# libfio_fileserver This is a loadable engine for [fio](https://github.com/axboe/fio) to test something similar to the file server access pattern where a number of files is sharded over several levels of subdirectories. # Building * Clone this repository * Clone or symlink the source code directory for your exact `fio` version in `./fio` subdirectory * Install g++ * Run `make` # Compatibility fio 3.15 or later. # Usage ``` fio -name=test -ioengine=./libfio_fileserver.so -directory=/home/bench \ -chunk_size=256k -size=10G -direct=1 [-dir_levels=2] [-subdirs_per_dir=64] \ -bs=256k -rw=randwrite [-fsync_on_close=1] [-sync=1] [-numjobs=16 -group_reporting] ``` Notes: * `direct=1` is optional, but without it you'll be benchmarking the page cache * `bs=256k` must be less or equal to `chunk_size` * `fsync=N` is supported, but it only fsyncs a random file * reads return error when encountering a non-existing file * You can also use various distribution parameters (zipf, etc) * I/O is done using synchronous syscalls, thus iodepth is not supported Because of the synchronous syscalls it's slightly tricky to use parallelism correctly. So, for example, to fill a directory with 262144 4k files, run: ``` fio -thread -name=test -direct=1 -ioengine=./libfio_fileserver.so -fsync_on_close=1 \ -directory=/home/bench -chunk_size=4k -size=1G -bs=4k -rw=write:508k \ -numjobs=128 -offset_increment=4k -group_reporting ``` # License & Author * Author: Vitaliy Filippov vitalif[at]yourcmc.ru, 2020 * License: GNU GPL v2.0 or later version