mirror of https://github.com/vitalif/openscad
properly indent code
parent
f8ebf1c963
commit
466490a55a
|
@ -6,49 +6,49 @@
|
|||
|
||||
void bind_offscreen_context(OffscreenContext *ctx)
|
||||
{
|
||||
if (ctx) fbo_bind(ctx->fbo);
|
||||
if (ctx) fbo_bind(ctx->fbo);
|
||||
}
|
||||
|
||||
/*
|
||||
Capture framebuffer from OpenGL and write it to the given filename as PNG.
|
||||
*/
|
||||
Capture framebuffer from OpenGL and write it to the given filename as PNG.
|
||||
*/
|
||||
bool save_framebuffer(OffscreenContext *ctx, const char *filename)
|
||||
{
|
||||
std::ofstream fstream(filename,std::ios::out|std::ios::binary);
|
||||
if (!fstream.is_open()) {
|
||||
std::cerr << "Can't open file " << filename << " for writing";
|
||||
return false;
|
||||
} else {
|
||||
save_framebuffer(ctx, fstream);
|
||||
fstream.close();
|
||||
}
|
||||
return true;
|
||||
std::ofstream fstream(filename,std::ios::out|std::ios::binary);
|
||||
if (!fstream.is_open()) {
|
||||
std::cerr << "Can't open file " << filename << " for writing";
|
||||
return false;
|
||||
} else {
|
||||
save_framebuffer(ctx, fstream);
|
||||
fstream.close();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/*!
|
||||
Capture framebuffer from OpenGL and write it to the given ostream.
|
||||
Called by save_framebuffer() from platform-specific code.
|
||||
*/
|
||||
Called by save_framebuffer() from platform-specific code.
|
||||
*/
|
||||
bool save_framebuffer_common(OffscreenContext *ctx, std::ostream &output)
|
||||
{
|
||||
if (!ctx) return false;
|
||||
int samplesPerPixel = 4; // R, G, B and A
|
||||
std::vector<GLubyte> pixels(ctx->width * ctx->height * samplesPerPixel);
|
||||
glReadPixels(0, 0, ctx->width, ctx->height, GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);
|
||||
if (!ctx) return false;
|
||||
int samplesPerPixel = 4; // R, G, B and A
|
||||
std::vector<GLubyte> pixels(ctx->width * ctx->height * samplesPerPixel);
|
||||
glReadPixels(0, 0, ctx->width, ctx->height, GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);
|
||||
|
||||
// Flip it vertically - images read from OpenGL buffers are upside-down
|
||||
int rowBytes = samplesPerPixel * ctx->width;
|
||||
// Flip it vertically - images read from OpenGL buffers are upside-down
|
||||
int rowBytes = samplesPerPixel * ctx->width;
|
||||
|
||||
unsigned char *flippedBuffer = (unsigned char *)malloc(rowBytes * ctx->height);
|
||||
if (!flippedBuffer) {
|
||||
std::cerr << "Unable to allocate flipped buffer for corrected image.";
|
||||
return 1;
|
||||
}
|
||||
flip_image(&pixels[0], flippedBuffer, samplesPerPixel, ctx->width, ctx->height);
|
||||
unsigned char *flippedBuffer = (unsigned char *)malloc(rowBytes * ctx->height);
|
||||
if (!flippedBuffer) {
|
||||
std::cerr << "Unable to allocate flipped buffer for corrected image.";
|
||||
return 1;
|
||||
}
|
||||
flip_image(&pixels[0], flippedBuffer, samplesPerPixel, ctx->width, ctx->height);
|
||||
|
||||
bool writeok = write_png(output, flippedBuffer, ctx->width, ctx->height);
|
||||
bool writeok = write_png(output, flippedBuffer, ctx->width, ctx->height);
|
||||
|
||||
free(flippedBuffer);
|
||||
free(flippedBuffer);
|
||||
|
||||
return writeok;
|
||||
}
|
||||
|
@ -58,17 +58,17 @@ OffscreenContext *create_offscreen_context_common(OffscreenContext *ctx)
|
|||
{
|
||||
if (!ctx) return NULL;
|
||||
GLenum err = glewInit(); // must come after Context creation and before FBO c$
|
||||
if (GLEW_OK != err) {
|
||||
std::cerr << "Unable to init GLEW: " << glewGetErrorString(err) << "\n";
|
||||
return NULL;
|
||||
}
|
||||
//cerr << glew_dump(0);
|
||||
if (GLEW_OK != err) {
|
||||
std::cerr << "Unable to init GLEW: " << glewGetErrorString(err) << "\n";
|
||||
return NULL;
|
||||
}
|
||||
//cerr << glew_dump(0);
|
||||
|
||||
ctx->fbo = fbo_new();
|
||||
if (!fbo_init(ctx->fbo, ctx->width, ctx->height)) {
|
||||
return NULL;
|
||||
}
|
||||
ctx->fbo = fbo_new();
|
||||
if (!fbo_init(ctx->fbo, ctx->width, ctx->height)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return ctx;
|
||||
return ctx;
|
||||
}
|
||||
|
||||
|
|
|
@ -2,14 +2,14 @@
|
|||
|
||||
Create an OpenGL context without creating an OpenGL Window. for Linux.
