kwin/plugins/platforms/wayland/scene_qpainter_wayland_back...

200 lines
4.9 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2019 Roman Gilg <subdiff@gmail.com>
SPDX-FileCopyrightText: 2013, 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "scene_qpainter_wayland_backend.h"
#include "wayland_backend.h"
#include "wayland_output.h"
#include "composite.h"
#include "logging.h"
#include <KWayland/Client/buffer.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
namespace KWin
{
namespace Wayland
{
WaylandQPainterOutput::WaylandQPainterOutput(WaylandOutput *output, QObject *parent)
: QObject(parent)
, m_waylandOutput(output)
{
}
WaylandQPainterOutput::~WaylandQPainterOutput()
{
if (m_buffer) {
m_buffer.toStrongRef()->setUsed(false);
}
}
bool WaylandQPainterOutput::init(KWayland::Client::ShmPool *pool)
{
m_pool = pool;
m_backBuffer = QImage(QSize(), QImage::Format_RGB32);
connect(pool, &KWayland::Client::ShmPool::poolResized, this, &WaylandQPainterOutput::remapBuffer);
connect(m_waylandOutput, &WaylandOutput::sizeChanged, this, &WaylandQPainterOutput::updateSize);
return true;
}
void WaylandQPainterOutput::remapBuffer()
{
if (!m_buffer) {
return;
}
auto b = m_buffer.toStrongRef();
if (!b->isUsed()){
return;
}
const QSize size = m_backBuffer.size();
m_backBuffer = QImage(b->address(), size.width(), size.height(), QImage::Format_RGB32);
qCDebug(KWIN_WAYLAND_BACKEND) << "Remapped back buffer of surface" << m_waylandOutput->surface();
}
void WaylandQPainterOutput::updateSize(const QSize &size)
{
Q_UNUSED(size)
if (!m_buffer) {
return;
}
m_buffer.toStrongRef()->setUsed(false);
m_buffer.clear();
}
void WaylandQPainterOutput::present(const QRegion &damage)
{
auto s = m_waylandOutput->surface();
s->attachBuffer(m_buffer);
s->damage(damage);
s->commit();
}
void WaylandQPainterOutput::prepareRenderingFrame()
{
if (m_buffer) {
auto b = m_buffer.toStrongRef();
if (b->isReleased()) {
// we can re-use this buffer
b->setReleased(false);
return;
} else {
// buffer is still in use, get a new one
b->setUsed(false);
}
}
m_buffer.clear();
const QSize size(m_waylandOutput->geometry().size());
m_buffer = m_pool->getBuffer(size, size.width() * 4);
if (!m_buffer) {
qCDebug(KWIN_WAYLAND_BACKEND) << "Did not get a new Buffer from Shm Pool";
m_backBuffer = QImage();
return;
}
auto b = m_buffer.toStrongRef();
b->setUsed(true);
m_backBuffer = QImage(b->address(), size.width(), size.height(), QImage::Format_RGB32);
m_backBuffer.fill(Qt::transparent);
// qCDebug(KWIN_WAYLAND_BACKEND) << "Created a new back buffer for output surface" << m_waylandOutput->surface();
}
WaylandQPainterBackend::WaylandQPainterBackend(Wayland::WaylandBackend *b)
: QPainterBackend()
, m_backend(b)
, m_needsFullRepaint(true)
{
const auto waylandOutputs = m_backend->waylandOutputs();
for (auto *output: waylandOutputs) {
createOutput(output);
}
connect(m_backend, &WaylandBackend::outputAdded, this, &WaylandQPainterBackend::createOutput);
connect(m_backend, &WaylandBackend::outputRemoved, this,
[this] (WaylandOutput *waylandOutput) {
auto it = std::find_if(m_outputs.begin(), m_outputs.end(),
[waylandOutput] (WaylandQPainterOutput *output) {
return output->m_waylandOutput == waylandOutput;
}
);
if (it == m_outputs.end()) {
return;
}
delete *it;
m_outputs.erase(it);
}
);
}
WaylandQPainterBackend::~WaylandQPainterBackend()
{
}
bool WaylandQPainterBackend::usesOverlayWindow() const
{
return false;
}
bool WaylandQPainterBackend::perScreenRendering() const
{
return true;
}
void WaylandQPainterBackend::createOutput(WaylandOutput *waylandOutput)
{
auto *output = new WaylandQPainterOutput(waylandOutput, this);
output->init(m_backend->shmPool());
m_outputs << output;
}
void WaylandQPainterBackend::present(int mask, const QRegion &damage)
{
Q_UNUSED(mask)
Compositor::self()->aboutToSwapBuffers();
m_needsFullRepaint = false;
for (auto *output : m_outputs) {
output->present(damage);
}
}
QImage *WaylandQPainterBackend::buffer()
{
return bufferForScreen(0);
}
QImage *WaylandQPainterBackend::bufferForScreen(int screenId)
{
auto *output = m_outputs[screenId];
return &output->m_backBuffer;
}
void WaylandQPainterBackend::prepareRenderingFrame()
{
for (auto *output : m_outputs) {
output->prepareRenderingFrame();
}
m_needsFullRepaint = true;
}
bool WaylandQPainterBackend::needsFullRepaint() const
{
return m_needsFullRepaint;
}
}
}