kwin/client.cpp

1704 lines
53 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#include "client.h"
#include <QApplication>
#include <QPainter>
#include <QDateTime>
#include <QProcess>
#include <k3process.h>
#include <unistd.h>
#include <kstandarddirs.h>
#include <QWhatsThis>
#include <kwindowsystem.h>
#include <kiconloader.h>
#include <stdlib.h>
#include "bridge.h"
#include "group.h"
#include "workspace.h"
#include "atoms.h"
#include "notifications.h"
#include "rules.h"
#include "scene.h"
#include "effects.h"
#include "deleted.h"
#include <X11/extensions/shape.h>
#include <QX11Info>
#ifdef HAVE_XSYNC
#include <X11/extensions/sync.h>
#endif
// put all externs before the namespace statement to allow the linker
// to resolve them properly
namespace KWin
{
/*
Creating a client:
- only by calling Workspace::createClient()
- it creates a new client and calls manage() for it
Destroying a client:
- destroyClient() - only when the window itself has been destroyed
- releaseWindow() - the window is kept, only the client itself is destroyed
*/
/*!
\class Client client.h
\brief The Client class encapsulates a window decoration frame.
*/
/*!
This ctor is "dumb" - it only initializes data. All the real initialization
is done in manage().
*/
Client::Client( Workspace *ws )
: Toplevel( ws ),
client( None ),
wrapper( None ),
decoration( NULL ),
bridge( new Bridge( this )),
move_faked_activity( false ),
move_resize_grab_window( None ),
move_resize_has_keyboard_grab( false ),
transient_for( NULL ),
transient_for_id( None ),
original_transient_for_id( None ),
autoRaiseTimer( NULL ),
shadeHoverTimer( NULL ),
delayedMoveResizeTimer( NULL ),
in_group( NULL ),
window_group( None ),
in_layer( UnknownLayer ),
ping_timer( NULL ),
process_killer( NULL ),
user_time( CurrentTime ), // not known yet
allowed_actions( 0 ),
block_geometry_updates( 0 ),
pending_geometry_update( PendingGeometryNone ),
shade_geometry_change( false ),
#ifdef HAVE_XSYNC
sync_counter( None ),
sync_alarm( None ),
#endif
sync_timeout( NULL ),
sync_resize_pending( false ),
border_left( 0 ),
border_right( 0 ),
border_top( 0 ),
border_bottom( 0 ),
sm_stacking_order( -1 ),
demandAttentionKNotifyTimer( NULL )
// SELI do all as initialization
{
// set the initial mapping state
mapping_state = WithdrawnState;
desk = 0; // no desktop yet
mode = PositionCenter;
buttonDown = false;
moveResizeMode = false;
info = NULL;
shade_mode = ShadeNone;
active = false;
deleting = false;
keep_above = false;
keep_below = false;
motif_noborder = false;
motif_may_move = true;
motif_may_resize = true;
motif_may_close = true;
fullscreen_mode = FullScreenNone;
skip_taskbar = false;
original_skip_taskbar = false;
minimized = false;
hidden = false;
modal = false;
noborder = false;
user_noborder = false;
urgency = false;
ignore_focus_stealing = false;
demands_attention = false;
hidden_preview = false;
check_active_modal = false;
Pdeletewindow = 0;
Ptakefocus = 0;
Ptakeactivity = 0;
Pcontexthelp = 0;
Pping = 0;
input = false;
skip_pager = false;
max_mode = MaximizeRestore;
maxmode_restore = MaximizeRestore;
cmap = None;
geom = QRect( 0, 0, 100, 100 ); // so that decorations don't start with size being (0,0)
client_size = QSize( 100, 100 );
#if defined(HAVE_XSYNC) || defined(HAVE_XDAMAGE)
ready_for_painting = false; // wait for first damage or sync reply
#endif
// SELI initialize xsizehints??
}
/*!
"Dumb" destructor.
*/
Client::~Client()
{
#ifdef HAVE_XSYNC
if( sync_alarm != None )
XSyncDestroyAlarm( display(), sync_alarm );
#endif
assert(!moveResizeMode);
assert( client == None );
assert( wrapper == None );
// assert( frameId() == None );
assert( decoration == NULL );
assert( block_geometry_updates == 0 );
assert( !check_active_modal );
delete bridge;
}
// use destroyClient() or releaseWindow(), Client instances cannot be deleted directly
void Client::deleteClient( Client* c, allowed_t )
{
delete c;
}
/*!
Releases the window. The client has done its job and the window is still existing.
*/
void Client::releaseWindow( bool on_shutdown )
{
assert( !deleting );
deleting = true;
Deleted* del = Deleted::create( this );
if( effects )
{
static_cast<EffectsHandlerImpl*>(effects)->windowClosed( effectWindow());
scene->windowClosed( this, del );
}
finishCompositing();
workspace()->discardUsedWindowRules( this, true ); // remove ForceTemporarily rules
StackingUpdatesBlocker blocker( workspace());
if (moveResizeMode)
leaveMoveResize();
finishWindowRules();
++block_geometry_updates;
if( isOnCurrentDesktop() && isShown( true ))
addWorkspaceRepaint( geometry());
// grab X during the release to make removing of properties, setting to withdrawn state
// and repareting to root an atomic operation (http://lists.kde.org/?l=kde-devel&m=116448102901184&w=2)
grabXServer();
setMappingState( WithdrawnState );
setModal( false ); // otherwise its mainwindow wouldn't get focus
hidden = true; // so that it's not considered visible anymore (can't use hideClient(), it would set flags)
if( !on_shutdown )
workspace()->clientHidden( this );
XUnmapWindow( display(), frameId()); // destroying decoration would cause ugly visual effect
destroyDecoration();
cleanGrouping();
if( !on_shutdown )
{
workspace()->removeClient( this, Allowed );
// only when the window is being unmapped, not when closing down KWin
// (NETWM sections 5.5,5.7)
info->setDesktop( 0 );
desk = 0;
info->setState( 0, info->state()); // reset all state flags
}
XDeleteProperty( display(), client, atoms->kde_net_wm_user_creation_time);
XDeleteProperty( display(), client, atoms->net_frame_extents );
XDeleteProperty( display(), client, atoms->kde_net_wm_frame_strut );
XReparentWindow( display(), client, rootWindow(), x(), y());
XRemoveFromSaveSet( display(), client );
XSelectInput( display(), client, NoEventMask );
if( on_shutdown )
{ // map the window, so it can be found after another WM is started
XMapWindow( display(), client );
// TODO preserve minimized, shaded etc. state?
