ui/console: Fix console resize with placeholder surface

In `qemu_console_resize()`, the old surface of the console is keeped if the new
console size is the same as the old one. If the old surface is a placeholder,
and the new size of console is the same as the placeholder surface (640*480),
the surface won't be replace.
In this situation, the surface's `QEMU_PLACEHOLDER_FLAG` flag is still set, so
the console won't be displayed in SDL display mode.
This patch fixes this problem by forcing a new surface if the old one is a
placeholder.

Signed-off-by: Tianlan Zhou <bobby825@126.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20240207172024.8-1-bobby825@126.com>
(cherry picked from commit 95b08fee8f)
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Tianlan Zhou 2024-02-08 01:20:25 +08:00 committed by Michael Tokarev
parent 7ff0d4d184
commit 2e5c9d5462
1 changed files with 1 additions and 1 deletions

View File

@ -1577,7 +1577,7 @@ void qemu_console_resize(QemuConsole *s, int width, int height)
assert(QEMU_IS_GRAPHIC_CONSOLE(s));
if ((s->scanout.kind != SCANOUT_SURFACE ||
(surface && surface->flags & QEMU_ALLOCATED_FLAG)) &&
(surface && !is_buffer_shared(surface) && !is_placeholder(surface))) &&
qemu_console_get_width(s, -1) == width &&
qemu_console_get_height(s, -1) == height) {
return;