move imageutils platform stuff to qmake build file mv system-gl. fix gcc warning

felipesanches-svg
don bright 2013-01-24 04:10:24 +01:00
parent e7ea8e12a9
commit 009baca904
7 changed files with 9 additions and 77 deletions

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@ -235,7 +235,8 @@ HEADERS += src/version_check.h \
src/OffscreenContext.h \
src/OffscreenView.h \
src/fbo.h \
src/imageutils.h
src/imageutils.h \
src/system-gl.h
SOURCES += src/version_check.cc \
src/ProgressWidget.cc \
@ -295,6 +296,8 @@ SOURCES += src/version_check.cc \
src/svg.cc \
src/OffscreenView.cc \
src/fbo.cc \
src/system-gl.cc \
src/imageutils.cc \
\
src/openscad.cc \
src/mainwin.cc

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@ -59,7 +59,7 @@ bool check_fbo_status()
else if (status == GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT)
cerr << "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\n";
else
cerr << "Unknown Code: glCheckFramebufferStatusEXT returned %i\n",status;
cerr << "Unknown Code: glCheckFramebufferStatusEXT returned:" <<status <<"\n";
return result;
}

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@ -1,5 +1,6 @@
#include "lodepng.h"
#include <stdio.h>
#include <stdlib.h>
bool write_png(const char *filename, unsigned char *pixels, int width, int height)
{

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@ -8,9 +8,3 @@ void flip_image(const unsigned char *src, unsigned char *dst, size_t pixelsize,
memmove(dst + (height - i - 1) * rowBytes, src + i * rowBytes, rowBytes);
}
}
#ifdef __APPLE__
#include "imageutils-macosx.cc"
#else
#include "imageutils-lodepng.cc"
#endif

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@ -2,15 +2,9 @@
#define SYSTEMGL_H_
#include <GL/glew.h>
#include <string>
#ifdef __APPLE__
#include <OpenGL/OpenGL.h>
#else
#include <GL/gl.h>
#include <GL/glu.h>
#ifdef _WIN32
#include <windows.h> // For the CALLBACK macro
#endif
#endif
std::string glew_dump(bool dumpall=false);
bool report_glerror(const char *task);
#endif

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@ -1,50 +0,0 @@
/* OpenGL helper functions */
#include <iostream>
#include <sstream>
#include <string>
#include "system-gl.h"
#include <boost/algorithm/string.hpp>
using namespace std;
using namespace boost;
string glew_dump(bool dumpall)
{
stringstream out;
out << "GLEW version: " << glewGetString(GLEW_VERSION) << endl
<< "GL Renderer: " << (const char *)glGetString(GL_RENDERER) << endl
<< "GL Vendor: " << (const char *)glGetString(GL_VENDOR) << endl
<< "OpenGL Version: " << (const char *)glGetString(GL_VERSION) << endl;
out << "GL Extensions: " << endl;
if (dumpall) {
string extensions((const char *)glGetString(GL_EXTENSIONS));
replace_all( extensions, " ", "\n " );
out << " " << extensions << endl;
}
out << "GL_ARB_framebuffer_object: "
<< (glewIsSupported("GL_ARB_framebuffer_object") ? "yes" : "no")
<< endl
<< "GL_EXT_framebuffer_object: "
<< (glewIsSupported("GL_EXT_framebuffer_object") ? "yes" : "no")
<< endl
<< "GL_EXT_packed_depth_stencil: "
<< (glewIsSupported("GL_EXT_packed_depth_stencil") ? "yes" : "no")
<< endl;
return out.str();
};
bool report_glerror(const char * function)
{
GLenum tGLErr = glGetError();
if (tGLErr != GL_NO_ERROR) {
cerr << "OpenGL error 0x" << hex << tGLErr << ": " << gluErrorString(tGLErr) << " after " << function << endl;
return true;
}
return false;
}

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@ -1,10 +0,0 @@
#ifndef SYSTEMGL_H_
#define SYSTEMGL_H_
#include <GL/glew.h>
#include <string>
std::string glew_dump(bool dumpall=false);
bool report_glerror(const char *task);
#endif