}
else
{
// Make sure it's not mapped if the app unmapped it (#65279). The app
// may do map+unmap before we initially map the window by calling rawShow() from manage().
XUnmapWindow( display(), client );
}
client = None;
XDestroyWindow( display(), wrapper );
wrapper = None;
XDestroyWindow( display(), frameId());
// frame = None;
--block_geometry_updates; // don't use GeometryUpdatesBlocker, it would now set the geometry
disownDataPassedToDeleted();
del->unrefWindow();
checkNonExistentClients();
deleteClient( this, Allowed );
ungrabXServer();
}
// like releaseWindow(), but this one is called when the window has been already destroyed
// (e.g. the application closed it)
void Client::destroyClient()
{
assert( !deleting );
deleting = true;
Deleted* del = Deleted::create( this );
if( effects )
{
static_cast<EffectsHandlerImpl*>(effects)->windowClosed( effectWindow());
scene->windowClosed( this, del );
}
finishCompositing();
workspace()->discardUsedWindowRules( this, true ); // remove ForceTemporarily rules
StackingUpdatesBlocker blocker( workspace());
if (moveResizeMode)
leaveMoveResize();
finishWindowRules();
++block_geometry_updates;
if( isOnCurrentDesktop() && isShown( true ))
addWorkspaceRepaint( geometry());
setModal( false );
hidden = true; // so that it's not considered visible anymore
workspace()->clientHidden( this );
destroyDecoration();
cleanGrouping();
workspace()->removeClient( this, Allowed );
client = None; // invalidate
XDestroyWindow( display(), wrapper );
wrapper = None;
XDestroyWindow( display(), frameId());
// frame = None;
--block_geometry_updates; // don't use GeometryUpdatesBlocker, it would now set the geometry
disownDataPassedToDeleted();
del->unrefWindow();
checkNonExistentClients();
deleteClient( this, Allowed );
}
void Client::updateDecoration( bool check_workspace_pos, bool force )
{
if( !force && (( decoration == NULL && noBorder())
|| ( decoration != NULL && !noBorder())))
return;
bool do_show = false;
QRect oldgeom = geometry();
blockGeometryUpdates( true );
if( force )
destroyDecoration();
if( !noBorder())
{
setMask( QRegion()); // reset shape mask
decoration = workspace()->createDecoration( bridge );
// TODO check decoration's minimum size?
decoration->init();
decoration->widget()->installEventFilter( this );
XReparentWindow( display(), decoration->widget()->winId(), frameId(), 0, 0 );
decoration->widget()->lower();
decoration->borders( border_left, border_right, border_top, border_bottom );
int save_workarea_diff_x = workarea_diff_x;
int save_workarea_diff_y = workarea_diff_y;
move( calculateGravitation( false ));
plainResize( sizeForClientSize( clientSize()), ForceGeometrySet );
workarea_diff_x = save_workarea_diff_x;
workarea_diff_y = save_workarea_diff_y;
do_show = true;
if( compositing() )
discardWindowPixmap();
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
if( effects != NULL )
static_cast<EffectsHandlerImpl*>(effects)->windowGeometryShapeChanged( effectWindow(), oldgeom );
}
else
destroyDecoration();
if( check_workspace_pos )
checkWorkspacePosition();
blockGeometryUpdates( false );
if( do_show )
decoration->widget()->show();
updateFrameExtents();
}
void Client::destroyDecoration()
{
QRect oldgeom = geometry();
if( decoration != NULL )
{
delete decoration;
decoration = NULL;
QPoint grav = calculateGravitation( true );
border_left = border_right = border_top = border_bottom = 0;
setMask( QRegion()); // reset shape mask
int save_workarea_diff_x = workarea_diff_x;
int save_workarea_diff_y = workarea_diff_y;
plainResize( sizeForClientSize( clientSize()), ForceGeometrySet );
move( grav );
workarea_diff_x = save_workarea_diff_x;
workarea_diff_y = save_workarea_diff_y;
if( compositing() )
discardWindowPixmap();
if( scene != NULL && !deleting )
scene->windowGeometryShapeChanged( this );
if( effects != NULL && !deleting )
static_cast<EffectsHandlerImpl*>(effects)->windowGeometryShapeChanged( effectWindow(), oldgeom );
}
}
void Client::checkBorderSizes()
{
if( decoration == NULL )
return;
int new_left, new_right, new_top, new_bottom;
decoration->borders( new_left, new_right, new_top, new_bottom );
if( new_left == border_left && new_right == border_right
&& new_top == border_top && new_bottom == border_bottom )
return;
GeometryUpdatesBlocker blocker( this );
move( calculateGravitation( true ));
border_left = new_left;
border_right = new_right;
border_top = new_top;
border_bottom = new_bottom;
if (border_left != new_left ||
border_right != new_right ||
border_top != new_top ||
border_bottom != new_bottom)
move( calculateGravitation( false ));
plainResize( sizeForClientSize( clientSize()), ForceGeometrySet );
checkWorkspacePosition();
}
void Client::detectNoBorder()
{
if( shape())
{
noborder = true;
return;
}
switch( windowType())
{
case NET::Desktop :
case NET::Dock :
case NET::TopMenu :
case NET::Splash :
noborder = true;
break;
case NET::Unknown :
case NET::Normal :
case NET::Toolbar :
case NET::Menu :
case NET::Dialog :
case NET::Utility :
noborder = false;
break;
default:
assert( false );
}
// NET::Override is some strange beast without clear definition, usually
// just meaning "noborder", so let's treat it only as such flag, and ignore it as
// a window type otherwise (SUPPORTED_WINDOW_TYPES_MASK doesn't include it)
if( info->windowType( SUPPORTED_WINDOW_TYPES_MASK | NET::OverrideMask ) == NET::Override )
noborder = true;
}
void Client::updateFrameExtents()
{
NETStrut strut;
strut.left = border_left;
strut.right = border_right;
strut.top = border_top;
strut.bottom = border_bottom;
info->setFrameExtents( strut );
}
// Resizes the decoration, and makes sure the decoration widget gets resize event
// even if the size hasn't changed. This is needed to make sure the decoration
// re-layouts (e.g. when options()->moveResizeMaximizedWindows() changes,
// the decoration may turn on/off some borders, but the actual size
// of the decoration stays the same).
