ehci: faster frame index calculation for skipped frames

ehci_update_frindex takes time linearly proportional to a number
of uframes to calculate new frame index and raise FLR interrupts,
which is a problem for large amounts of uframes.

If we experience large delays between echi timer callbacks (i.e. because
other periodic handlers have taken a lot of time to complete) we
get a lot of skipped frames which then delay ehci timer callback more
and this leads to deadlocking the system when ehci schedules next
callback to be too soon.

Observable behaviour is qemu consuming 100% host CPU time while guest
is unresponsive. This misbehavior could happen for a while and QEMU does
not get out from this state automatically without the patch.

This change makes ehci_update_frindex execute in constant time.

Signed-off-by: Evgeny Yakovlev <eyakovlev@virtuozzo.com>
Signed-off-by: Denis V. Lunev <den@openvz.org>
Message-id: 1469638520-32706-1-git-send-email-den@openvz.org
CC: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
master
Evgeny Yakovlev 2016-07-27 19:55:20 +03:00 committed by Gerd Hoffmann
parent c16e366464
commit 72aa364b1d
1 changed files with 15 additions and 16 deletions

View File

@ -2206,29 +2206,28 @@ static void ehci_advance_periodic_state(EHCIState *ehci)
static void ehci_update_frindex(EHCIState *ehci, int uframes)
{
int i;
if (!ehci_enabled(ehci) && ehci->pstate == EST_INACTIVE) {
return;
}
for (i = 0; i < uframes; i++) {
ehci->frindex++;
/* Generate FLR interrupt if frame index rolls over 0x2000 */
if ((ehci->frindex % 0x2000) + uframes >= 0x2000) {
ehci_raise_irq(ehci, USBSTS_FLR);
}
if (ehci->frindex == 0x00002000) {
ehci_raise_irq(ehci, USBSTS_FLR);
}
if (ehci->frindex == 0x00004000) {
ehci_raise_irq(ehci, USBSTS_FLR);
ehci->frindex = 0;
if (ehci->usbsts_frindex >= 0x00004000) {
ehci->usbsts_frindex -= 0x00004000;
} else {
ehci->usbsts_frindex = 0;
}
/* How many times will frindex roll over 0x4000 with this frame count?
* usbsts_frindex is decremented by 0x4000 on rollover until it reaches 0
*/
int rollovers = (ehci->frindex + uframes) / 0x4000;
if (rollovers > 0) {
if (ehci->usbsts_frindex >= (rollovers * 0x4000)) {
ehci->usbsts_frindex -= 0x4000 * rollovers;
} else {
ehci->usbsts_frindex = 0;
}
}
ehci->frindex = (ehci->frindex + uframes) % 0x4000;
}
static void ehci_frame_timer(void *opaque)