diff --git a/ui/spice-display.c b/ui/spice-display.c index b80a9f3949..23ccf2ab1a 100644 --- a/ui/spice-display.c +++ b/ui/spice-display.c @@ -928,6 +928,17 @@ static QEMUGLContext qemu_spice_gl_create_context(DisplayChangeListener *dcl, return qemu_egl_create_context(dcl, params); } +static void qemu_spice_gl_scanout_disable(DisplayChangeListener *dcl) +{ + SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl); + + dprint(1, "%s: no framebuffer\n", __func__); + spice_qxl_gl_scanout(&ssd->qxl, -1, 0, 0, 0, 0, false); + qemu_spice_gl_monitor_config(ssd, 0, 0, 0, 0); + ssd->have_surface = false; + ssd->have_scanout = false; +} + static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl, uint32_t tex_id, bool y_0_top, @@ -940,27 +951,21 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl, EGLint stride = 0, fourcc = 0; int fd = -1; - if (tex_id) { - fd = egl_get_fd_for_texture(tex_id, &stride, &fourcc); - if (fd < 0) { - fprintf(stderr, "%s: failed to get fd for texture\n", __func__); - return; - } - dprint(1, "%s: %dx%d (stride %d, fourcc 0x%x)\n", __func__, - w, h, stride, fourcc); - } else { - dprint(1, "%s: no texture (no framebuffer)\n", __func__); + assert(tex_id); + fd = egl_get_fd_for_texture(tex_id, &stride, &fourcc); + if (fd < 0) { + fprintf(stderr, "%s: failed to get fd for texture\n", __func__); + return; } - - assert(!tex_id || fd >= 0); + dprint(1, "%s: %dx%d (stride %d, fourcc 0x%x)\n", __func__, + w, h, stride, fourcc); /* note: spice server will close the fd */ spice_qxl_gl_scanout(&ssd->qxl, fd, backing_width, backing_height, stride, fourcc, y_0_top); - ssd->have_surface = false; - ssd->have_scanout = (tex_id != 0); - qemu_spice_gl_monitor_config(ssd, x, y, w, h); + ssd->have_surface = false; + ssd->have_scanout = true; } static void qemu_spice_gl_update(DisplayChangeListener *dcl, @@ -993,6 +998,7 @@ static const DisplayChangeListenerOps display_listener_gl_ops = { .dpy_gl_ctx_make_current = qemu_egl_make_context_current, .dpy_gl_ctx_get_current = qemu_egl_get_current_context, + .dpy_gl_scanout_disable = qemu_spice_gl_scanout_disable, .dpy_gl_scanout_texture = qemu_spice_gl_scanout_texture, .dpy_gl_update = qemu_spice_gl_update, };