diff --git a/tcg/tcg.c b/tcg/tcg.c index ba2491fa2e..86208a83ee 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -318,6 +318,8 @@ static const TCGHelperInfo all_helpers[] = { #include "exec/helper-tcg.h" }; +static int indirect_reg_alloc_order[ARRAY_SIZE(tcg_target_reg_alloc_order)]; + void tcg_context_init(TCGContext *s) { int op, total_args, n, i; @@ -360,6 +362,21 @@ void tcg_context_init(TCGContext *s) } tcg_target_init(s); + + /* Reverse the order of the saved registers, assuming they're all at + the start of tcg_target_reg_alloc_order. */ + for (n = 0; n < ARRAY_SIZE(tcg_target_reg_alloc_order); ++n) { + int r = tcg_target_reg_alloc_order[n]; + if (tcg_regset_test_reg(tcg_target_call_clobber_regs, r)) { + break; + } + } + for (i = 0; i < n; ++i) { + indirect_reg_alloc_order[i] = tcg_target_reg_alloc_order[n - 1 - i]; + } + for (; i < ARRAY_SIZE(tcg_target_reg_alloc_order); ++i) { + indirect_reg_alloc_order[i] = tcg_target_reg_alloc_order[i]; + } } void tcg_prologue_init(TCGContext *s) @@ -1696,24 +1713,26 @@ static void tcg_reg_free(TCGContext *s, TCGReg reg, TCGRegSet allocated_regs) /* Allocate a register belonging to reg1 & ~reg2 */ static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet desired_regs, - TCGRegSet allocated_regs) + TCGRegSet allocated_regs, bool rev) { - int i; + int i, n = ARRAY_SIZE(tcg_target_reg_alloc_order); + const int *order; TCGReg reg; TCGRegSet reg_ct; tcg_regset_andnot(reg_ct, desired_regs, allocated_regs); + order = rev ? indirect_reg_alloc_order : tcg_target_reg_alloc_order; /* first try free registers */ - for(i = 0; i < ARRAY_SIZE(tcg_target_reg_alloc_order); i++) { - reg = tcg_target_reg_alloc_order[i]; + for(i = 0; i < n; i++) { + reg = order[i]; if (tcg_regset_test_reg(reg_ct, reg) && s->reg_to_temp[reg] == NULL) return reg; } /* XXX: do better spill choice */ - for(i = 0; i < ARRAY_SIZE(tcg_target_reg_alloc_order); i++) { - reg = tcg_target_reg_alloc_order[i]; + for(i = 0; i < n; i++) { + reg = order[i]; if (tcg_regset_test_reg(reg_ct, reg)) { tcg_reg_free(s, reg, allocated_regs); return reg; @@ -1734,12 +1753,12 @@ static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs, case TEMP_VAL_REG: return; case TEMP_VAL_CONST: - reg = tcg_reg_alloc(s, desired_regs, allocated_regs); + reg = tcg_reg_alloc(s, desired_regs, allocated_regs, ts->indirect_base); tcg_out_movi(s, ts->type, reg, ts->val); ts->mem_coherent = 0; break; case TEMP_VAL_MEM: - reg = tcg_reg_alloc(s, desired_regs, allocated_regs); + reg = tcg_reg_alloc(s, desired_regs, allocated_regs, ts->indirect_base); if (ts->indirect_reg) { tcg_regset_set_reg(allocated_regs, reg); temp_load(s, ts->mem_base, @@ -1976,7 +1995,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, input one. */ tcg_regset_set_reg(allocated_regs, ts->reg); ots->reg = tcg_reg_alloc(s, tcg_target_available_regs[otype], - allocated_regs); + allocated_regs, ots->indirect_base); } tcg_out_mov(s, otype, ots->reg, ts->reg); } @@ -2061,7 +2080,8 @@ static void tcg_reg_alloc_op(TCGContext *s, allocate_in_reg: /* allocate a new register matching the constraint and move the temporary register into it */ - reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); + reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs, + ts->indirect_base); tcg_out_mov(s, ts->type, reg, ts->reg); } new_args[i] = reg; @@ -2110,7 +2130,8 @@ static void tcg_reg_alloc_op(TCGContext *s, tcg_regset_test_reg(arg_ct->u.regs, reg)) { goto oarg_end; } - reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); + reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs, + ts->indirect_base); } tcg_regset_set_reg(allocated_regs, reg); /* if a fixed register is used, then a move will be done afterwards */