From 10d5e750dcf9059c9039aa66efbdc5730a9cd324 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?K=C5=91v=C3=A1g=C3=B3=2C=20Zolt=C3=A1n?= Date: Mon, 19 Aug 2019 01:06:56 +0200 Subject: [PATCH] paaudio: fix playback glitches MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Pulseaudio normally assumes that when the server wants it, the client can generate the audio samples and send it right away. Unfortunately this is not the case with QEMU -- it's up to the emulated system when does it generate the samples. Buffering the samples and sending them from a background thread is just a workaround, that doesn't work too well. Instead enable pa's compatibility support and let pa worry about the details. Signed-off-by: Kővágó, Zoltán Message-id: aa4e3613122ccbaa62b1feb4e427260731f7477c.1566168923.git.DirtY.iCE.hu@gmail.com Signed-off-by: Gerd Hoffmann --- audio/paaudio.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/audio/paaudio.c b/audio/paaudio.c index f3864e1d50..c8ae1a6eca 100644 --- a/audio/paaudio.c +++ b/audio/paaudio.c @@ -512,10 +512,8 @@ static pa_stream *qpa_simple_new ( flags = PA_STREAM_INTERPOLATE_TIMING -#ifdef PA_STREAM_ADJUST_LATENCY - | PA_STREAM_ADJUST_LATENCY -#endif - | PA_STREAM_AUTO_TIMING_UPDATE; + | PA_STREAM_AUTO_TIMING_UPDATE + | PA_STREAM_EARLY_REQUESTS; if (dev) { /* don't move the stream if the user specified a sink/source */