void Client::resizeDecoration( const QSize& s )
{
if( decoration == NULL )
return;
QSize oldsize = decoration->widget()->size();
decoration->resize( s );
if( oldsize == s )
{
QResizeEvent e( s, oldsize );
QApplication::sendEvent( decoration->widget(), &e );
}
}
bool Client::noBorder() const
{
return noborder || isFullScreen() || user_noborder || motif_noborder;
}
bool Client::userCanSetNoBorder() const
{
return !noborder && !isFullScreen() && !isShade();
}
bool Client::isUserNoBorder() const
{
return user_noborder;
}
void Client::setUserNoBorder( bool set )
{
if( !userCanSetNoBorder())
return;
set = rules()->checkNoBorder( set );
if( user_noborder == set )
return;
user_noborder = set;
updateDecoration( true, false );
updateWindowRules();
}
void Client::updateShape()
{
// workaround for #19644 - shaped windows shouldn't have decoration
if( shape() && !noBorder())
{
noborder = true;
updateDecoration( true );
}
if( shape())
{
XShapeCombineShape(display(), frameId(), ShapeBounding,
clientPos().x(), clientPos().y(),
window(), ShapeBounding, ShapeSet);
}
// !shape() mask setting is done in setMask() when the decoration
// calls it or when the decoration is created/destroyed
updateInputShape();
if( compositing())
addDamageFull();
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
if( effects != NULL )
static_cast<EffectsHandlerImpl*>(effects)->windowGeometryShapeChanged( effectWindow(), geometry());
}
void Client::updateInputShape()
{
if( hidden_preview ) // sets it to none, don't change
return;
if( Extensions::shapeInputAvailable())
{ // There appears to be no way to find out if a window has input
// shape set or not, so always propagate the input shape
// (it's the same like the bounding shape by default).
// Also, build the shape using a helper window, not directly
// in the frame window, because the sequence set-shape-to-frame,
// remove-shape-of-client, add-input-shape-of-client has the problem
// that after the second step there's a hole in the input shape
// until the real shape of the client is added and that can make
// the window lose focus (which is a problem with mouse focus policies)
static Window helper_window = None;
if( helper_window == None )
helper_window = XCreateSimpleWindow( display(), rootWindow(),
0, 0, 1, 1, 0, 0, 0 );
XResizeWindow( display(), helper_window, width(), height());
XShapeCombineShape( display(), helper_window, ShapeInput, 0, 0,
frameId(), ShapeBounding, ShapeSet );
XShapeCombineShape( display(), helper_window, ShapeInput,
clientPos().x(), clientPos().y(),
window(), ShapeBounding, ShapeSubtract );
XShapeCombineShape( display(), helper_window, ShapeInput,
clientPos().x(), clientPos().y(),
window(), ShapeInput, ShapeUnion );
XShapeCombineShape( display(), frameId(), ShapeInput, 0, 0,
helper_window, ShapeInput, ShapeSet );
}
}
void Client::setMask( const QRegion& reg, int mode )
{
_mask = reg;
if( reg.isEmpty())
XShapeCombineMask( display(), frameId(), ShapeBounding, 0, 0,
None, ShapeSet );
else if( mode == X::Unsorted )
XShapeCombineRegion( display(), frameId(), ShapeBounding, 0, 0,
reg.handle(), ShapeSet );
else
{
QVector< QRect > rects = reg.rects();
XRectangle* xrects = new XRectangle[ rects.count() ];
for( int i = 0;
i < rects.count();
++i )
{
xrects[ i ].x = rects[ i ].x();
xrects[ i ].y = rects[ i ].y();
xrects[ i ].width = rects[ i ].width();
xrects[ i ].height = rects[ i ].height();
}
XShapeCombineRectangles( display(), frameId(), ShapeBounding, 0, 0,
xrects, rects.count(), ShapeSet, mode );
delete[] xrects;
}
if( compositing())
addDamageFull();
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
if( effects != NULL )
static_cast<EffectsHandlerImpl*>(effects)->windowGeometryShapeChanged( effectWindow(), geometry());
updateShape();
}
QRegion Client::mask() const
{
if( _mask.isEmpty())
return QRegion( 0, 0, width(), height());
return _mask;
}
void Client::hideClient( bool hide )
{
if( hidden == hide )
return;
hidden = hide;
updateVisibility();
}
/*
Returns whether the window is minimizable or not
*/
bool Client::isMinimizable() const
{
if( isSpecialWindow())
return false;
if( isTransient())
{ // #66868 - let other xmms windows be minimized when the mainwindow is minimized
bool shown_mainwindow = false;
ClientList mainclients = mainClients();
for( ClientList::ConstIterator it = mainclients.begin();
it != mainclients.end();
++it )
{
if( (*it)->isShown( true ))
shown_mainwindow = true;
}
if( !shown_mainwindow )
return true;
}
// this is here because kicker's taskbar doesn't provide separate entries
// for windows with an explicitly given parent
// TODO perhaps this should be redone
if( transientFor() != NULL )
return false;
if( !wantsTabFocus()) // SELI - NET::Utility? why wantsTabFocus() - skiptaskbar? ?
return false;
return true;
}
/*!
