![]() Each of the backends becomes a plugin. This allows kwin_wayland to load the requested plugin and kwin itself doesn't need to link all the libraries needed. E.g. libdrm is no longer linked if running kwin_x11. Also this allows to create backends for the non-standard EGL platforms (examples could be raspberrypi or Android devices). |
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.. | ||
CMakeLists.txt | ||
drm.json | ||
drm_backend.cpp | ||
drm_backend.h | ||
egl_gbm_backend.cpp | ||
egl_gbm_backend.h | ||
logging.cpp | ||
logging.h | ||
scene_qpainter_drm_backend.cpp | ||
scene_qpainter_drm_backend.h | ||
screens_drm.cpp | ||
screens_drm.h |