ps2: fix scancodes sent for Shift/Ctrl+Print key combination

The 'Print' key is special in the AT set 1 / set 2 scancode definitions.

An unmodified 'Print' key is supposed to send

 AT Set 1:  e0 2a e0 37 (Down)  e0 b7 e0 aa (Up)
 AT Set 2:  e0 12 e0 7c (Down)  e0 f0 7c e0 f0 12 (Up)

which QEMU gets right. When combined with Shift/Ctrl (both left and right
variants), the leading two bytes should be dropped, resulting in

 AT Set 1:  e0 37 (Down)  e0 b7 (Up)
 AT Set 2:  e0 7c (Down)  e0 f0 7c (Up)

This difference is pretty benign, since of all the operating systems I have
checked (Linux, FreeBSD and OpenStack), none bother to check the leading two
bytes anyway. This change none the less makes the ps2 device better follow real
hardware behaviour.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171019142848.572-6-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
master
Daniel P. Berrange 2017-10-19 15:28:44 +01:00 committed by Gerd Hoffmann
parent 620775d1d8
commit 8f63458ff7
1 changed files with 19 additions and 0 deletions

View File

@ -674,6 +674,15 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x38);
}
} else if (s->modifiers & (MOD_SHIFT_L | MOD_CTRL_L |
MOD_SHIFT_R | MOD_CTRL_R)) {
if (key->down) {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x37);
} else {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xb7);
}
} else {
if (key->down) {
ps2_put_keycode(s, 0xe0);
@ -745,6 +754,16 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x11);
}
} else if (s->modifiers & (MOD_SHIFT_L | MOD_CTRL_L |
MOD_SHIFT_R | MOD_CTRL_R)) {
if (key->down) {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x7c);
} else {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x7c);
}
} else {
if (key->down) {
ps2_put_keycode(s, 0xe0);