mirror_qemu/backends/rng-random.c

154 lines
3.6 KiB
C
Raw Normal View History

/*
* QEMU Random Number Generator Backend
*
* Copyright IBM, Corp. 2012
*
* Authors:
* Anthony Liguori <aliguori@us.ibm.com>
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#include "qemu/osdep.h"
#include "sysemu/rng-random.h"
#include "sysemu/rng.h"
2016-03-14 11:01:28 +03:00
#include "qapi/error.h"
#include "qapi/qmp/qerror.h"
#include "qemu/main-loop.h"
#include "qemu/module.h"
struct RngRandom
{
RngBackend parent;
int fd;
char *filename;
};
/**
* A simple and incomplete backend to request entropy from /dev/random.
*
* This backend exposes an additional "filename" property that can be used to
* set the filename to use to open the backend.
*/
static void entropy_available(void *opaque)
{
RngRandom *s = RNG_RANDOM(opaque);
while (!QSIMPLEQ_EMPTY(&s->parent.requests)) {
RngRequest *req = QSIMPLEQ_FIRST(&s->parent.requests);
ssize_t len;
len = read(s->fd, req->data, req->size);
if (len < 0 && errno == EAGAIN) {
return;
}
g_assert(len != -1);
req->receive_entropy(req->opaque, req->data, len);
rng_backend_finalize_request(&s->parent, req);
}
/* We've drained all requests, the fd handler can be reset. */
qemu_set_fd_handler(s->fd, NULL, NULL, NULL);
}
static void rng_random_request_entropy(RngBackend *b, RngRequest *req)
{
RngRandom *s = RNG_RANDOM(b);
if (QSIMPLEQ_EMPTY(&s->parent.requests)) {
/* If there are no pending requests yet, we need to
* install our fd handler. */
qemu_set_fd_handler(s->fd, entropy_available, NULL, s);
}
}
static void rng_random_opened(RngBackend *b, Error **errp)
{
RngRandom *s = RNG_RANDOM(b);
if (s->filename == NULL) {
error_setg(errp, QERR_INVALID_PARAMETER_VALUE,
"filename", "a valid filename");
} else {
s->fd = qemu_open_old(s->filename, O_RDONLY | O_NONBLOCK);
if (s->fd == -1) {
error_setg_file_open(errp, errno, s->filename);
}
}
}
static char *rng_random_get_filename(Object *obj, Error **errp)
{
RngRandom *s = RNG_RANDOM(obj);
return g_strdup(s->filename);
}
static void rng_random_set_filename(Object *obj, const char *filename,
Error **errp)
{
RngBackend *b = RNG_BACKEND(obj);
RngRandom *s = RNG_RANDOM(obj);
if (b->opened) {
error_setg(errp, QERR_PERMISSION_DENIED);
return;
}
g_free(s->filename);
s->filename = g_strdup(filename);
}
static void rng_random_init(Object *obj)
{
RngRandom *s = RNG_RANDOM(obj);
object_property_add_str(obj, "filename",
rng_random_get_filename,
qom: Drop parameter @errp of object_property_add() & friends The only way object_property_add() can fail is when a property with the same name already exists. Since our property names are all hardcoded, failure is a programming error, and the appropriate way to handle it is passing &error_abort. Same for its variants, except for object_property_add_child(), which additionally fails when the child already has a parent. Parentage is also under program control, so this is a programming error, too. We have a bit over 500 callers. Almost half of them pass &error_abort, slightly fewer ignore errors, one test case handles errors, and the remaining few callers pass them to their own callers. The previous few commits demonstrated once again that ignoring programming errors is a bad idea. Of the few ones that pass on errors, several violate the Error API. The Error ** argument must be NULL, &error_abort, &error_fatal, or a pointer to a variable containing NULL. Passing an argument of the latter kind twice without clearing it in between is wrong: if the first call sets an error, it no longer points to NULL for the second call. ich9_pm_add_properties(), sparc32_ledma_realize(), sparc32_dma_realize(), xilinx_axidma_realize(), xilinx_enet_realize() are wrong that way. When the one appropriate choice of argument is &error_abort, letting users pick the argument is a bad idea. Drop parameter @errp and assert the preconditions instead. There's one exception to "duplicate property name is a programming error": the way object_property_add() implements the magic (and undocumented) "automatic arrayification". Don't drop @errp there. Instead, rename object_property_add() to object_property_try_add(), and add the obvious wrapper object_property_add(). Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20200505152926.18877-15-armbru@redhat.com> [Two semantic rebase conflicts resolved]
