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@ -239,7 +239,7 @@ public class ActivityUnitFactory {
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* part defined by an element and there exists a catch activity with a matching faultName
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* value that has a faultVariable whose type matches the type of the element used to define
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* the part then the fault is passed to the identified catch activity with the faultVariable
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* initialized to the value in the single part’s element. 3. Otherwise if there is a catch
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* initialized to the value in the single part's element. 3. Otherwise if there is a catch
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* activity with a matching faultName value that does not specify a faultVariable or
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* faultMessageType value then the fault is passed to the identified catch activity. Note
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* that in this case the fault value will not be available from within the fault handler but
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@ -250,7 +250,7 @@ public class ActivityUnitFactory {
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* element and there exists a catch activity without a faultName attribute that has a
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* faultVariable whose type matches the type of the element used to define the part then the
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* fault is passed to the identified catch activity with the faultVariable initialized to
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* the value in the single part’s element. 6. Otherwise if there is a catchAll handler then
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* the value in the single part's element. 6. Otherwise if there is a catchAll handler then
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* the fault is passed to the catchAll handler. 7. Otherwise, the fault will be handled by
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* the default fault handler. If the fault occurs in (or is rethrown to) the global process
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* scope, and there is no matching fault handler for the fault at the global level, the
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@ -333,7 +333,7 @@ public class ActivityUnitFactory {
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* and there exists a catch activity with a matching faultName value that has a faultVariable
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* whose type matches the type of the element used to define the part then the fault is passed
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* to the identified catch activity with the faultVariable initialized to the value in the
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* single part’s element. 3. Otherwise if there is a catch activity with a matching faultName
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* single part's element. 3. Otherwise if there is a catch activity with a matching faultName
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* value that does not specify a faultVariable or faultMessageType value then the fault is
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* passed to the identified catch activity. Note that in this case the fault value will not be
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* available from within the fault handler but will be available to the "rethrow" activity. 4.
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@ -343,7 +343,7 @@ public class ActivityUnitFactory {
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* contains a single part defined by an element and there exists a catch activity without a
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* faultName attribute that has a faultVariable whose type matches the type of the element used
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* to define the part then the fault is passed to the identified catch activity with the
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* faultVariable initialized to the value in the single part’s element.
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* faultVariable initialized to the value in the single part's element.
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*
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* @param catches Collection of catch activities
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* @param faultName The faultName to match
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