Minimizes this client plus its transients
*/
void Client::minimize( bool avoid_animation )
{
if ( !isMinimizable() || isMinimized())
return;
Notify::raise( Notify::Minimize );
minimized = true;
updateVisibility();
updateAllowedActions();
workspace()->updateMinimizedOfTransients( this );
updateWindowRules();
workspace()->updateFocusChains( this, Workspace::FocusChainMakeLast );
if( effects && !avoid_animation ) // TODO shouldn't it tell effects at least about the change?
static_cast<EffectsHandlerImpl*>(effects)->windowMinimized( effectWindow());
}
void Client::unminimize( bool avoid_animation )
{
if( !isMinimized())
return;
Notify::raise( Notify::UnMinimize );
minimized = false;
updateVisibility();
updateAllowedActions();
workspace()->updateMinimizedOfTransients( this );
updateWindowRules();
if( effects && !avoid_animation )
static_cast<EffectsHandlerImpl*>(effects)->windowUnminimized( effectWindow());
}
QRect Client::iconGeometry() const
{
NETRect r = info->iconGeometry();
QRect geom( r.pos.x, r.pos.y, r.size.width, r.size.height );
if( geom.isValid() )
return geom;
else
{
// Check all mainwindows of this window (recursively)
foreach( Client* mainwin, mainClients() )
{
geom = mainwin->iconGeometry();
if( geom.isValid() )
return geom;
}
// No mainwindow (or their parents) with icon geometry was found
return QRect();
}
}
bool Client::isShadeable() const
{
return !isSpecialWindow() && !noBorder();
}
void Client::setShade( ShadeMode mode )
{
if( !isShadeable())
return;
mode = rules()->checkShade( mode );
if( shade_mode == mode )
return;
bool was_shade = isShade();
ShadeMode was_shade_mode = shade_mode;
shade_mode = mode;
if( was_shade == isShade())
{
if( decoration != NULL ) // decoration may want to update after e.g. hover-shade changes
decoration->shadeChange();
return; // no real change in shaded state
}
if( shade_mode == ShadeNormal )
{
if ( isShown( true ) && isOnCurrentDesktop())
Notify::raise( Notify::ShadeUp );
}
else if( shade_mode == ShadeNone )
{
if( isShown( true ) && isOnCurrentDesktop())
Notify::raise( Notify::ShadeDown );
}
assert( decoration != NULL ); // noborder windows can't be shaded
GeometryUpdatesBlocker blocker( this );
// decorations may turn off some borders when shaded
decoration->borders( border_left, border_right, border_top, border_bottom );
// TODO all this unmapping, resizing etc. feels too much duplicated from elsewhere
if ( isShade())
{ // shade_mode == ShadeNormal
addWorkspaceRepaint( geometry());
// shade
shade_geometry_change = true;
QSize s( sizeForClientSize( QSize( clientSize())));
s.setHeight( border_top + border_bottom );
XSelectInput( display(), wrapper, ClientWinMask ); // avoid getting UnmapNotify
XUnmapWindow( display(), wrapper );
XUnmapWindow( display(), client );
XSelectInput( display(), wrapper, ClientWinMask | SubstructureNotifyMask );
plainResize( s );
shade_geometry_change = false;
if( isActive())
{
if( was_shade_mode == ShadeHover )
workspace()->activateNextClient( this );
else
workspace()->focusToNull();
}
}
else
{
shade_geometry_change = true;
QSize s( sizeForClientSize( clientSize()));
shade_geometry_change = false;
plainResize( s );
if( shade_mode == ShadeHover || shade_mode == ShadeActivated )
setActive( true );
XMapWindow( display(), wrapperId());
XMapWindow( display(), window());
if ( isActive() )
workspace()->requestFocus( this );
}
checkMaximizeGeometry();
info->setState( isShade() ? NET::Shaded : 0, NET::Shaded );
info->setState( isShown( false ) ? 0 : NET::Hidden, NET::Hidden );
discardWindowPixmap();
updateVisibility();
updateAllowedActions();
workspace()->updateMinimizedOfTransients( this );
decoration->shadeChange();
updateWindowRules();
}
void Client::shadeHover()
{
setShade( ShadeHover );
cancelShadeHover();
}
void Client::cancelShadeHover()
{
delete shadeHoverTimer;
shadeHoverTimer = 0;
}
void Client::toggleShade()
{
// if the mode is ShadeHover or ShadeActive, cancel shade too
setShade( shade_mode == ShadeNone ? ShadeNormal : ShadeNone );
}
void Client::updateVisibility()
{
if( deleting )
return;
bool show = true;
if( hidden )
{
setMappingState( IconicState );
info->setState( NET::Hidden, NET::Hidden );
setSkipTaskbar( true, false ); // also hide from taskbar
rawHide();
show = false;
}
else
{
setSkipTaskbar( original_skip_taskbar, false );
}
if( minimized )
{
setMappingState( IconicState );
info->setState( NET::Hidden, NET::Hidden );
rawHide();
show = false;
}
if( show )
info->setState( 0, NET::Hidden );
if( !isOnCurrentDesktop())
{
setMappingState( IconicState );
rawHide();
show = false;
}
if( show )
{
bool belongs_to_desktop = false;
for( ClientList::ConstIterator it = group()->members().begin();
it != group()->members().end();
++it )
if( (*it)->isDesktop())
{
belongs_to_desktop = true;
break;
}
if( !belongs_to_desktop && workspace()->showingDesktop())
workspace()->resetShowingDesktop( true );
if( isShade())
setMappingState( IconicState );
else
setMappingState( NormalState );
rawShow();
}
}
/*!
Sets the client window's mapping state. Possible values are
WithdrawnState, IconicState, NormalState.
*/
void Client::setMappingState(int s)
{
assert( client != None );
assert( !deleting || s == WithdrawnState );
if( mapping_state == s )
return;
bool was_unmanaged = ( mapping_state == WithdrawnState );
mapping_state = s;
if( mapping_state == WithdrawnState )
{
XDeleteProperty( display(), window(), atoms->wm_state );
return;
}
assert( s == NormalState || s == IconicState );
unsigned long data[2];
data[0] = (unsigned long) s;
data[1] = (unsigned long) None;
XChangeProperty(display(), window(), atoms->wm_state, atoms->wm_state, 32,
PropModeReplace, (unsigned char *)data, 2);
if( was_unmanaged ) // manage() did block_geometry_updates = 1, now it's ok to finally set the geometry
blockGeometryUpdates( false );
}
/*!
Reimplemented to map the managed window in the window wrapper.
Proper mapping state should be set before showing the client.
*/
void Client::rawShow()
{
if( decoration != NULL )
decoration->widget()->show(); // not really necessary, but let it know the state
XMapWindow( display(), frameId());
if( !isShade())
{
XMapWindow( display(), wrapper );
XMapWindow( display(), client );
}
if( options->hiddenPreviews == HiddenPreviewsNever )
{
// XComposite invalidates backing pixmaps on unmap (minimize, different
// virtual desktop, etc.). We kept the last known good pixmap around
// for use in effects, but now we want to have access to the new pixmap
if( compositing() )
discardWindowPixmap();
}
else
{
if( hidden_preview )
setHiddenPreview( false, Allowed );
}
}
/*!
