115 lines
3.0 KiB
C++
115 lines
3.0 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_LIBINPUT_CONNECTION_H
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#define KWIN_LIBINPUT_CONNECTION_H
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#include "../input.h"
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#include <kwinglobals.h>
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#include <QObject>
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#include <QSize>
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#include <QMutex>
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#include <QVector>
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class QSocketNotifier;
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class QThread;
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namespace KWin
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{
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namespace LibInput
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{
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class Event;
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class Context;
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class Connection : public QObject
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{
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Q_OBJECT
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public:
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~Connection();
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void setup();
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/**
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* Sets the screen @p size. This is needed for mapping absolute pointer events to
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* the screen data.
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**/
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void setScreenSize(const QSize &size);
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bool hasKeyboard() const {
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return m_keyboard > 0;
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}
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bool hasTouch() const {
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return m_touch > 0;
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}
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bool hasPointer() const {
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return m_pointer > 0;
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}
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bool isSuspended() const;
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void deactivate();
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void processEvents();
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Q_SIGNALS:
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void keyChanged(quint32 key, KWin::InputRedirection::KeyboardKeyState, quint32 time);
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void pointerButtonChanged(quint32 button, KWin::InputRedirection::PointerButtonState state, quint32 time);
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void pointerMotionAbsolute(QPointF orig, QPointF screen, quint32 time);
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void pointerMotion(QPointF delta, quint32 time);
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void pointerAxisChanged(KWin::InputRedirection::PointerAxis axis, qreal delta, quint32 time);
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void touchFrame();
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void touchCanceled();
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void touchDown(qint32 id, const QPointF &absolutePos, quint32 time);
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void touchUp(qint32 id, quint32 time);
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void touchMotion(qint32 id, const QPointF &absolutePos, quint32 time);
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void hasKeyboardChanged(bool);
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void hasPointerChanged(bool);
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void hasTouchChanged(bool);
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void eventsRead();
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private Q_SLOTS:
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void doSetup();
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private:
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Connection(Context *input, QObject *parent = nullptr);
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void handleEvent();
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Context *m_input;
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QSocketNotifier *m_notifier;
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QSize m_size;
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int m_keyboard = 0;
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int m_pointer = 0;
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int m_touch = 0;
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bool m_keyboardBeforeSuspend = false;
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bool m_pointerBeforeSuspend = false;
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bool m_touchBeforeSuspend = false;
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QMutex m_mutex;
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QVector<Event*> m_eventQueue;
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bool wasSuspended = false;
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KWIN_SINGLETON(Connection)
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static QThread *s_thread;
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};
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}
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}
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#endif
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