|
||||
|
||||
See Also
|
||||
See also
|
||||
|
||||
glxgears.c by Brian Paul from mesa-demos (mesa3d.org)
|
||||
http://cgit.freedesktop.org/mesa/demos/tree/src/xdemos?id=mesa-demos-8.0.1
|
||||
http://www.opengl.org/sdk/docs/man/xhtml/glXIntro.xml
|
||||
http://www.mesa3d.org/brianp/sig97/offscrn.htm
|
||||
http://glprogramming.com/blue/ch07.html
|
||||
OffscreenContext.mm (Mac OSX version)
|
||||
glxgears.c by Brian Paul from mesa-demos (mesa3d.org)
|
||||
http://cgit.freedesktop.org/mesa/demos/tree/src/xdemos?id=mesa-demos-8.0.1
|
||||
http://www.opengl.org/sdk/docs/man/xhtml/glXIntro.xml
|
||||
http://www.mesa3d.org/brianp/sig97/offscrn.htm
|
||||
http://glprogramming.com/blue/ch07.html
|
||||
OffscreenContext.mm (Mac OSX version)
|
||||
|
||||
*/
|
||||
|
||||
|
@ -53,241 +53,241 @@ using namespace std;
|
|||
|
||||
struct OffscreenContext
|
||||
{
|
||||
GLXContext openGLContext;
|
||||
Display *xdisplay;
|
||||
Window xwindow;
|
||||
int width;
|
||||
int height;
|
||||
fbo_t *fbo;
|
||||
GLXContext openGLContext;
|
||||
Display *xdisplay;
|
||||
Window xwindow;
|
||||
int width;
|
||||
int height;
|
||||
fbo_t *fbo;
|
||||
};
|
||||
|
||||
#include "OffscreenContextAll.hpp"
|
||||
|
||||
void offscreen_context_init(OffscreenContext &ctx, int width, int height)
|
||||
{
|
||||
ctx.width = width;
|
||||
ctx.height = height;
|
||||
ctx.openGLContext = NULL;
|
||||
ctx.xdisplay = NULL;
|
||||
ctx.xwindow = (Window)NULL;
|
||||
ctx.fbo = NULL;
|
||||
ctx.width = width;
|
||||
ctx.height = height;
|
||||
ctx.openGLContext = NULL;
|
||||
ctx.xdisplay = NULL;
|
||||
ctx.xwindow = (Window)NULL;
|
||||
ctx.fbo = NULL;
|
||||
}
|
||||
|
||||
string get_os_info()
|
||||
{
|
||||
struct utsname u;
|
||||
stringstream out;
|
||||
struct utsname u;
|
||||
stringstream out;
|
||||
|
||||
if (uname(&u) < 0)
|
||||
out << "OS info: unknown, uname() error\n";
|
||||
else {
|
||||
out << "OS info: "
|
||||
<< u.sysname << " "
|
||||
<< u.release << " "
|
||||
<< u.version << "\n";
|
||||
out << "Machine: " << u.machine;
|
||||
}
|
||||
return out.str();
|
||||
if (uname(&u) < 0)
|
||||
out << "OS info: unknown, uname() error\n";
|
||||
else {
|
||||
out << "OS info: "
|
||||
<< u.sysname << " "
|
||||
<< u.release << " "
|
||||
<< u.version << "\n";
|
||||
out << "Machine: " << u.machine;
|
||||
}
|
||||
return out.str();
|
||||
}
|
||||
|
||||
string offscreen_context_getinfo(OffscreenContext *ctx)
|
||||
{
|
||||
assert(ctx);
|
||||
assert(ctx);
|
||||
|
||||
if (!ctx->xdisplay)
|
||||
return string("No GL Context initialized. No information to report\n");
|
||||
if (!ctx->xdisplay)
|
||||
return string("No GL Context initialized. No information to report\n");
|
||||
|
||||
int major, minor;
|
||||
glXQueryVersion(ctx->xdisplay, &major, &minor);
|
||||
int major, minor;
|
||||
glXQueryVersion(ctx->xdisplay, &major, &minor);
|
||||
|
||||
stringstream out;
|
||||
out << "GL context creator: GLX\n"
|
||||
<< "PNG generator: lodepng\n"
