kwin/outline.cpp

190 lines
7.1 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2011 Arthur Arlt <a.arlt@stud.uni-heidelberg.de>
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
// own
#include "outline.h"
// KWin
#include "effects.h"
// KWin libs
#include <kwinxrenderutils.h>
// xcb
#include <xcb/render.h>
namespace KWin {
Outline::Outline()
: m_initialized(false)
, m_active(false)
{
}
Outline::~Outline()
{
}
void Outline::show()
{
m_active = true;
if (effects && static_cast<EffectsHandlerImpl*>(effects)->provides(Effect::Outline)) {
static_cast<EffectsHandlerImpl*>(effects)->slotShowOutline(m_outlineGeometry);
return; // done by effect
}
showWithX();
}
void Outline::hide()
{
if (!m_active) {
return;
}
m_active = false;
if (effects && static_cast<EffectsHandlerImpl*>(effects)->provides(Effect::Outline)) {
static_cast<EffectsHandlerImpl*>(effects)->slotHideOutline();
return; // done by effect
}
forEachWindow(&Xcb::Window::unmap);
}
void Outline::show(const QRect& outlineGeometry)
{
setGeometry(outlineGeometry);
show();
}
void Outline::setGeometry(const QRect& outlineGeometry)
{
m_outlineGeometry = outlineGeometry;
}
QVector< xcb_window_t > Outline::windowIds() const
{
QVector<xcb_window_t> windows;
if (m_initialized) {
windows.reserve(4);
windows << m_leftOutline << m_topOutline << m_rightOutline << m_bottomOutline;
}
return windows;
}
void Outline::showWithX()
{
if (!m_initialized) {
const QRect geo(0, 0, 1, 1);
const uint32_t values[] = {true};
// TODO: use template variant
m_leftOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_rightOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_topOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_bottomOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_initialized = true;
}
const int defaultDepth = Xcb::defaultDepth();
// left/right parts are between top/bottom, they don't reach as far as the corners
const uint16_t verticalWidth = 5;
const uint16_t verticalHeight = m_outlineGeometry.height() - 10;
const uint16_t horizontalWidth = m_outlineGeometry.width();
const uint horizontalHeight = 5;
m_leftOutline.setGeometry(m_outlineGeometry.x(), m_outlineGeometry.y() + 5, verticalWidth, verticalHeight);
m_rightOutline.setGeometry(m_outlineGeometry.x() + m_outlineGeometry.width() - 5, m_outlineGeometry.y() + 5, verticalWidth, verticalHeight);
m_topOutline.setGeometry(m_outlineGeometry.x(), m_outlineGeometry.y(), horizontalWidth, horizontalHeight);
m_bottomOutline.setGeometry(m_outlineGeometry.x(), m_outlineGeometry.y() + m_outlineGeometry.height() - 5, horizontalWidth, horizontalHeight);
const xcb_render_color_t white = {0xffff, 0xffff, 0xffff, 0xffff};
QColor qGray(Qt::gray);
const xcb_render_color_t gray = {
uint16_t(0xffff * qGray.redF()),
uint16_t(0xffff * qGray.greenF()),
uint16_t(0xffff * qGray.blueF()),
0xffff
};
const xcb_render_color_t black = {0, 0, 0, 0xffff};
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), verticalWidth, verticalHeight);
XRenderPicture pic(xpix, defaultDepth);
xcb_rectangle_t rect = {0, 0, 5, verticalHeight};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
rect.x = 1;
rect.width = 3;
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 1, &rect);
rect.x = 2;
rect.width = 1;
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 1, &rect);
m_leftOutline.setBackgroundPixmap(xpix);
m_rightOutline.setBackgroundPixmap(xpix);
// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
xcb_free_pixmap(connection(), xpix);
}
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), horizontalWidth, horizontalHeight);
XRenderPicture pic(xpix, defaultDepth);
xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
xcb_rectangle_t grayRects[] = {
{1, 1, uint16_t(horizontalWidth -2), 3},
{1, 4, 3, 1},
{int16_t(horizontalWidth - 4), 4, 3, 1}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects);
xcb_rectangle_t blackRects[] = {
{2, 2, uint16_t(horizontalWidth -4), 1},
{2, 3, 1, 2},
{int16_t(horizontalWidth - 3), 3, 1, 2}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects);
m_topOutline.setBackgroundPixmap(xpix);
// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
xcb_free_pixmap(connection(), xpix);
}
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), m_outlineGeometry.width(), 5);
XRenderPicture pic(xpix, defaultDepth);
xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
xcb_rectangle_t grayRects[] = {
{1, 1, uint16_t(horizontalWidth -2), 3},
{1, 0, 3, 1},
{int16_t(horizontalWidth - 4), 0, 3, 1}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects);
xcb_rectangle_t blackRects[] = {
{2, 2, uint16_t(horizontalWidth -4), 1},
{2, 0, 1, 2},
{int16_t(horizontalWidth - 3), 0, 1, 2}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects);
m_bottomOutline.setBackgroundPixmap(xpix);
// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
xcb_free_pixmap(connection(), xpix);
}
forEachWindow(&Xcb::Window::clear);
forEachWindow(&Xcb::Window::map);
}
} // namespace