replay: pass raw icount value to replay_save_clock

This avoids lock recursion when REPLAY_CLOCK is called inside the
timers spinlock.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
master
Paolo Bonzini 2018-10-08 13:24:14 +02:00
parent 0c2ed83fa4
commit 74c0b816ad
7 changed files with 38 additions and 18 deletions

4
cpus.c
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@ -509,8 +509,8 @@ static void icount_warp_rt(void)
seqlock_write_lock(&timers_state.vm_clock_seqlock,
&timers_state.vm_clock_lock);
if (runstate_is_running()) {
int64_t clock = REPLAY_CLOCK(REPLAY_CLOCK_VIRTUAL_RT,
cpu_get_clock_locked());
int64_t clock = REPLAY_CLOCK_LOCKED(REPLAY_CLOCK_VIRTUAL_RT,
cpu_get_clock_locked());
int64_t warp_delta;
warp_delta = clock - timers_state.vm_clock_warp_start;

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@ -100,14 +100,20 @@ bool replay_has_interrupt(void);
/* Processing clocks and other time sources */
/*! Save the specified clock */
int64_t replay_save_clock(ReplayClockKind kind, int64_t clock);
int64_t replay_save_clock(ReplayClockKind kind, int64_t clock,
int64_t raw_icount);
/*! Read the specified clock from the log or return cached data */
int64_t replay_read_clock(ReplayClockKind kind);
/*! Saves or reads the clock depending on the current replay mode. */
#define REPLAY_CLOCK(clock, value) \
(replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
: replay_mode == REPLAY_MODE_RECORD \
? replay_save_clock((clock), (value)) \
? replay_save_clock((clock), (value), cpu_get_icount_raw()) \
: (value))
#define REPLAY_CLOCK_LOCKED(clock, value) \
(replay_mode == REPLAY_MODE_PLAY ? replay_read_clock((clock)) \
: replay_mode == REPLAY_MODE_RECORD \
? replay_save_clock((clock), (value), cpu_get_icount_raw_locked()) \
: (value))
/* Events */

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@ -217,20 +217,25 @@ void replay_mutex_unlock(void)
}
}
void replay_advance_current_step(uint64_t current_step)
{
int diff = (int)(replay_get_current_step() - replay_state.current_step);
/* Time can only go forward */
assert(diff >= 0);
if (diff > 0) {
replay_put_event(EVENT_INSTRUCTION);
replay_put_dword(diff);
replay_state.current_step += diff;
}
}
/*! Saves cached instructions. */
void replay_save_instructions(void)
{
if (replay_file && replay_mode == REPLAY_MODE_RECORD) {
g_assert(replay_mutex_locked());
int diff = (int)(replay_get_current_step() - replay_state.current_step);
/* Time can only go forward */
assert(diff >= 0);
if (diff > 0) {
replay_put_event(EVENT_INSTRUCTION);
replay_put_dword(diff);
replay_state.current_step += diff;
}
replay_advance_current_step(replay_get_current_step());
}
}

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@ -122,6 +122,8 @@ void replay_finish_event(void);
data_kind variable. */
void replay_fetch_data_kind(void);
/*! Advance replay_state.current_step to the specified value. */
void replay_advance_current_step(uint64_t current_step);
/*! Saves queued events (like instructions and sound). */
void replay_save_instructions(void);

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@ -15,13 +15,15 @@
#include "replay-internal.h"
#include "qemu/error-report.h"
int64_t replay_save_clock(ReplayClockKind kind, int64_t clock)
int64_t replay_save_clock(ReplayClockKind kind, int64_t clock, int64_t raw_icount)
{
if (replay_file) {
g_assert(replay_mutex_locked());
replay_save_instructions();
/* Due to the caller's locking requirements we get the icount from it
* instead of using replay_save_instructions().
*/
replay_advance_current_step(raw_icount);
replay_put_event(EVENT_CLOCK + kind);
replay_put_qword(clock);
}

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@ -11,6 +11,11 @@ int64_t cpu_get_icount(void)
abort();
}
int64_t cpu_get_icount_raw(void)
{
abort();
}
void qemu_timer_notify_cb(void *opaque, QEMUClockType type)
{
qemu_notify_event();

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@ -4,7 +4,7 @@
ReplayMode replay_mode;
int64_t replay_save_clock(unsigned int kind, int64_t clock)
int64_t replay_save_clock(unsigned int kind, int64_t clock, int64_t raw_icount)
{
abort();
return 0;