Reimplemented to unmap the managed window in the window wrapper.
Also informs the workspace.
Proper mapping state should be set before hiding the client.
*/
void Client::rawHide()
{
StackingUpdatesBlocker blocker( workspace());
addWorkspaceRepaint( geometry());
if( options->hiddenPreviews == HiddenPreviewsNever )
{
// Here it may look like a race condition, as some other client might try to unmap
// the window between these two XSelectInput() calls. However, they're supposed to
// use XWithdrawWindow(), which also sends a synthetic event to the root window,
// which won't be missed, so this shouldn't be a problem. The chance the real UnmapNotify
// will be missed is also very minimal, so I don't think it's needed to grab the server
// here.
XSelectInput( display(), wrapper, ClientWinMask ); // avoid getting UnmapNotify
XUnmapWindow( display(), frameId());
XUnmapWindow( display(), wrapper );
XUnmapWindow( display(), client );
XSelectInput( display(), wrapper, ClientWinMask | SubstructureNotifyMask );
if( decoration != NULL )
decoration->widget()->hide(); // not really necessary, but let it know the state
}
else
{
if( !hidden_preview )
{
setHiddenPreview( true, Allowed );
// actually keep the window mapped (taken from rawShow())
if( decoration != NULL )
decoration->widget()->show(); // not really necessary, but let it know the state
XMapWindow( display(), frameId());
if( !isShade())
{
XMapWindow( display(), wrapper );
XMapWindow( display(), client );
}
}
}
workspace()->clientHidden( this );
}
// XComposite doesn't keep window pixmaps of unmapped windows, which means
// there wouldn't be any previews of windows that are minimized or on another
// virtual desktop. Therefore rawHide() actually keeps such windows mapped.
// However special care needs to be taken so that such windows don't interfere.
// Therefore they're put very low in the stacking order and they have input shape
// set to none, which hopefully is enough. If there's no input shape available,
// then it's hoped that there will be some other desktop above it *shrug*.
// Using normal shape would be better, but that'd affect other things, e.g. painting
// of the actual preview.
void Client::setHiddenPreview( bool set, allowed_t )
{
if( set && !hidden_preview )
{ // set
hidden_preview = true;
workspace()->forceRestacking();
if( Extensions::shapeInputAvailable())
XShapeCombineRectangles( display(), frameId(), ShapeInput, 0, 0, NULL, 0, ShapeSet, Unsorted );
}
else if( !set && hidden_preview )
{ // unset
hidden_preview = false;
workspace()->forceRestacking();
updateInputShape();
}
}
void Client::sendClientMessage(Window w, Atom a, Atom protocol, long data1, long data2, long data3)
{
XEvent ev;
long mask;
memset(&ev, 0, sizeof(ev));
ev.xclient.type = ClientMessage;
ev.xclient.window = w;
ev.xclient.message_type = a;
ev.xclient.format = 32;
ev.xclient.data.l[0] = protocol;
ev.xclient.data.l[1] = xTime();
ev.xclient.data.l[2] = data1;
ev.xclient.data.l[3] = data2;
ev.xclient.data.l[4] = data3;
mask = 0L;
if (w == rootWindow())
mask = SubstructureRedirectMask; /* magic! */
XSendEvent(display(), w, False, mask, &ev);
}
/*
Returns whether the window may be closed (have a close button)
*/
bool Client::isCloseable() const
{
return rules()->checkCloseable( motif_may_close && !isSpecialWindow());
}
/*!
Closes the window by either sending a delete_window message or
using XKill.
*/
void Client::closeWindow()
{
if( !isCloseable())
return;
// Update user time, because the window may create a confirming dialog.
updateUserTime();
if ( Pdeletewindow )
{
Notify::raise( Notify::Close );
sendClientMessage( window(), atoms->wm_protocols, atoms->wm_delete_window);
pingWindow();
}
else
{
// client will not react on wm_delete_window. We have not choice
// but destroy his connection to the XServer.
killWindow();
}
}
/*!
Kills the window via XKill
*/
void Client::killWindow()
{
kDebug( 1212 ) << "Client::killWindow():" << caption();
// not sure if we need an Notify::Kill or not.. until then, use
// Notify::Close
Notify::raise( Notify::Close );
if( isDialog())
Notify::raise( Notify::TransDelete );
if( isNormalWindow())
Notify::raise( Notify::Delete );
killProcess( false );
// always kill this client at the server
XKillClient(display(), window() );
destroyClient();
}
// send a ping to the window using _NET_WM_PING if possible
// if it doesn't respond within a reasonable time, it will be
// killed
void Client::pingWindow()
{
if( !Pping )
return; // can't ping :(
if( options->killPingTimeout == 0 )
return; // turned off
if( ping_timer != NULL )
return; // pinging already
ping_timer = new QTimer( this );
connect( ping_timer, SIGNAL( timeout()), SLOT( pingTimeout()));
ping_timer->setSingleShot( true );
ping_timer->start( options->killPingTimeout );
ping_timestamp = xTime();
workspace()->sendPingToWindow( window(), ping_timestamp );
}
void Client::gotPing( Time timestamp )
{
// just plain compare is not good enough because of 64bit and truncating and whatnot
if( NET::timestampCompare( timestamp, ping_timestamp ) != 0 )
return;
delete ping_timer;
ping_timer = NULL;
if( process_killer != NULL )
{
process_killer->kill();
delete process_killer;
process_killer = NULL;
}
}
void Client::pingTimeout()
{
kDebug( 1212 ) << "Ping timeout:" << caption();
delete ping_timer;
ping_timer = NULL;
killProcess( true, ping_timestamp );
}
void Client::killProcess( bool ask, Time timestamp )
{
if( process_killer != NULL )
return;
Q_ASSERT( !ask || timestamp != CurrentTime );
QByteArray machine = wmClientMachine( true );
