kwin/effects/cube
Martin Gräßlin 3e56e98281 Use opacity, brighness and saturation in shader for cylinder and sphere. That allows to have dimmed windows in these effects and correct window opacity.
svn path=/trunk/KDE/kdebase/workspace/; revision=956595
2009-04-20 11:07:47 +00:00
..
data Use opacity, brighness and saturation in shader for cylinder and sphere. That allows to have dimmed windows in these effects and correct window opacity. 2009-04-20 11:07:47 +00:00
CMakeLists.txt Sphere and Cylinder become part of Cube effect. That is much more convenient than having an own effect for each (only loading the shader is actually required). 2009-02-14 09:29:01 +00:00
cube.cpp Use opacity, brighness and saturation in shader for cylinder and sphere. That allows to have dimmed windows in these effects and correct window opacity. 2009-04-20 11:07:47 +00:00
cube.desktop SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
cube.h Check for the global shortcut in the effects so that the shortcut actually toggles the effect. This is a workaround needed because the keyboard grab disables the global shortcut. 2009-03-30 11:27:57 +00:00
cube_config.cpp Drop the multi screen mode where the cube is scaled on one screen. So there is only the span cube on all screens option. The mode is dropped for the following reasons: 2009-03-18 15:01:21 +00:00
cube_config.desktop SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
cube_config.h Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
cube_config.ui Drop the multi screen mode where the cube is scaled on one screen. So there is only the span cube on all screens option. The mode is dropped for the following reasons: 2009-03-18 15:01:21 +00:00
cubeslide.cpp Rotate windows on all desktops by default. Keeping them in place brakes the stacking order during animation. 2009-02-20 14:04:41 +00:00
cubeslide.desktop SVN_SILENT made messages (.desktop file) 2009-04-08 15:00:04 +00:00
cubeslide.h Adding windows overlapping edges to cube slide animation. Overlapping windows from target desktop are faded in and windows from source desktop are faded out. This looks really good for slow animation speed but for normal speed it's kind of flashy. So perhaps I'll add an option to turn it off... 2009-02-18 19:14:47 +00:00
cubeslide_config.cpp Rotate windows on all desktops by default. Keeping them in place brakes the stacking order during animation. 2009-02-20 14:04:41 +00:00
cubeslide_config.desktop SVN_SILENT made messages (.desktop file) 2009-04-08 15:00:04 +00:00
cubeslide_config.h Split cube mode and animation of desktop switching in separate effects: say hello to CubeSlide effect. 2009-02-06 18:53:16 +00:00
cubeslide_config.ui Split cube mode and animation of desktop switching in separate effects: say hello to CubeSlide effect. 2009-02-06 18:53:16 +00:00