2020-05-05 18:29:22 +03:00
rng_random_set_filename);
VirtIO-RNG: Update default entropy source to `/dev/urandom` When QEMU exposes a VirtIO-RNG device to the guest, that device needs a source of entropy, and that source needs to be "non-blocking", like `/dev/urandom`. However, currently QEMU defaults to the problematic `/dev/random`, which on Linux is "blocking" (as in, it waits until sufficient entropy is available). Why prefer `/dev/urandom` over `/dev/random`? --------------------------------------------- The man pages of urandom(4) and random(4) state: "The /dev/random device is a legacy interface which dates back to a time where the cryptographic primitives used in the implementation of /dev/urandom were not widely trusted. It will return random bytes only within the estimated number of bits of fresh noise in the entropy pool, blocking if necessary. /dev/random is suitable for applications that need high quality randomness, and can afford indeterminate delays." Further, the "Usage" section of the said man pages state: "The /dev/random interface is considered a legacy interface, and /dev/urandom is preferred and sufficient in all use cases, with the exception of applications which require randomness during early boot time; for these applications, getrandom(2) must be used instead, because it will block until the entropy pool is initialized. "If a seed file is saved across reboots as recommended below (all major Linux distributions have done this since 2000 at least), the output is cryptographically secure against attackers without local root access as soon as it is reloaded in the boot sequence, and perfectly adequate for network encryption session keys. Since reads from /dev/random may block, users will usually want to open it in nonblocking mode (or perform a read with timeout), and provide some sort of user notification if the desired entropy is not immediately available." And refer to random(7) for a comparison of `/dev/random` and `/dev/urandom`. What about other OSes? ---------------------- `/dev/urandom` exists and works on OS-X, FreeBSD, DragonFlyBSD, NetBSD and OpenBSD, which cover all the non-Linux platforms we explicitly support, aside from Windows. On Windows `/dev/random` doesn't work either so we don't regress. This is actually another argument in favour of using the newly proposed 'rng-builtin' backend by default, as that will work on Windows. - - - Given the above, change the entropy source for VirtIO-RNG device to `/dev/urandom`. Related discussion in these[1][2] past threads. [1] https://lists.nongnu.org/archive/html/qemu-devel/2018-06/msg08335.html -- "RNG: Any reason QEMU doesn't default to `/dev/urandom`?" [2] https://lists.nongnu.org/archive/html/qemu-devel/2018-09/msg02724.html -- "[RFC] Virtio RNG: Consider changing the default entropy source to /dev/urandom" Signed-off-by: Kashyap Chamarthy <kchamart@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Markus Armbruster <armbru@redhat.com> Signed-off-by: Laurent Vivier <lvivier@redhat.com> Message-Id: <20190529143106.11789-2-lvivier@redhat.com> Signed-off-by: Laurent Vivier <laurent@vivier.eu>
2019-05-29 17:31:03 +03:00
s->filename = g_strdup("/dev/urandom");
s->fd = -1;
}
static void rng_random_finalize(Object *obj)
{
RngRandom *s = RNG_RANDOM(obj);
if (s->fd != -1) {
qemu_set_fd_handler(s->fd, NULL, NULL, NULL);
qemu_close(s->fd);
}
g_free(s->filename);
}
static void rng_random_class_init(ObjectClass *klass, void *data)
{
RngBackendClass *rbc = RNG_BACKEND_CLASS(klass);
rbc->request_entropy = rng_random_request_entropy;
rbc->opened = rng_random_opened;
}
static const TypeInfo rng_random_info = {
.name = TYPE_RNG_RANDOM,
.parent = TYPE_RNG_BACKEND,
.instance_size = sizeof(RngRandom),
.class_init = rng_random_class_init,
.instance_init = rng_random_init,
.instance_finalize = rng_random_finalize,
};
static void register_types(void)
{
type_register_static(&rng_random_info);
}
type_init(register_types);