From a505785cd221994dd3713bde860861869a059940 Mon Sep 17 00:00:00 2001 From: "Emilio G. Cota" Date: Fri, 7 Jul 2017 19:00:30 -0400 Subject: [PATCH] tcg: define TCG_HIGHWATER MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Will come in handy very soon. Reviewed-by: Richard Henderson Reviewed-by: Alex Bennée Signed-off-by: Emilio G. Cota Signed-off-by: Richard Henderson --- tcg/tcg.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/tcg/tcg.c b/tcg/tcg.c index ee60798438..4492e1eb3f 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -116,6 +116,8 @@ static int tcg_target_const_match(tcg_target_long val, TCGType type, static bool tcg_out_ldst_finalize(TCGContext *s); #endif +#define TCG_HIGHWATER 1024 + static TCGRegSet tcg_target_available_regs[2]; static TCGRegSet tcg_target_call_clobber_regs; @@ -430,7 +432,7 @@ void tcg_prologue_init(TCGContext *s) /* Compute a high-water mark, at which we voluntarily flush the buffer and start over. The size here is arbitrary, significantly larger than we expect the code generation for any one opcode to require. */ - s->code_gen_highwater = s->code_gen_buffer + (total_size - 1024); + s->code_gen_highwater = s->code_gen_buffer + (total_size - TCG_HIGHWATER); tcg_register_jit(s->code_gen_buffer, total_size);