diff --git a/blockjob.c b/blockjob.c index 3a0c49137e..ff9a614531 100644 --- a/blockjob.c +++ b/blockjob.c @@ -797,11 +797,14 @@ void block_job_sleep_ns(BlockJob *job, QEMUClockType type, int64_t ns) return; } - job->busy = false; + /* We need to leave job->busy set here, because when we have + * put a coroutine to 'sleep', we have scheduled it to run in + * the future. We cannot enter that same coroutine again before + * it wakes and runs, otherwise we risk double-entry or entry after + * completion. */ if (!block_job_should_pause(job)) { co_aio_sleep_ns(blk_get_aio_context(job->blk), type, ns); } - job->busy = true; block_job_pause_point(job); } diff --git a/include/block/blockjob_int.h b/include/block/blockjob_int.h index f13ad05c0d..43f3be2965 100644 --- a/include/block/blockjob_int.h +++ b/include/block/blockjob_int.h @@ -143,7 +143,8 @@ void *block_job_create(const char *job_id, const BlockJobDriver *driver, * @ns: How many nanoseconds to stop for. * * Put the job to sleep (assuming that it wasn't canceled) for @ns - * nanoseconds. Canceling the job will interrupt the wait immediately. + * nanoseconds. Canceling the job will not interrupt the wait, so the + * cancel will not process until the coroutine wakes up. */ void block_job_sleep_ns(BlockJob *job, QEMUClockType type, int64_t ns);