The env->pstate field is a little odd since it doesn't strictly
speaking represent an architectural register. However it's convenient
for QEMU to use it to hold the various PSTATE architectural bits
in the same format the architecture specifies for SPSR registers
(since this is the same format the kernel uses for signal handlers
and the KVM register). Add some structure to how we deal with it:
* document what env->pstate is
* add some #defines for various bits in it
* add helpers for reading/writing it taking account of caching
of NZCV, and use them where appropriate
* reset it on startup
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1385645602-18662-3-git-send-email-peter.maydell@linaro.org
Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org>
We should translate AArch64 mode separately from AArch32 mode. In AArch64 mode,
registers look vastly different, instruction encoding is completely different,
basically the system turns into a different machine.
So let's do a simple if() in translate.c to decide whether we can handle the
current code in the legacy AArch32 code or in the new AArch64 code.
So far, the translation always complains about unallocated instructions. There
is no emulator functionality in this patch!
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: John Rigby <john.rigby@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1378235544-22290-11-git-send-email-peter.maydell@linaro.org
Message-id: 1368505980-17151-5-git-send-email-john.rigby@linaro.org
[PMM:
* provide no-op versions of a64 functions ifndef TARGET_AARCH64;
this lets us avoid #ifdefs in translate.c
* insert the missing call to disas_a64_insn()
* stash the insn in the DisasContext rather than reloading it in
real_unallocated_encoding()
]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>