![]() When our session gets inactive libinput loses all devices, thus our Seat would not have neither keyboard, pointer nor touch. To not confuse all connected clients we block updates while libinput is suspended. After resume we check whether something actually changed and emit the corresponding signals to ensure everything is up to date. |
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connection.cpp | ||
connection.h | ||
context.cpp | ||
context.h | ||
events.cpp | ||
events.h |