console: track gl_block state in QemuConsole

Keep track of gl_block state (added in bba19b8 console: block rendering
until client is done) in QemuConsole and allow to query it.  This way
we can avoid state inconsistencies in case different code paths make use
of this.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1474617028-3979-2-git-send-email-kraxel@redhat.com
master
Gerd Hoffmann 2016-09-23 09:50:27 +02:00
parent cd958edb1f
commit f607867cef
2 changed files with 12 additions and 4 deletions

View File

@ -387,6 +387,7 @@ QemuConsole *qemu_console_lookup_by_device_name(const char *device_id,
bool qemu_console_is_visible(QemuConsole *con);
bool qemu_console_is_graphic(QemuConsole *con);
bool qemu_console_is_fixedsize(QemuConsole *con);
bool qemu_console_is_gl_blocked(QemuConsole *con);
char *qemu_console_get_label(QemuConsole *con);
int qemu_console_get_index(QemuConsole *con);
uint32_t qemu_console_get_head(QemuConsole *con);

View File

@ -123,6 +123,7 @@ struct QemuConsole {
DisplaySurface *surface;
int dcls;
DisplayChangeListener *gl;
bool gl_block;
/* Graphic console state. */
Object *device;
@ -264,10 +265,10 @@ void graphic_hw_update(QemuConsole *con)
void graphic_hw_gl_block(QemuConsole *con, bool block)
{
if (!con) {
con = active_console;
}
if (con && con->hw_ops->gl_block) {
assert(con != NULL);
con->gl_block = block;
if (con->hw_ops->gl_block) {
con->hw_ops->gl_block(con->hw, block);
}
}
@ -1879,6 +1880,12 @@ bool qemu_console_is_fixedsize(QemuConsole *con)
return con && (con->console_type != TEXT_CONSOLE);
}
bool qemu_console_is_gl_blocked(QemuConsole *con)
{
assert(con != NULL);
return con->gl_block;
}
char *qemu_console_get_label(QemuConsole *con)
{
if (con->console_type == GRAPHIC_CONSOLE) {