kwin/effects
Martin Gräßlin f9a2ecbf33 Do not use ShaderManager::isValid to check for OpenGL2 compositing
The main usage of ShaderManager::isValid was to have OpenGL2 specific
code pathes. Now we have an actual OpenGL2Compositing type and we know
that the ShaderManager is valid if we have this compositing type and we
know that it is not valid on OpenGL1Compositing. This gives us a much
better check and allows us to use the isValid method just for where we
want to check whether the shaders compiled successfully.

In addition some effects require OpenGL2, so we do not need to check
again that the ShaderManager is valid. Such usages are removed.
2012-09-29 15:33:57 +02:00
..
blur Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
boxswitch Merge branch 'KDE/4.9' 2012-07-25 14:56:17 -03:00
coverswitch Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
cube Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
dashboard Use KConfigXT in Dashboard Effect 2012-09-19 09:21:15 +02:00
desktopgrid Merge branch 'KDE/4.9' 2012-09-19 20:21:18 +02:00
dialogparent Merge branch 'KDE/4.9' 2012-08-17 17:59:49 +02:00
diminactive Use KConfigXT in DimInactive Effect 2012-09-14 10:39:27 +02:00
dimscreen Getter/setters for opacity, saturation and brightness in WindowPaintData 2012-07-19 18:25:48 +02:00
explosion Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
fade Pass property minimized from Client to Deleted 2012-07-22 10:06:30 +02:00
fadedesktop SVN_SILENT made messages (.desktop file) 2012-06-12 17:07:51 +02:00
fallapart Effects can provide support information through properties 2012-08-17 17:49:49 +02:00
flipswitch Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
glide Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
highlightwindow Getter/setters for opacity, saturation and brightness in WindowPaintData 2012-07-19 18:25:48 +02:00
invert Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
login Use KConfigXT in Login Effect 2012-09-19 09:01:59 +02:00
logout Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
lookingglass Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
magiclamp Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
magnifier Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
minimizeanimation Getter/setters for opacity, saturation and brightness in WindowPaintData 2012-07-19 18:25:48 +02:00
mousemark Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
outline SVN_SILENT made messages (.desktop file) 2012-08-07 18:35:48 +02:00
presentwindows Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
resize Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
scalein Getter/setters for opacity, saturation and brightness in WindowPaintData 2012-07-19 18:25:48 +02:00
screenshot Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
sheet Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
showfps Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
showpaint Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
slide Replace translation by QVector3D in Screen/Window PaintData 2012-07-19 18:25:03 +02:00
slideback Remove slot for no-longer existing signal in Slideback 2012-03-16 11:40:47 +01:00
slidingpopups Merge branch 'KDE/4.9' 2012-08-17 17:59:49 +02:00
snaphelper Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
startupfeedback Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
taskbarthumbnail Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
thumbnailaside Use KConfigXT in ThumbnailAside effect 2012-09-19 10:24:04 +02:00
trackmouse Do not use ShaderManager::isValid to check for OpenGL2 compositing 2012-09-29 15:33:57 +02:00
translucency Drop supperfluous and wrong inactive check in translucency effect 2012-09-08 19:43:01 +02:00
windowgeometry Use KConfigXT in WindowGeometry 2012-09-19 10:17:17 +02:00
wobblywindows Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
zoom Introduce dedicated OpenGL1 and OpenGL2 compositing types 2012-09-29 15:33:57 +02:00
CMakeLists.txt Fix logout effect including port to OpenGL 2 2012-07-09 21:02:57 +02:00
Messages.sh Remove temporary file 2008-07-02 07:04:51 +00:00
configs_builtins.cpp Drop KWIN_HAVE_OPENGL defines in effects 2012-05-27 16:37:26 +02:00
kwineffect.desktop SVN_SILENT made messages (.desktop file) 2012-05-28 11:08:19 +02:00