Needed changes to have NULLGL compiling.

Resulting prog compiles to output stl
master
Benny Malengier 2014-12-01 13:59:58 +01:00
parent ecbaec0849
commit 3e0ef9dd68
1 changed files with 13 additions and 7 deletions

View File

@ -4,17 +4,19 @@ GLView::GLView() {}
void GLView::setRenderer(Renderer* r) {}
void GLView::initializeGL() {}
void GLView::resizeGL(int w, int h) {}
void GLView::setupGimbalCamPerspective() {}
void GLView::setupGimbalCamOrtho(double distance, bool offset) {}
void GLView::setupVectorCamPerspective() {}
void GLView::setupVectorCamOrtho(bool offset) {}
void GLView::setCamera( Camera &cam ) {}
//void GLView::setupGimbalCamPerspective() {}
//void GLView::setupGimbalCamOrtho(double distance, bool offset) {}
//void GLView::setupVectorCamPerspective() {}
//void GLView::setupVectorCamOrtho(bool offset) {}
void GLView::setCamera(const Camera &cam ) {}
void GLView::paintGL() {}
void GLView::vectorCamPaintGL() {}
void GLView::gimbalCamPaintGL() {}
//void GLView::vectorCamPaintGL() {}
//void GLView::gimbalCamPaintGL() {}
void GLView::showSmallaxes() {}
void GLView::showAxes() {}
void GLView::showCrosshairs() {}
void GLView::setColorScheme(const ColorScheme &cs){assert(false && "not implemented");}
void GLView::setColorScheme(const std::string &cs) {assert(false && "not implemented");}
#include "ThrownTogetherRenderer.h"
@ -23,12 +25,16 @@ ThrownTogetherRenderer::ThrownTogetherRenderer(CSGChain *root_chain,
void ThrownTogetherRenderer::draw(bool /*showfaces*/, bool showedges) const {}
void ThrownTogetherRenderer::renderCSGChain(CSGChain *chain, bool
highlight, bool background, bool showedges, bool fberror) const {}
BoundingBox ThrownTogetherRenderer::getBoundingBox() const {assert(false && "not implemented");}
#include "CGALRenderer.h"
CGALRenderer::CGALRenderer(shared_ptr<const class Geometry> geom) {}
CGALRenderer::~CGALRenderer() {}
void CGALRenderer::draw(bool showfaces, bool showedges) const {}
BoundingBox CGALRenderer::getBoundingBox() const {assert(false && "not implemented");}
void CGALRenderer::setColorScheme(const ColorScheme &cs){assert(false && "not implemented");}
#include "system-gl.h"