From e330c118f2a5a5365409b123cd0dd2c7d575bf05 Mon Sep 17 00:00:00 2001 From: Paolo Bonzini Date: Fri, 3 Mar 2017 11:51:07 +0100 Subject: [PATCH] main-loop: remove now unnecessary optimization MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This optimization is not necessary anymore, because the vCPU now drops the I/O thread lock even with TCG. Drop it to simplify the code and avoid the "I/O thread spun for 1000 iterations" warning. Reviewed-by: Alex Bennée Reviewed-by: Edgar E. Iglesias Signed-off-by: Paolo Bonzini --- vl.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/vl.c b/vl.c index 1a95500ac7..0b4ed5241c 100644 --- a/vl.c +++ b/vl.c @@ -1888,17 +1888,14 @@ static bool main_loop_should_exit(void) static void main_loop(void) { - bool nonblocking; - int last_io = 0; #ifdef CONFIG_PROFILER int64_t ti; #endif do { - nonblocking = tcg_enabled() && last_io > 0; #ifdef CONFIG_PROFILER ti = profile_getclock(); #endif - last_io = main_loop_wait(nonblocking); + main_loop_wait(false); #ifdef CONFIG_PROFILER dev_time += profile_getclock() - ti; #endif