kwin/effects/shadow_helper.h

71 lines
2.3 KiB
C

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2008 Louai Al-Khanji <louai.khanji@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
// This contains code shared by the shadow effect and shadow effect configurator
// Mark all functions static so the symbols are not exported!
#ifndef KWIN_SHADOW_HELPER_H
#define KWIN_SHADOW_HELPER_H
#include <KColorScheme>
#include <KColorUtils>
static const int MAX_ITERS = 10; // should be enough
static const qreal LUMA_THRESHOLD = 0.05;
static const qreal MINIMUM_CONTRAST = 3.0;
static bool contrastTooLow(const QColor& one, const QColor& two)
{
return KColorUtils::contrastRatio(one, two) < MINIMUM_CONTRAST;
}
static QColor schemeShadowColor()
{
QPalette palette;
QColor shadowColor;
QPalette::ColorRole shadowRole;
QColor windowColor;
windowColor = palette.color(QPalette::Window);
if (KColorUtils::luma(windowColor) >= LUMA_THRESHOLD)
shadowRole = QPalette::Shadow;
else
shadowRole = QPalette::Light;
shadowColor = palette.color(shadowRole);
// Some styles might set a weird shadow or light color. Make sure we
// dont't end up looping forever or we might lock up the desktop!!
int iters = 0;
while (contrastTooLow(shadowColor, windowColor) && iters < MAX_ITERS)
{
iters++;
if (shadowRole == QPalette::Shadow)
shadowColor = KColorUtils::darken(shadowColor);
else
shadowColor = KColorUtils::lighten(shadowColor);
}
return shadowColor;
}
#endif // KWIN_SHADOW_HELPER_H