GLsizei n, const GLuint*);
extern KWIN_EXPORT glDeleteBuffers_func glDeleteBuffers;
typedef void (*glBindBuffer_func)(GLenum, GLuint);
extern KWIN_EXPORT glBindBuffer_func glBindBuffer;
typedef void (*glBufferData_func)(GLenum, GLsizeiptr, const GLvoid*, GLenum);
extern KWIN_EXPORT glBufferData_func glBufferData;
typedef void (*glBufferSubData_func)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
extern KWIN_EXPORT glBufferSubData_func glBufferSubData;
typedef void (*glGetBufferSubData_func)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
extern KWIN_EXPORT glGetBufferSubData_func glGetBufferSubData;
typedef void (*glEnableVertexAttribArray_func)(GLuint);
extern KWIN_EXPORT glEnableVertexAttribArray_func glEnableVertexAttribArray;
typedef void (*glDisableVertexAttribArray_func)(GLuint);
extern KWIN_EXPORT glDisableVertexAttribArray_func glDisableVertexAttribArray;
typedef void (*glVertexAttribPointer_func)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*);
extern KWIN_EXPORT glVertexAttribPointer_func glVertexAttribPointer;
typedef GLvoid *(*glMapBuffer_func)(GLenum target, GLenum access);
extern KWIN_EXPORT glMapBuffer_func glMapBuffer;
typedef GLboolean (*glUnmapBuffer_func)(GLenum target);
extern KWIN_EXPORT glUnmapBuffer_func glUnmapBuffer;
// GL_ARB_vertex_array_object
typedef void (*glBindVertexArray_func)(GLuint array);
typedef void (*glDeleteVertexArrays_func)(GLsizei n, const GLuint *arrays);
typedef void (*glGenVertexArrays_func)(GLsizei n, GLuint *arrays);
typedef GLboolean (*glIsVertexArray_func)(GLuint array);
extern KWIN_EXPORT glBindVertexArray_func glBindVertexArray;
extern KWIN_EXPORT glDeleteVertexArrays_func glDeleteVertexArrays;
extern KWIN_EXPORT glGenVertexArrays_func glGenVertexArrays;
extern KWIN_EXPORT glIsVertexArray_func glIsVertexArray;
// GL_EXT_gpu_shader4 / GL 3.0
typedef void (*glVertexAttribI1i_func)(GLuint index, GLint x_func);
typedef void (*glVertexAttribI2i_func)(GLuint index, GLint x, GLint y_func);
typedef void (*glVertexAttribI3i_func)(GLuint index, GLint x, GLint y, GLint z_func);
typedef void (*glVertexAttribI4i_func)(GLuint index, GLint x, GLint y, GLint z, GLint w_func);
typedef void (*glVertexAttribI1ui_func)(GLuint index, GLuint x_func);
typedef void (*glVertexAttribI2ui_func)(GLuint index, GLuint x, GLuint y_func);
typedef void (*glVertexAttribI3ui_func)(GLuint index, GLuint x, GLuint y, GLuint z_func);
typedef void (*glVertexAttribI4ui_func)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w_func);
typedef void (*glVertexAttribI1iv_func)(GLuint index, const GLint *v_func);
typedef void (*glVertexAttribI2iv_func)(GLuint index, const GLint *v_func);
typedef void (*glVertexAttribI3iv_func)(GLuint index, const GLint *v_func);
typedef void (*glVertexAttribI4iv_func)(GLuint index, const GLint *v_func);
typedef void (*glVertexAttribI1uiv_func)(GLuint index, const GLuint *v_func);
typedef void (*glVertexAttribI2uiv_func)(GLuint index, const GLuint *v_func);
typedef void (*glVertexAttribI3uiv_func)(GLuint index, const GLuint *v_func);
typedef void (*glVertexAttribI4uiv_func)(GLuint index, const GLuint *v_func);
typedef void (*glVertexAttribI4bv_func)(GLuint index, const GLbyte *v_func);
typedef void (*glVertexAttribI4sv_func)(GLuint index, const GLshort *v_func);
typedef void (*glVertexAttribI4ubv_func)(GLuint index, const GLubyte *v_func);
typedef void (*glVertexAttribI4usv_func)(GLuint index, const GLushort *v_func);
typedef void (*glVertexAttribIPointer_func)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer_func);
typedef void (*glGetVertexAttribIiv_func)(GLuint index, GLenum pname, GLint *params_func);
typedef void (*glGetVertexAttribIuiv_func)(GLuint index, GLenum pname, GLuint *params_func);
typedef void (*glGetUniformuiv_func)(GLuint program, GLint location, GLuint *params);
typedef void (*glBindFragDataLocation_func)(GLuint program, GLuint color, const GLchar *name);