pid_t pid = info->pid();
if( pid <= 0 || machine.isEmpty()) // needed properties missing
return;
kDebug( 1212 ) << "Kill process:" << pid << "(" << machine << ")";
if( !ask )
{
if( machine != "localhost" )
{
QStringList lst;
lst << machine << "kill" << QString::number( pid );
QProcess::startDetached("xon",lst);
}
else
::kill( pid, SIGTERM );
}
else
{
process_killer = new K3Process( this );
*process_killer << KStandardDirs::findExe( "kwin_killer_helper" )
<< "--pid" << QByteArray().setNum( pid ) << "--hostname" << machine
<< "--windowname" << caption().toUtf8()
<< "--applicationname" << resourceClass()
<< "--wid" << QString::number( window() )
<< "--timestamp" << QString::number( timestamp );
connect( process_killer, SIGNAL( processExited( K3Process* )),
SLOT( processKillerExited()));
if( !process_killer->start( K3Process::NotifyOnExit ))
{
delete process_killer;
process_killer = NULL;
return;
}
}
}
void Client::processKillerExited()
{
kDebug( 1212 ) << "Killer exited";
delete process_killer;
process_killer = NULL;
}
void Client::setSkipTaskbar( bool b, bool from_outside )
{
int was_wants_tab_focus = wantsTabFocus();
if( from_outside )
{
b = rules()->checkSkipTaskbar( b );
original_skip_taskbar = b;
}
if ( b == skipTaskbar() )
return;
skip_taskbar = b;
info->setState( b?NET::SkipTaskbar:0, NET::SkipTaskbar );
updateWindowRules();
if( was_wants_tab_focus != wantsTabFocus())
workspace()->updateFocusChains( this,
isActive() ? Workspace::FocusChainMakeFirst : Workspace::FocusChainUpdate );
}
void Client::setSkipPager( bool b )
{
b = rules()->checkSkipPager( b );
if ( b == skipPager() )
return;
skip_pager = b;
info->setState( b?NET::SkipPager:0, NET::SkipPager );
updateWindowRules();
}
void Client::setModal( bool m )
{ // Qt-3.2 can have even modal normal windows :(
if( modal == m )
return;
modal = m;
if( !modal )
return;
// changing modality for a mapped window is weird (?)
// _NET_WM_STATE_MODAL should possibly rather be _NET_WM_WINDOW_TYPE_MODAL_DIALOG
}
void Client::setDesktop( int desktop )
{
if( desktop != NET::OnAllDesktops ) // do range check
desktop = qMax( 1, qMin( workspace()->numberOfDesktops(), desktop ));
desktop = rules()->checkDesktop( desktop );
if( desk == desktop )
return;
int was_desk = desk;
desk = desktop;
info->setDesktop( desktop );
if(( was_desk == NET::OnAllDesktops ) != ( desktop == NET::OnAllDesktops ))
{ // onAllDesktops changed
if ( isShown( true ))
Notify::raise( isOnAllDesktops() ? Notify::OnAllDesktops : Notify::NotOnAllDesktops );
workspace()->updateOnAllDesktopsOfTransients( this );
}
if( decoration != NULL )
decoration->desktopChange();
workspace()->updateFocusChains( this, Workspace::FocusChainMakeFirst );
updateVisibility();
updateWindowRules();
}
/*!
Returns the virtual desktop within the workspace() the client window
is located in, 0 if it isn't located on any special desktop (not mapped yet),
or NET::OnAllDesktops. Do not use desktop() directly, use
isOnDesktop() instead.
*/
int Client::desktop() const
{
return desk;
}
void Client::setOnAllDesktops( bool b )
{
if(( b && isOnAllDesktops())
|| ( !b && !isOnAllDesktops()))
return;
if( b )
setDesktop( NET::OnAllDesktops );
else
setDesktop( workspace()->currentDesktop());
}
int Client::screen() const
{
if( !options->xineramaEnabled )
return 0;
return workspace()->screenNumber( geometry().center());
}
bool Client::isOnScreen( int screen ) const
{
if( !options->xineramaEnabled )
return screen == 0;
return workspace()->screenGeometry( screen ).intersects( geometry());
}
// performs activation and/or raising of the window
void Client::takeActivity( int flags, bool handled, allowed_t )
{
if( !handled || !Ptakeactivity )
{
if( flags & ActivityFocus )
takeFocus( Allowed );
if( flags & ActivityRaise )
workspace()->raiseClient( this );
return;
}
#ifndef NDEBUG
static Time previous_activity_timestamp;
static Client* previous_client;
if( previous_activity_timestamp == xTime() && previous_client != this )
{
kDebug( 1212 ) << "Repeated use of the same X timestamp for activity";
kDebug( 1212 ) << kBacktrace();
}
previous_activity_timestamp = xTime();
previous_client = this;
#endif
workspace()->sendTakeActivity( this, xTime(), flags );
}
// performs the actual focusing of the window using XSetInputFocus and WM_TAKE_FOCUS
void Client::takeFocus( allowed_t )
{
#ifndef NDEBUG
static Time previous_focus_timestamp;
static Client* previous_client;
if( previous_focus_timestamp == xTime() && previous_client != this )
{
kDebug( 1212 ) << "Repeated use of the same X timestamp for focus";
kDebug( 1212 ) << kBacktrace();
}
previous_focus_timestamp = xTime();
previous_client = this;
#endif
if ( rules()->checkAcceptFocus( input ))
{
XSetInputFocus( display(), window(), RevertToPointerRoot, xTime() );
}
if ( Ptakefocus )
sendClientMessage(window(), atoms->wm_protocols, atoms->wm_take_focus);
workspace()->setShouldGetFocus( this );
}
/*!
Returns whether the window provides context help or not. If it does,
you should show a help menu item or a help button like '?' and call
contextHelp() if this is invoked.
\sa contextHelp()
*/
bool Client::providesContextHelp() const
{
return Pcontexthelp;
}
/*!
Invokes context help on the window. Only works if the window
actually provides context help.
\sa providesContextHelp()
*/
void Client::showContextHelp()
{
if ( Pcontexthelp )
{
sendClientMessage(window(), atoms->wm_protocols, atoms->net_wm_context_help);
QWhatsThis::enterWhatsThisMode(); // SELI?
}
}
/*!
Fetches the window's caption (WM_NAME property). It will be
stored in the client's caption().
