![]() Summary: The highlight windows effect tried to trigger repaints with the shadow included by having an hardcoded pixel offset. This of course breaks if the shadow is larger than the hardcoded value. The reason presented on why it was done like that is no longer true and in the effects the actual visible area including decorations and shadows is available through the expandedGeometry. BUG: 368495 Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D2748 |
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CMakeLists.txt | ||
highlightwindow.cpp | ||
highlightwindow.h |