typedef GLint (*glGetFragDataLocation_func)(GLuint program, const GLchar *name);
typedef void (*glUniform1ui_func)(GLint location, GLuint v0);
typedef void (*glUniform2ui_func)(GLint location, GLuint v0, GLuint v1);
typedef void (*glUniform3ui_func)(GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (*glUniform4ui_func)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (*glUniform1uiv_func)(GLint location, GLsizei count, const GLuint *value);
typedef void (*glUniform2uiv_func)(GLint location, GLsizei count, const GLuint *value);
typedef void (*glUniform3uiv_func)(GLint location, GLsizei count, const GLuint *value);
extern KWIN_EXPORT glVertexAttribI1i_func glVertexAttribI1i;
extern KWIN_EXPORT glVertexAttribI2i_func glVertexAttribI2i;
extern KWIN_EXPORT glVertexAttribI3i_func glVertexAttribI3i;
extern KWIN_EXPORT glVertexAttribI4i_func glVertexAttribI4i;
extern KWIN_EXPORT glVertexAttribI1ui_func glVertexAttribI1ui;
extern KWIN_EXPORT glVertexAttribI2ui_func glVertexAttribI2ui;
extern KWIN_EXPORT glVertexAttribI3ui_func glVertexAttribI3ui;
extern KWIN_EXPORT glVertexAttribI4ui_func glVertexAttribI4ui;
extern KWIN_EXPORT glVertexAttribI1iv_func glVertexAttribI1iv;
extern KWIN_EXPORT glVertexAttribI2iv_func glVertexAttribI2iv;
extern KWIN_EXPORT glVertexAttribI3iv_func glVertexAttribI3iv;
extern KWIN_EXPORT glVertexAttribI4iv_func glVertexAttribI4iv;
extern KWIN_EXPORT glVertexAttribI1uiv_func glVertexAttribI1uiv;
extern KWIN_EXPORT glVertexAttribI2uiv_func glVertexAttribI2uiv;
extern KWIN_EXPORT glVertexAttribI3uiv_func glVertexAttribI3uiv;
extern KWIN_EXPORT glVertexAttribI4uiv_func glVertexAttribI4uiv;
extern KWIN_EXPORT glVertexAttribI4bv_func glVertexAttribI4bv;
extern KWIN_EXPORT glVertexAttribI4sv_func glVertexAttribI4sv;
extern KWIN_EXPORT glVertexAttribI4ubv_func glVertexAttribI4ubv;
extern KWIN_EXPORT glVertexAttribI4usv_func glVertexAttribI4usv;
extern KWIN_EXPORT glVertexAttribIPointer_func glVertexAttribIPointer;
extern KWIN_EXPORT glGetVertexAttribIiv_func glGetVertexAttribIiv;
extern KWIN_EXPORT glGetVertexAttribIuiv_func glGetVertexAttribIuiv;
extern KWIN_EXPORT glGetUniformuiv_func glGetUniformuiv;
extern KWIN_EXPORT glBindFragDataLocation_func glBindFragDataLocation;
extern KWIN_EXPORT glGetFragDataLocation_func glGetFragDataLocation;
extern KWIN_EXPORT glUniform1ui_func glUniform1ui;
extern KWIN_EXPORT glUniform2ui_func glUniform2ui;
extern KWIN_EXPORT glUniform3ui_func glUniform3ui;
extern KWIN_EXPORT glUniform4ui_func glUniform4ui;
extern KWIN_EXPORT glUniform1uiv_func glUniform1uiv;
extern KWIN_EXPORT glUniform2uiv_func glUniform2uiv;
extern KWIN_EXPORT glUniform3uiv_func glUniform3uiv;
// GL_ARB_map_buffer_range
typedef GLvoid* (*glMapBufferRange_func)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (*glFlushMappedBufferRange_func)(GLenum target, GLintptr offset, GLsizeiptr length);
extern KWIN_EXPORT glMapBufferRange_func glMapBufferRange;
extern KWIN_EXPORT glFlushMappedBufferRange_func glFlushMappedBufferRange;
// GL_ARB_robustness
typedef GLenum (*glGetGraphicsResetStatus_func)();
typedef void (*glReadnPixels_func)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
typedef void (*glGetnUniformfv_func)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
extern KWIN_EXPORT glGetGraphicsResetStatus_func glGetGraphicsResetStatus;
extern KWIN_EXPORT glReadnPixels_func glReadnPixels;
extern KWIN_EXPORT glGetnUniformfv_func glGetnUniformfv;
// GL_ARB_draw_elements_base_vertex
typedef void (*glDrawElementsBaseVertex_func)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
typedef void (*glDrawElementsInstancedBaseVertex_func)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
extern KWIN_EXPORT glDrawElementsBaseVertex_func glDrawElementsBaseVertex;
extern KWIN_EXPORT glDrawElementsInstancedBaseVertex_func glDrawElementsInstancedBaseVertex;
