mirror of https://github.com/vitalif/openscad
277 lines
8.9 KiB
Diff
277 lines
8.9 KiB
Diff
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diff -ru OpenCSG-1.1.1/RenderTexture/RenderTexture.h OpenCSG-1.1.1-mac/RenderTexture/RenderTexture.h
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--- OpenCSG-1.1.1/RenderTexture/RenderTexture.h 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/RenderTexture/RenderTexture.h 2009-12-09 03:15:26.000000000 +0100
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@@ -294,8 +294,8 @@
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bool _BindDepthBuffer( ) const;
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protected: // data
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- int _iWidth; // width of the pbuffer
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- int _iHeight; // height of the pbuffer
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+ GLint _iWidth; // width of the pbuffer
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+ GLint _iHeight; // height of the pbuffer
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bool _bIsTexture;
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bool _bIsDepthTexture;
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@@ -342,8 +342,8 @@
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// Texture stuff
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GLenum _iTextureTarget;
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- unsigned int _iTextureID;
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- unsigned int _iDepthTextureID;
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+ GLuint _iTextureID;
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+ GLuint _iDepthTextureID;
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unsigned short* _pPoorDepthTexture; // [Redge]
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diff -ru OpenCSG-1.1.1/example/example.pro OpenCSG-1.1.1-mac/example/example.pro
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--- OpenCSG-1.1.1/example/example.pro 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/example/example.pro 2009-12-09 03:15:26.000000000 +0100
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@@ -2,9 +2,16 @@
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TARGET = opencsgexample
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CONFIG += opengl warn_on release
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-INCLUDEPATH += ../glew/include ../include
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-
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-LIBS += -L../lib -lopencsg -lglut -L../glew/lib -lGLEW
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+INCLUDEPATH += ../include
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+LIBS += -L../lib -lopencsg -lGLEW
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+macx {
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+ INCLUDEPATH += /opt/local/include
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+ LIBS += -framework GLUT -L/opt/local/lib
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+}
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+else {
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+ INCLUDEPATH += ../glew/include
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+ LIBS += -lglut -L../glew/lib
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+}
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HEADERS = displaylistPrimitive.h
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SOURCES = displaylistPrimitive.cpp main.cpp
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diff -ru OpenCSG-1.1.1/example/main.cpp OpenCSG-1.1.1-mac/example/main.cpp
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--- OpenCSG-1.1.1/example/main.cpp 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/example/main.cpp 2009-12-09 03:15:26.000000000 +0100
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@@ -22,7 +22,11 @@
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//
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#include <GL/glew.h>
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+#ifdef __APPLE__
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+#include <GLUT/glut.h>
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+#else
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#include <GL/glut.h>
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+#endif
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#include <opencsg.h>
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#include "displaylistPrimitive.h"
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#include <iostream>
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diff -ru OpenCSG-1.1.1/opencsg.pro OpenCSG-1.1.1-mac/opencsg.pro
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--- OpenCSG-1.1.1/opencsg.pro 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/opencsg.pro 2009-12-09 03:15:26.000000000 +0100
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@@ -1,2 +1,4 @@
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TEMPLATE = subdirs
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SUBDIRS = src example
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+# On Mac we get glew from MacPorts
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+!macx:SUBDIRS += glew
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diff -ru OpenCSG-1.1.1/src/channelManager.cpp OpenCSG-1.1.1-mac/src/channelManager.cpp
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--- OpenCSG-1.1.1/src/channelManager.cpp 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/src/channelManager.cpp 2009-12-09 03:15:26.000000000 +0100
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@@ -23,7 +23,7 @@
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#include <GL/glew.h>
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#ifdef _WIN32
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#include <GL/wglew.h>
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-#else
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+#elif !defined(__APPLE__)
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#include <GL/glxew.h>
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#endif
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@@ -160,9 +160,11 @@
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#ifdef WIN32
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if ( WGLEW_ARB_pbuffer
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&& WGLEW_ARB_pixel_format
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-#else
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+#elif !defined(__APPLE__)
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if ( GLXEW_SGIX_pbuffer
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&& GLXEW_SGIX_fbconfig
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+#else
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+ if ( false
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#endif
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) {
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newOffscreenType = OpenCSG::PBuffer;
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diff -ru OpenCSG-1.1.1/src/frameBufferObject.h OpenCSG-1.1.1-mac/src/frameBufferObject.h
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--- OpenCSG-1.1.1/src/frameBufferObject.h 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/src/frameBufferObject.h 2009-12-09 03:15:26.000000000 +0100
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@@ -77,10 +77,10 @@
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/// Texture stuff
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GLenum textureTarget;
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- unsigned int textureID;
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- unsigned int depthID;
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+ GLuint textureID;
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+ GLuint depthID;
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- unsigned int framebufferID;
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+ GLuint framebufferID;
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bool initialized;
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};
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diff -ru OpenCSG-1.1.1/src/occlusionQuery.cpp OpenCSG-1.1.1-mac/src/occlusionQuery.cpp
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--- OpenCSG-1.1.1/src/occlusionQuery.cpp 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/src/occlusionQuery.cpp 2009-12-09 03:15:26.000000000 +0100
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@@ -57,7 +57,7 @@
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}
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unsigned int OcclusionQueryARB::getQueryResult() {
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- unsigned int fragmentCount;
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+ GLuint fragmentCount;
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glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_ARB, &fragmentCount);
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return fragmentCount;
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}
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@@ -94,7 +94,7 @@
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}
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unsigned int OcclusionQueryNV::getQueryResult() {
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- unsigned int fragmentCount;
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+ GLuint fragmentCount;
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glGetOcclusionQueryuivNV(mQueryObject, GL_PIXEL_COUNT_NV, &fragmentCount);
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return fragmentCount;
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}
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diff -ru OpenCSG-1.1.1/src/openglHelper.cpp OpenCSG-1.1.1-mac/src/openglHelper.cpp
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--- OpenCSG-1.1.1/src/openglHelper.cpp 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/src/openglHelper.cpp 2009-12-09 03:15:26.000000000 +0100
