Fixed some issues in build system detected using Clang. (#339)
parent
0829ac5a18
commit
ad3bf97304
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@ -93,7 +93,8 @@ AS_IF([test "$ac_cv_header_cuda_runtime_h" = "yes"], [
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[AC_MSG_ERROR([Library containing cudaMalloc symbol not found])])
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])
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])
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AM_CONDITIONAL([USE_CUDA], [test x$with_cuda = xyes])
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AM_CONDITIONAL([HAVE_CUDA], [test x$with_cuda = xyes])
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AM_COND_IF([HAVE_CUDA],[AC_DEFINE([HAVE_CUDA], [], [CUDA GPU API found])])
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# Check for GPUDirect
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AC_ARG_WITH([gpuDirect],
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@ -116,7 +117,7 @@ AS_IF([test "$ac_cv_header_cufile_h" = "yes"], [
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])
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])
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AM_CONDITIONAL([HAVE_GPU_DIRECT], [test x$with_gpuDirect = xyes])
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AM_COND_IF([HAVE_GPU_DIRECT],[AC_DEFINE([HAVE_GPU_DIRECT], [], [GPUDirect API found])])
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# Check for system capabilities
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@ -41,10 +41,14 @@ extraLDFLAGS += -L/opt/hadoop-2.2.0/lib/native
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extraLDADD += -lhdfs
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endif
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if USE_CUDA
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if HAVE_CUDA
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extraLDADD += -lcudart
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endif
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if HAVE_GPU_DIRECT
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extraLDADD += -lcufile
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endif
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if USE_HDF5_AIORI
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extraSOURCES += aiori-HDF5.c
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extraLDADD += -lhdf5 -lz
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@ -164,5 +168,5 @@ libaiori_a_CPPFLAGS = $(extraCPPFLAGS)
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.PHONY: build.conf
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all-local: build.conf
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build.conf:
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@echo LDFLAGS=$(LDFLAGS) $(extraLDFLAGS) $(extraLDADD) > build.conf
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@echo LDFLAGS=$(LDFLAGS) $(extraLDFLAGS) $(extraLDADD) $(LIBS) > build.conf
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@echo CFLAGS=$(CFLAGS) $(extraCPPFLAGS) >> build.conf
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@ -86,7 +86,7 @@ void update_write_memory_pattern(uint64_t item, char * buf, size_t bytes, int bu
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void generate_memory_pattern(char * buf, size_t bytes, int buff_offset, int rank){
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uint64_t * buffi = (uint64_t*) buf;
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// first half of 64 bits use the rank
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const uint64_t ranki = (uint64_t)(rank + 1) << 32 + buff_offset;
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const uint64_t ranki = ((uint64_t)(rank + 1) << 32) + buff_offset;
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const size_t size = bytes / 8;
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// the first 8 bytes are set to item number
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for(size_t i=1; i < size; i++){
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@ -106,7 +106,7 @@ int verify_memory_pattern(int item, char * buffer, size_t bytes, int buff_offset
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uint64_t * buffi = (uint64_t*) buffer;
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// first half of 64 bits use the rank, here need to apply rank shifting
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uint64_t rank_mod = (uint64_t)(pretendRank + 1) << 32 + buff_offset;
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uint64_t rank_mod = ((uint64_t)(pretendRank + 1) << 32) + buff_offset;
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// the first 8 bytes are set to item number
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for(size_t i=1; i < bytes/8; i++){
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uint64_t exp = (i + 1) + rank_mod;
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