// GL_ARB_copy_buffer
typedef void (*glCopyBufferSubData_func)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset,
GLintptr writeOffset, GLsizeiptr size);
extern KWIN_EXPORT glCopyBufferSubData_func glCopyBufferSubData;
} // namespace
#endif // not KWIN_HAVE_OPENGLES
#ifdef KWIN_HAVE_EGL
#define EGL_EGLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES
#ifdef KWIN_HAVE_OPENGLES
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
// see http://www.khronos.org/registry/gles/extensions/EXT/EXT_robustness.txt
#ifndef GL_GUILTY_CONTEXT_RESET_EXT
#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
#endif
#ifndef GL_INNOCENT_CONTEXT_RESET_EXT
#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
#endif
#ifndef GL_UNKNOWN_CONTEXT_RESET_EXT
#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
#endif
#endif
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <fixx11h.h>
#ifndef EGL_POST_SUB_BUFFER_SUPPORTED_NV
#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
#endif
#ifndef GL_UNPACK_ROW_LENGTH
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#endif
#ifndef GL_UNPACK_SKIP_ROWS
#define GL_UNPACK_SKIP_ROWS 0x0CF3
#endif
#ifndef GL_UNPACK_SKIP_PIXELS
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
#endif
#ifndef EGL_KHR_create_context
#define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
#define EGL_CONTEXT_FLAGS_KHR 0x30FC
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
#endif
#ifndef __gl3_h_
#define GL_MAP_READ_BIT 0x0001
#define GL_MAP_WRITE_BIT 0x0002
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
#define GL_TEXTURE_3D 0x806F
#define GL_TEXTURE_WRAP_R 0x8072
#endif
namespace KWin
{
void KWIN_EXPORT eglResolveFunctions();
void KWIN_EXPORT glResolveFunctions(OpenGLPlatformInterface platformInterface);
// EGL
typedef EGLImageKHR(*eglCreateImageKHR_func)(EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLint*);
typedef EGLBoolean(*eglDestroyImageKHR_func)(EGLDisplay, EGLImageKHR);
typedef EGLBoolean (*eglPostSubBufferNV_func)(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
extern KWIN_EXPORT eglCreateImageKHR_func eglCreateImageKHR;
extern KWIN_EXPORT eglDestroyImageKHR_func eglDestroyImageKHR;
extern KWIN_EXPORT eglPostSubBufferNV_func eglPostSubBufferNV;
// GLES
typedef GLvoid(*glEGLImageTargetTexture2DOES_func)(GLenum, GLeglImageOES);
extern KWIN_EXPORT glEGLImageTargetTexture2DOES_func glEGLImageTargetTexture2DOES;
#ifdef KWIN_HAVE_OPENGLES
// GL_OES_mapbuffer
typedef GLvoid *(*glMapBuffer_func)(GLenum target, GLenum access);
typedef GLboolean (*glUnmapBuffer_func)(GLenum target);
typedef void (*glGetBufferPointerv_func)(GLenum target, GLenum pname, GLvoid **params);
extern KWIN_EXPORT glMapBuffer_func glMapBuffer;
extern KWIN_EXPORT glUnmapBuffer_func glUnmapBuffer;
extern KWIN_EXPORT glGetBufferPointerv_func glGetBufferPointerv;
// GL_OES_texture_3D
typedef GLvoid(*glTexImage3DOES_func)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*);
extern KWIN_EXPORT glTexImage3DOES_func glTexImage3D;
// GL_EXT_map_buffer_range
typedef GLvoid *(*glMapBufferRange_func)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (*glFlushMappedBufferRange_func)(GLenum target, GLintptr offset, GLsizeiptr length);
extern KWIN_EXPORT glMapBufferRange_func glMapBufferRange;
extern KWIN_EXPORT glFlushMappedBufferRange_func glFlushMappedBufferRange;
// GL_EXT_robustness
typedef GLenum (*glGetGraphicsResetStatus_func)();
typedef void (*glReadnPixels_func)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
typedef void (*glGetnUniformfv_func)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
extern KWIN_EXPORT glGetGraphicsResetStatus_func glGetGraphicsResetStatus;
extern KWIN_EXPORT glReadnPixels_func glReadnPixels;
extern KWIN_EXPORT glGetnUniformfv_func glGetnUniformfv;
#endif // KWIN_HAVE_OPENGLES
} // namespace
#endif // KWIN_HAVE_EGL
#endif // KWIN_GLUTILS_FUNCS_H