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@@ -29,13 +29,13 @@
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GLfloat projection[16];
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GLfloat modelview[16];
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- int canvasPos[4];
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+ GLint canvasPos[4];
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- int stencilBits = 0;
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+ GLint stencilBits = 0;
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int stencilMax = 0;
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int stencilMask = 0;
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- int scissorPos[4];
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+ GLint scissorPos[4];
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void scissor(const PCArea& area) {
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const int dx = area.maxx - area.minx;
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diff -ru OpenCSG-1.1.1/src/openglHelper.h OpenCSG-1.1.1-mac/src/openglHelper.h
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--- OpenCSG-1.1.1/src/openglHelper.h 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/src/openglHelper.h 2009-12-09 03:15:26.000000000 +0100
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@@ -36,17 +36,17 @@
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// copy of the projection matrix during CSG computation
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extern GLfloat modelview[16];
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// copy of the modelview matrix during CSG computation
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- extern int canvasPos[4];
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+ extern GLint canvasPos[4];
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// copy of the viewport size during CSG computation
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- extern int stencilBits;
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+ extern GLint stencilBits;
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// number of stencil bits in the pbuffer
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extern int stencilMax;
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// the number where the stencil value would "wrap around" to zero
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extern int stencilMask;
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// stencilMax - 1
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- extern int scissorPos[4];
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+ extern GLint scissorPos[4];
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// copy of the scissor settings for CSG computation
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void scissor(const PCArea& area);
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diff -ru OpenCSG-1.1.1/src/pBufferTexture.h OpenCSG-1.1.1-mac/src/pBufferTexture.h
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--- OpenCSG-1.1.1/src/pBufferTexture.h 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/src/pBufferTexture.h 2009-12-09 03:15:34.000000000 +0100
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@@ -22,7 +22,7 @@
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#ifndef __OpenCSG__pbuffer_texture_h__
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#define __OpenCSG__pbuffer_texture_h__
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-
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+#ifndef __APPLE__
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#include "opencsgConfig.h"
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#include "offscreenBuffer.h"
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@@ -81,5 +81,26 @@
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} // namespace OpenGL
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} // namespace OpenCSG
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+#else
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+
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+namespace OpenCSG {
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+ namespace OpenGL {
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+ class PBufferTexture : public OffscreenBuffer {
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+ virtual bool Initialize(int , int , bool , bool ) {return false;}
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+ virtual bool Reset() {return false;}
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+ virtual bool Resize(int, int) {return false;}
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+ virtual bool BeginCapture() {return false;}
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+ virtual bool EndCapture() {return false;}
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+ virtual void Bind() const {}
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+ virtual void EnableTextureTarget() const {}
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+ virtual void DisableTextureTarget() const {}
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+ virtual unsigned int GetTextureTarget() const {return 0;}
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+ virtual int GetWidth() const {return 0;}
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+ virtual int GetHeight() const {return 0;}
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+ virtual bool haveSeparateContext() const {return false;}
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+ };
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+ }
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+}
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+#endif // __APPLE__
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#endif // __OpenCSG__frame_buffer_object_h__
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Only in OpenCSG-1.1.1-mac/src: pBufferTexture.h~
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diff -ru OpenCSG-1.1.1/src/src.pro OpenCSG-1.1.1-mac/src/src.pro
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--- OpenCSG-1.1.1/src/src.pro 2009-07-19 21:05:09.000000000 +0200
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+++ OpenCSG-1.1.1-mac/src/src.pro 2009-12-09 03:15:26.000000000 +0100
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@@ -4,7 +4,15 @@
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DESTDIR = ../lib
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CONFIG += opengl warn_on release
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-INCLUDEPATH += ../include ../glew/include ../
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+INCLUDEPATH += ../include ../
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+
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+macx {
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+ INCLUDEPATH += /opt/local/include
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+ LIBS += -L/opt/local/lib -lglew
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+}
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+else {
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+INCLUDEPATH += ../glew/include
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+}
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HEADERS = ../include/opencsg.h \
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opencsgConfig.h \
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@@ -16,12 +24,11 @@
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offscreenBuffer.h \
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opencsgRender.h \
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openglHelper.h \
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- pBufferTexture.h \
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primitiveHelper.h \
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scissorMemo.h \
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settings.h \
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- stencilManager.h \
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- ../RenderTexture/RenderTexture.h
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+ stencilManager.h
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+
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SOURCES = area.cpp \
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batch.cpp \
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channelManager.cpp \
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@@ -30,12 +37,19 @@
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offscreenBuffer.cpp \
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opencsgRender.cpp \
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openglHelper.cpp \
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- pBufferTexture.cpp \
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primitive.cpp \
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primitiveHelper.cpp \
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renderGoldfeather.cpp \
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renderSCS.cpp \
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scissorMemo.cpp \
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settings.cpp \
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- stencilManager.cpp \
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- ../RenderTexture/RenderTexture.cpp
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+ stencilManager.cpp
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+
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+!macx {
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+ HEADERS += ../RenderTexture/RenderTexture.h \
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+ pBufferTexture.h
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+
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+ SOURCES += ../RenderTexture/RenderTexture.cpp \
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+ pBufferTexture.cpp
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+}
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+
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