kwin/unmanaged.cpp

165 lines
4.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "unmanaged.h"
#include "workspace.h"
#include "effects.h"
#include "deleted.h"
#include "utils.h"
#include "xcbutils.h"
#include <QTimer>
#include <QDebug>
#include <xcb/shape.h>
namespace KWin
{
Unmanaged::Unmanaged()
: Toplevel()
{
ready_for_painting = false;
connect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), SIGNAL(geometryChanged()));
QTimer::singleShot(50, this, SLOT(setReadyForPainting()));
}
Unmanaged::~Unmanaged()
{
}
bool Unmanaged::track(Window w)
{
GRAB_SERVER_DURING_CONTEXT
Xcb::WindowAttributes attr(w);
Xcb::WindowGeometry geo(w);
if (attr.isNull() || attr->map_state != XCB_MAP_STATE_VIEWABLE) {
return false;
}
if (attr->_class == XCB_WINDOW_CLASS_INPUT_ONLY) {
return false;
}
if (geo.isNull()) {
return false;
}
setWindowHandles(w); // the window is also the frame
Xcb::selectInput(w, attr->your_event_mask | XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_PROPERTY_CHANGE);
geom = geo.rect();
checkScreen();
m_visual = attr->visual;
bit_depth = geo->depth;
info = new NETWinInfo(connection(), w, rootWindow(),
NET::WMWindowType | NET::WMPid,
NET::WM2Opacity |
NET::WM2WindowRole |
NET::WM2WindowClass |
NET::WM2OpaqueRegion);
getResourceClass();
getWmClientLeader();
getWmClientMachine();
if (Xcb::Extensions::self()->isShapeAvailable())
xcb_shape_select_input(connection(), w, true);
detectShape(w);
getWmOpaqueRegion();
getSkipCloseAnimation();
setupCompositing();
if (effects)
static_cast<EffectsHandlerImpl*>(effects)->checkInputWindowStacking();
return true;
}
void Unmanaged::release(ReleaseReason releaseReason)
{
Deleted* del = NULL;
if (releaseReason != ReleaseReason::KWinShutsDown) {
del = Deleted::create(this);
}
emit windowClosed(this, del);
finishCompositing(releaseReason);
if (!QWidget::find(window()) && releaseReason != ReleaseReason::Destroyed) { // don't affect our own windows
if (Xcb::Extensions::self()->isShapeAvailable())
xcb_shape_select_input(connection(), window(), false);
Xcb::selectInput(window(), XCB_EVENT_MASK_NO_EVENT);
}
if (releaseReason != ReleaseReason::KWinShutsDown) {
workspace()->removeUnmanaged(this);
addWorkspaceRepaint(del->visibleRect());
disownDataPassedToDeleted();
del->unrefWindow();
}
deleteUnmanaged(this);
}
void Unmanaged::deleteUnmanaged(Unmanaged* c)
{
delete c;
}
int Unmanaged::desktop() const
{
return NET::OnAllDesktops; // TODO for some window types should be the current desktop?
}
QStringList Unmanaged::activities() const
{
return QStringList();
}
QPoint Unmanaged::clientPos() const
{
return QPoint(0, 0); // unmanaged windows don't have decorations
}
QSize Unmanaged::clientSize() const
{
return size();
}
QRect Unmanaged::transparentRect() const
{
return QRect(clientPos(), clientSize());
}
void Unmanaged::debug(QDebug& stream) const
{
stream << "\'ID:" << window() << "\'";
}
NET::WindowType Unmanaged::windowType(bool direct, int supportedTypes) const
{
// for unmanaged windows the direct does not make any difference
// as there are no rules to check and no hacks to apply
Q_UNUSED(direct)
if (supportedTypes == 0) {
supportedTypes = SUPPORTED_UNMANAGED_WINDOW_TYPES_MASK;
}
return info->windowType(NET::WindowTypes(supportedTypes));
}
void Unmanaged::addDamage(const QRegion &damage)
{
repaints_region += damage;
Toplevel::addDamage(damage);
}
} // namespace