kwin/effects/startupfeedback/data
Martin Gräßlin 712e46e468 [effects] Port startupfeedback to shader trait api
The blinking shader is adjusted to use a shader trait vertex shader
and gets generated with a shader trait variant.

Overall the code is simplified to ensure that we always have a shader
bound with the correct mvp matrix when rendering the icon.
2016-01-25 14:11:54 +01:00
..
blinking-startup-fragment.glsl [effects] Port startupfeedback to shader trait api 2016-01-25 14:11:54 +01:00