libnfs/lib/socket.c

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/*
Copyright (C) 2010 by Ronnie Sahlberg <ronniesahlberg@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
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#if defined(WIN32)
#include <winsock2.h>
#include <ws2tcpip.h>
#include <basetsd.h>
#define ssize_t SSIZE_T
#define MSG_DONTWAIT 0
#else
#include <unistd.h>
#include <poll.h>
#include <arpa/inet.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <netdb.h>
#endif
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
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#include <stdio.h>
#include <stdlib.h>
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#include <fcntl.h>
#include <string.h>
#include <errno.h>
#include <rpc/rpc.h>
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#include <rpc/xdr.h>
#ifdef HAVE_SYS_FILIO_H
#include <sys/filio.h>
#endif
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#ifdef HAVE_SYS_SOCKIO_H
#include <sys/sockio.h>
#endif
#include <sys/types.h>
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#include "libnfs.h"
#include "libnfs-raw.h"
#include "libnfs-private.h"
#include "slist.h"
static int rpc_disconnect_requeue(struct rpc_context *rpc);
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static void set_nonblocking(int fd)
{
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#if defined(WIN32)
#else
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unsigned v;
v = fcntl(fd, F_GETFL, 0);
fcntl(fd, F_SETFL, v | O_NONBLOCK);
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#endif
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}
int rpc_get_fd(struct rpc_context *rpc)
{
return rpc->fd;
}
int rpc_which_events(struct rpc_context *rpc)
{
int events = rpc->is_connected ? POLLIN : POLLOUT;
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if (rpc->is_udp != 0) {
/* for udp sockets we only wait for pollin */
return POLLIN;
}
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if (rpc->outqueue) {
events |= POLLOUT;
}
return events;
}
static int rpc_write_to_socket(struct rpc_context *rpc)
{
ssize_t count;
if (rpc == NULL) {
return -1;
}
if (rpc->fd == -1) {
rpc_set_error(rpc, "trying to write but not connected");
return -1;
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}
while (rpc->outqueue != NULL) {
ssize_t total;
total = rpc->outqueue->outdata.size;
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#if defined(WIN32)
count = send(rpc->fd, rpc->outqueue->outdata.data + rpc->outqueue->written, total - rpc->outqueue->written, 0);
#else
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count = write(rpc->fd, rpc->outqueue->outdata.data + rpc->outqueue->written, total - rpc->outqueue->written);
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#endif
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if (count == -1) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
return 0;
}
rpc_set_error(rpc, "Error when writing to socket :%s(%d)", strerror(errno), errno);
return -1;
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}
rpc->outqueue->written += count;
if (rpc->outqueue->written == total) {
struct rpc_pdu *pdu = rpc->outqueue;
SLIST_REMOVE(&rpc->outqueue, pdu);
SLIST_ADD_END(&rpc->waitpdu, pdu);
}
}
return 0;
}
static int rpc_read_from_socket(struct rpc_context *rpc)
{
int available;
int size;
int pdu_size;
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ssize_t count;
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#if defined(WIN32)
if (ioctlsocket(rpc->fd, FIONREAD, &available) != 0) {
#else
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if (ioctl(rpc->fd, FIONREAD, &available) != 0) {
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#endif
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rpc_set_error(rpc, "Ioctl FIONREAD returned error : %d. Closing socket.", errno);
return -1;
}
if (available == 0) {
rpc_set_error(rpc, "Socket has been closed");
return -1;
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}
if (rpc->is_udp) {
char *buf;
socklen_t socklen = sizeof(rpc->udp_src);
buf = malloc(available);
if (buf == NULL) {
rpc_set_error(rpc, "Failed to malloc buffer for recvfrom");
return -1;
}
count = recvfrom(rpc->fd, buf, available, MSG_DONTWAIT, (struct sockaddr *)&rpc->udp_src, &socklen);
if (count < 0) {
rpc_set_error(rpc, "Failed recvfrom: %s", strerror(errno));
free(buf);
}
if (rpc_process_pdu(rpc, buf, count) != 0) {