*/
void Client::fetchName()
{
setCaption( readName());
}
QString Client::readName() const
{
if ( info->name() && info->name()[ 0 ] != '\0' )
return QString::fromUtf8( info->name() );
else
return KWindowSystem::readNameProperty( window(), XA_WM_NAME );
}
KWIN_COMPARE_PREDICATE( FetchNameInternalPredicate, Client, const Client*, (!cl->isSpecialWindow() || cl->isToolbar()) && cl != value && cl->caption() == value->caption());
void Client::setCaption( const QString& _s, bool force )
{
QString s = _s;
if ( s != cap_normal || force )
{
bool reset_name = force;
for( int i = 0;
i < s.length();
++i )
if( !s[ i ].isPrint())
s[ i ] = QChar( ' ' );
cap_normal = s;
bool was_suffix = ( !cap_suffix.isEmpty());
QString machine_suffix;
if( wmClientMachine( false ) != "localhost" && !isLocalMachine( wmClientMachine( false )))
machine_suffix = " <@" + wmClientMachine( true ) + '>';
QString shortcut_suffix = !shortcut().isEmpty() ? ( " {" + shortcut().toString() + '}' ) : QString();
cap_suffix = machine_suffix + shortcut_suffix;
if ( ( !isSpecialWindow() || isToolbar()) && workspace()->findClient( FetchNameInternalPredicate( this )))
{
int i = 2;
do
{
cap_suffix = machine_suffix + " <" + QString::number(i) + '>' + shortcut_suffix;
i++;
} while ( workspace()->findClient( FetchNameInternalPredicate( this )));
info->setVisibleName( caption().toUtf8() );
reset_name = false;
}
if(( was_suffix && cap_suffix.isEmpty()
|| reset_name )) // if it was new window, it may have old value still set, if the window is reused
{
info->setVisibleName( "" ); // remove
info->setVisibleIconName( "" ); // remove
}
else if( !cap_suffix.isEmpty() && !cap_iconic.isEmpty()) // keep the same suffix in iconic name if it's set
info->setVisibleIconName( ( cap_iconic + cap_suffix ).toUtf8() );
if( isManaged() && decoration != NULL )
decoration->captionChange();
}
}
void Client::updateCaption()
{
setCaption( cap_normal, true );
}
void Client::fetchIconicName()
{
QString s;
if ( info->iconName() && info->iconName()[ 0 ] != '\0' )
s = QString::fromUtf8( info->iconName() );
else
s = KWindowSystem::readNameProperty( window(), XA_WM_ICON_NAME );
if ( s != cap_iconic )
{
bool was_set = !cap_iconic.isEmpty();
cap_iconic = s;
if( !cap_suffix.isEmpty())
{
if( !cap_iconic.isEmpty()) // keep the same suffix in iconic name if it's set
info->setVisibleIconName( ( s + cap_suffix ).toUtf8() );
else if( was_set )
info->setVisibleIconName( "" ); //remove
}
}
}
/*!\reimp
*/
QString Client::caption( bool full ) const
{
return full ? cap_normal + cap_suffix : cap_normal;
}
void Client::getWMHints()
{
XWMHints *hints = XGetWMHints(display(), window() );
input = true;
window_group = None;
urgency = false;
if ( hints )
{
if( hints->flags & InputHint )
input = hints->input;
if( hints->flags & WindowGroupHint )
window_group = hints->window_group;
urgency = ( hints->flags & UrgencyHint ) ? true : false; // true/false needed, it's uint bitfield
XFree( (char*)hints );
}
checkGroup();
updateUrgency();
updateAllowedActions(); // group affects isMinimizable()
}
void Client::getMotifHints()
{
bool mnoborder, mresize, mmove, mminimize, mmaximize, mclose;
Motif::readFlags( client, mnoborder, mresize, mmove, mminimize, mmaximize, mclose );
motif_noborder = mnoborder;
if( !hasNETSupport()) // NETWM apps should set type and size constraints
{
motif_may_resize = mresize; // this should be set using minsize==maxsize, but oh well
motif_may_move = mmove;
}
else
motif_may_resize = motif_may_move = true;
// mminimize; - ignore, bogus - e.g. shading or sending to another desktop is "minimizing" too
// mmaximize; - ignore, bogus - maximizing is basically just resizing
motif_may_close = mclose; // motif apps like to crash when they set this hint and WM closes them anyway
if( isManaged())
updateDecoration( true ); // check if noborder state has changed
}
void Client::readIcons( Window win, QPixmap* icon, QPixmap* miniicon )
{
// get the icons, allow scaling
if( icon != NULL )
*icon = KWindowSystem::icon( win, 32, 32, true, KWindowSystem::NETWM | KWindowSystem::WMHints );
if( miniicon != NULL )
if( icon == NULL || !icon->isNull())
*miniicon = KWindowSystem::icon( win, 16, 16, true, KWindowSystem::NETWM | KWindowSystem::WMHints );
else
*miniicon = QPixmap();
}
void Client::getIcons()
{
// first read icons from the window itself
readIcons( window(), &icon_pix, &miniicon_pix );
if( icon_pix.isNull())
{ // then try window group
icon_pix = group()->icon();
miniicon_pix = group()->miniIcon();
}
if( icon_pix.isNull() && isTransient())
{ // then mainclients
ClientList mainclients = mainClients();
for( ClientList::ConstIterator it = mainclients.begin();
it != mainclients.end() && icon_pix.isNull();
++it )
{
icon_pix = (*it)->icon();
miniicon_pix = (*it)->miniIcon();
}
}
if( icon_pix.isNull())
{ // and if nothing else, load icon from classhint or xapp icon
icon_pix = KWindowSystem::icon( window(), 32, 32, true, KWindowSystem::ClassHint | KWindowSystem::XApp );
miniicon_pix = KWindowSystem::icon( window(), 16, 16, true, KWindowSystem::ClassHint | KWindowSystem::XApp );
}
if( isManaged() && decoration != NULL )
decoration->iconChange();
}
void Client::getWindowProtocols()
{
Atom *p;
int i,n;
Pdeletewindow = 0;
Ptakefocus = 0;
Ptakeactivity = 0;
Pcontexthelp = 0;
