virtio-gpu/win32: set the destroy function on load

Don't forget to unmap the resource memory.

Fixes: commit 9462ff469 ("virtio-gpu/win32: allocate shareable 2d resources/images")

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
master
Marc-André Lureau 2023-09-06 16:37:43 +04:00
parent 6d8cd7c220
commit 04562ee88e
1 changed files with 3 additions and 1 deletions

View File

@ -1283,7 +1283,9 @@ static int virtio_gpu_load(QEMUFile *f, void *opaque, size_t size,
g_free(res);
return -EINVAL;
}
#ifdef WIN32
pixman_image_set_destroy_function(res->image, win32_pixman_image_destroy, res->handle);
#endif
res->addrs = g_new(uint64_t, res->iov_cnt);
res->iov = g_new(struct iovec, res->iov_cnt);