rpc_set_error(rpc, "Invalid/garbage pdu received from server. Ignoring PDU");
free(buf);
return -1;
}
free(buf);
return 0;
}
/* read record marker, 4 bytes at the beginning of every pdu */
if (rpc->inbuf == NULL) {
rpc->insize = 4;
rpc->inbuf = malloc(rpc->insize);
if (rpc->inbuf == NULL) {
rpc_set_error(rpc, "Failed to allocate buffer for record marker, errno:%d. Closing socket.", errno);
return -1;
}
}
if (rpc->inpos < 4) {
size = 4 - rpc->inpos;
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#if defined(WIN32)
count = recv(rpc->fd, rpc->inbuf + rpc->inpos, size, 0);
#else
count = read(rpc->fd, rpc->inbuf + rpc->inpos, size);
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#endif
if (count == -1) {
if (errno == EINTR) {
return 0;
}
rpc_set_error(rpc, "Read from socket failed, errno:%d. Closing socket.", errno);
return -1;
}
available -= count;
rpc->inpos += count;
}
if (available == 0) {
return 0;
}
pdu_size = rpc_get_pdu_size(rpc->inbuf);
if (rpc->insize < pdu_size) {
unsigned char *buf;
buf = malloc(pdu_size);
if (buf == NULL) {
rpc_set_error(rpc, "Failed to allocate buffer of %d bytes for pdu, errno:%d. Closing socket.", pdu_size, errno);
return -1;
}
memcpy(buf, rpc->inbuf, rpc->insize);
free(rpc->inbuf);
rpc->inbuf = buf;
rpc->insize = rpc_get_pdu_size(rpc->inbuf);
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}
size = available;
if (size > rpc->insize - rpc->inpos) {
size = rpc->insize - rpc->inpos;
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}
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#if defined(WIN32)
count = recv(rpc->fd, rpc->inbuf + rpc->inpos, size, 0);
#else
count = read(rpc->fd, rpc->inbuf + rpc->inpos, size);
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#endif
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if (count == -1) {
if (errno == EINTR) {
return 0;
}
rpc_set_error(rpc, "Read from socket failed, errno:%d. Closing socket.", errno);
return -1;
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}
available -= count;
rpc->inpos += count;
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if (rpc->inpos == rpc->insize) {
if (rpc_process_pdu(rpc, rpc->inbuf, pdu_size) != 0) {
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rpc_set_error(rpc, "Invalid/garbage pdu received from server. Closing socket");
return -1;
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}
free(rpc->inbuf);
rpc->inbuf = NULL;
rpc->insize = 0;
rpc->inpos = 0;
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}
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return 0;
}
int rpc_service(struct rpc_context *rpc, int revents)
{
if (revents & POLLERR) {
int err = 0;
socklen_t err_size = sizeof(err);
if (getsockopt(rpc->fd, SOL_SOCKET, SO_ERROR,
&err, &err_size) != 0 || err != 0) {
if (err == 0) {
err = errno;
}
rpc_set_error(rpc, "rpc_service: socket error "
"%s(%d).",
strerror(err), err);
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} else {
rpc_set_error(rpc, "rpc_service: POLLERR, "
"Unknown socket error.");
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}
rpc->connect_cb(rpc, RPC_STATUS_ERROR, rpc->error_string, rpc->connect_data);
return -1;
}
if (revents & POLLHUP) {
rpc_set_error(rpc, "Socket failed with POLLHUP");
rpc->connect_cb(rpc, RPC_STATUS_ERROR, rpc->error_string, rpc->connect_data);
return -1;
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}
if (rpc->is_connected == 0 && rpc->fd != -1 && revents&POLLOUT) {
int err = 0;
socklen_t err_size = sizeof(err);
if (getsockopt(rpc->fd, SOL_SOCKET, SO_ERROR,
&err, &err_size) != 0 || err != 0) {
if (err == 0) {
err = errno;
}
rpc_set_error(rpc, "rpc_service: socket error "
"%s(%d) while connecting.",
strerror(err), err);
rpc->connect_cb(rpc, RPC_STATUS_ERROR,
NULL, rpc->connect_data);
return -1;
}
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rpc->is_connected = 1;
rpc->connect_cb(rpc, RPC_STATUS_SUCCESS, NULL, rpc->connect_data);
return 0;
}
if (revents & POLLIN) {
if (rpc_read_from_socket(rpc) != 0) {
rpc_disconnect_requeue(rpc);
return 0;
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}
}
if (revents & POLLOUT && rpc->outqueue != NULL) {
if (rpc_write_to_socket(rpc) != 0) {
rpc_set_error(rpc, "write to socket failed");
return -1;
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}
}
return 0;
}
int rpc_connect_async(struct rpc_context *rpc, const char *server, int port, rpc_cb cb, void *private_data)