Pping = 0;
if (XGetWMProtocols(display(), window(), &p, &n))
{
for (i = 0; i < n; i++)
if (p[i] == atoms->wm_delete_window)
Pdeletewindow = 1;
else if (p[i] == atoms->wm_take_focus)
Ptakefocus = 1;
else if (p[i] == atoms->net_wm_take_activity)
Ptakeactivity = 1;
else if (p[i] == atoms->net_wm_context_help)
Pcontexthelp = 1;
else if (p[i] == atoms->net_wm_ping)
Pping = 1;
if (n>0)
XFree(p);
}
}
void Client::getSyncCounter()
{
#ifdef HAVE_XSYNC
if( !Extensions::syncAvailable())
return;
Atom retType;
unsigned long nItemRet;
unsigned long byteRet;
int formatRet;
unsigned char* propRet;
int ret = XGetWindowProperty( display(), window(), atoms->net_wm_sync_request_counter,
0, 1, false, XA_CARDINAL, &retType, &formatRet, &nItemRet, &byteRet, &propRet );
if( ret == Success && formatRet == 32 )
{
sync_counter = *(long*)propRet;
XSyncIntToValue( &sync_counter_value, 0 );
XSyncValue zero;
XSyncIntToValue( &zero, 0 );
XSyncSetCounter( display(), sync_counter, zero );
if( sync_alarm == None )
{
XSyncAlarmAttributes attrs;
attrs.trigger.counter = sync_counter;
attrs.trigger.value_type = XSyncRelative;
attrs.trigger.test_type = XSyncPositiveTransition;
XSyncIntToValue( &attrs.trigger.wait_value, 1 );
XSyncIntToValue( &attrs.delta, 1 );
sync_alarm = XSyncCreateAlarm( display(),
XSyncCACounter | XSyncCAValueType | XSyncCATestType | XSyncCADelta | XSyncCAValue,
&attrs );
}
}
#endif
}
// send the client a _NET_SYNC_REQUEST
void Client::sendSyncRequest()
{
#ifdef HAVE_XSYNC
if( sync_counter == None )
return;
// we increment before the notify so that after the notify
// syncCounterSerial will equal the value we are expecting
// in the acknowledgement
int overflow;
XSyncValue one;
XSyncIntToValue( &one, 1 );
#undef XSyncValueAdd // it causes a warning :-/
XSyncValueAdd( &sync_counter_value, sync_counter_value, one, &overflow );
// send the message to client
XEvent ev;
ev.xclient.type = ClientMessage;
ev.xclient.window = window();
ev.xclient.format = 32;
ev.xclient.message_type = atoms->wm_protocols;
ev.xclient.data.l[ 0 ] = atoms->net_wm_sync_request;
ev.xclient.data.l[ 1 ] = xTime();
ev.xclient.data.l[ 2 ] = XSyncValueLow32( sync_counter_value );
ev.xclient.data.l[ 3 ] = XSyncValueHigh32( sync_counter_value );
ev.xclient.data.l[ 4 ] = 0;
XSendEvent( display(), window(), False, NoEventMask, &ev );
XSync(display(),false);
#endif
}
bool Client::wantsTabFocus() const
{
return ( isNormalWindow() || isDialog()) && wantsInput();
}
bool Client::wantsInput() const
{
return rules()->checkAcceptFocus( input || Ptakefocus );
}
bool Client::isSpecialWindow() const
{
return isDesktop() || isDock() || isSplash() || isTopMenu()
|| isToolbar(); // TODO
}
/*!
Sets an appropriate cursor shape for the logical mouse position \a m
*/
void Client::updateCursor()
{
Position m = mode;
if( !isResizable() || isShade())
m = PositionCenter;
QCursor c;
switch( m )
{
case PositionTopLeft:
case PositionBottomRight:
c = Qt::SizeFDiagCursor;
break;
case PositionBottomLeft:
case PositionTopRight:
c = Qt::SizeBDiagCursor;
break;
case PositionTop:
case PositionBottom:
c = Qt::SizeVerCursor;
break;
case PositionLeft:
case PositionRight:
c = Qt::SizeHorCursor;
break;
default:
if( moveResizeMode )
c = Qt::SizeAllCursor;
else
c = Qt::ArrowCursor;
break;
}
if( c.handle() == cursor.handle())
return;
cursor = c;
if( decoration != NULL )
decoration->widget()->setCursor( cursor );
XDefineCursor( display(), frameId(), cursor.handle());
if( moveResizeMode ) // XDefineCursor doesn't change cursor if there's pointer grab active
XChangeActivePointerGrab( display(),
ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | LeaveWindowMask,
cursor.handle(), xTime());
}
Client::Position Client::mousePosition( const QPoint& p ) const
{
if( decoration != NULL )
return decoration->mousePosition( p );
return PositionCenter;
}
void Client::updateAllowedActions( bool force )
{
if( !isManaged() && !force )
return;
unsigned long old_allowed_actions = allowed_actions;
allowed_actions = 0;
if( isMovable())
allowed_actions |= NET::ActionMove;
if( isResizable())
allowed_actions |= NET::ActionResize;
if( isMinimizable())
allowed_actions |= NET::ActionMinimize;
if( isShadeable())
allowed_actions |= NET::ActionShade;
// sticky state not supported
if( isMaximizable())
allowed_actions |= NET::ActionMax;
if( userCanSetFullScreen())
allowed_actions |= NET::ActionFullScreen;
allowed_actions |= NET::ActionChangeDesktop; // always (pagers shouldn't show Docks etc.)
if( isCloseable())
allowed_actions |= NET::ActionClose;
if( old_allowed_actions == allowed_actions )
return;
// TODO this could be delayed and compressed - it's only for pagers etc. anyway
info->setAllowedActions( allowed_actions );
// TODO this should also tell the decoration, so that it can update the buttons
}
void Client::autoRaise()
{
workspace()->raiseClient( this );
cancelAutoRaise();
}
void Client::cancelAutoRaise()
{
delete autoRaiseTimer;
autoRaiseTimer = 0;
}
void Client::debug( kdbgstream& stream ) const
{
stream << "\'ID:" << window() << ";WMCLASS:" << resourceClass() << ":" << resourceName() << ";Caption:" << caption() << "\'";
}
QPixmap * kwin_get_menu_pix_hack()
{
static QPixmap p;
if ( p.isNull() )
p = SmallIcon( "bx2" );
return &p;
}
} // namespace
#include "client.moc"