{
struct sockaddr_storage s;
struct sockaddr_in *sin = (struct sockaddr_in *)&s;
int socksize;
if (rpc->fd != -1) {
rpc_set_error(rpc, "Trying to connect while already connected");
return -1;
}
if (rpc->is_udp != 0) {
rpc_set_error(rpc, "Trying to connect on UDP socket");
return -1;
}
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sin->sin_family = AF_INET;
sin->sin_port = htons(port);
if (inet_pton(AF_INET, server, &sin->sin_addr) != 1) {
rpc_set_error(rpc, "Not a valid server ip address");
return -1;
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}
switch (s.ss_family) {
case AF_INET:
socksize = sizeof(struct sockaddr_in);
#ifdef HAVE_SOCKADDR_LEN
sin->sin_len = socksize;
#endif
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rpc->fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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break;
}
if (rpc->fd == -1) {
rpc_set_error(rpc, "Failed to open socket");
return -1;
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}
rpc->connect_cb = cb;
rpc->connect_data = private_data;
set_nonblocking(rpc->fd);
if (connect(rpc->fd, (struct sockaddr *)&s, socksize) != 0 && errno != EINPROGRESS) {
rpc_set_error(rpc, "connect() to server failed");
return -1;
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}
return 0;
}
int rpc_disconnect(struct rpc_context *rpc, char *error)
{
if (rpc->fd != -1) {
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#if defined(WIN32)
closesocket(rpc->fd);
#else
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close(rpc->fd);
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#endif
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}
rpc->fd = -1;
rpc->is_connected = 0;
rpc_error_all_pdus(rpc, error);
return 0;
}
/* disconnect but do not error all PDUs, just move pdus in-flight back to the outqueue */
static int rpc_disconnect_requeue(struct rpc_context *rpc)
{
struct rpc_pdu *pdu;
if (rpc->fd != -1) {
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#if defined(WIN32)
closesocket(rpc->fd);
#else
close(rpc->fd);
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#endif
}
rpc->fd = -1;
rpc->is_connected = 0;
/* socket is closed so we will not get any replies to any commands
* in flight. Move them all over from the waitpdu queue back to the out queue
*/
for (pdu=rpc->waitpdu; pdu; pdu=pdu->next) {
SLIST_REMOVE(&rpc->waitpdu, pdu);
SLIST_ADD(&rpc->outqueue, pdu);
}
return 0;
}
int rpc_bind_udp(struct rpc_context *rpc, char *addr, int port)
{
struct addrinfo *ai = NULL;
char service[6];
if (rpc->is_udp == 0) {
rpc_set_error(rpc, "Cant not bind UDP. Not UDP context");
return -1;
}
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sprintf(service, "%d", port);
if (getaddrinfo(addr, service, NULL, &ai) != 0) {
rpc_set_error(rpc, "Invalid address:%s. "
"Can not resolv into IPv4/v6 structure.");
return -1;
}
switch(ai->ai_family) {
case AF_INET:
rpc->fd = socket(ai->ai_family, SOCK_DGRAM, 0);
if (rpc->fd == -1) {
rpc_set_error(rpc, "Failed to create UDP socket: %s", strerror(errno));
freeaddrinfo(ai);
return -1;
}
if (bind(rpc->fd, (struct sockaddr *)ai->ai_addr, sizeof(struct sockaddr_in)) != 0) {
rpc_set_error(rpc, "Failed to bind to UDP socket: %s",strerror(errno));
freeaddrinfo(ai);
return -1;
}
break;
default:
rpc_set_error(rpc, "Can not handle UPD sockets of family %d yet", ai->ai_family);
freeaddrinfo(ai);
return -1;
}
freeaddrinfo(ai);
return 0;
}
int rpc_set_udp_destination(struct rpc_context *rpc, char *addr, int port, int is_broadcast)
{
struct addrinfo *ai = NULL;
char service[6];
if (rpc->is_udp == 0) {
rpc_set_error(rpc, "Can not set destination sockaddr. Not UDP context");
return -1;
}
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sprintf(service, "%d", port);
if (getaddrinfo(addr, service, NULL, &ai) != 0) {
rpc_set_error(rpc, "Invalid address:%s. "
"Can not resolv into IPv4/v6 structure.");
return -1;
}
if (rpc->udp_dest) {
free(rpc->udp_dest);
rpc->udp_dest = NULL;
}
rpc->udp_dest = malloc(ai->ai_addrlen);
if (rpc->udp_dest == NULL) {
rpc_set_error(rpc, "Out of memory. Failed to allocate sockaddr structure");
return -1;
}
memcpy(rpc->udp_dest, ai->ai_addr, ai->ai_addrlen);
freeaddrinfo(ai);
rpc->is_broadcast = is_broadcast;
setsockopt(rpc->fd, SOL_SOCKET, SO_BROADCAST, &is_broadcast, sizeof(is_broadcast));
return 0;
}
struct sockaddr *rpc_get_recv_sockaddr(struct rpc_context *rpc)
{
return (struct sockaddr *)&rpc->udp_src;
}