|
||||
<< "GLX version: " << major << "." << minor << "\n"
|
||||
<< get_os_info();
|
||||
stringstream out;
|
||||
out << "GL context creator: GLX\n"
|
||||
<< "PNG generator: lodepng\n"
|
||||
<< "GLX version: " << major << "." << minor << "\n"
|
||||
<< get_os_info();
|
||||
|
||||
return out.str();
|
||||
return out.str();
|
||||
}
|
||||
|
||||
static XErrorHandler original_xlib_handler = (XErrorHandler) NULL;
|
||||
static bool XCreateWindow_failed = false;
|
||||
static int XCreateWindow_error(Display *dpy, XErrorEvent *event)
|
||||
{
|
||||
cerr << "XCreateWindow failed: XID: " << event->resourceid
|
||||
<< " request: " << (int)event->request_code
|
||||
<< " minor: " << (int)event->minor_code << "\n";
|
||||
char description[1024];
|
||||
XGetErrorText( dpy, event->error_code, description, 1023 );
|
||||
cerr << " error message: " << description << "\n";
|
||||
XCreateWindow_failed = true;
|
||||
return 0;
|
||||
cerr << "XCreateWindow failed: XID: " << event->resourceid
|
||||
<< " request: " << (int)event->request_code
|
||||
<< " minor: " << (int)event->minor_code << "\n";
|
||||
char description[1024];
|
||||
XGetErrorText( dpy, event->error_code, description, 1023 );
|
||||
cerr << " error message: " << description << "\n";
|
||||
XCreateWindow_failed = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool create_glx_dummy_window(OffscreenContext &ctx)
|
||||
{
|
||||
/*
|
||||
create a dummy X window without showing it. (without 'mapping' it)
|
||||
and save information to the ctx.
|
||||
/*
|
||||
create a dummy X window without showing it. (without 'mapping' it)
|
||||
and save information to the ctx.
|
||||
|
||||
This purposely does not use glxCreateWindow, to avoid crashes,
|
||||
"failed to create drawable" errors, and Mesa "WARNING: Application calling
|
||||
GLX 1.3 function when GLX 1.3 is not supported! This is an application bug!"
|
||||
This purposely does not use glxCreateWindow, to avoid crashes,
|
||||
"failed to create drawable" errors, and Mesa "WARNING: Application calling
|
||||
GLX 1.3 function when GLX 1.3 is not supported! This is an application bug!"
|
||||
|
||||
This function will alter ctx.openGLContext and ctx.xwindow if successfull
|
||||
*/
|
||||
This function will alter ctx.openGLContext and ctx.xwindow if successfull
|
||||
*/
|
||||
|
||||
int attributes[] = {
|
||||
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT, //support all 3, for OpenCSG
|
||||
GLX_RENDER_TYPE, GLX_RGBA_BIT,
|
||||
GLX_RED_SIZE, 8,
|
||||
GLX_GREEN_SIZE, 8,
|
||||
GLX_BLUE_SIZE, 8,
|
||||
GLX_ALPHA_SIZE, 8,
|
||||
GLX_DEPTH_SIZE, 24, // depth-stencil for OpenCSG
|
||||
GLX_STENCIL_SIZE, 8,
|
||||
GLX_DOUBLEBUFFER, True,
|
||||
None
|
||||
};
|
||||
int attributes[] = {
|
||||
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT, //support all 3, for OpenCSG
|
||||
GLX_RENDER_TYPE, GLX_RGBA_BIT,
|
||||
GLX_RED_SIZE, 8,
|
||||
GLX_GREEN_SIZE, 8,
|
||||
GLX_BLUE_SIZE, 8,
|
||||
GLX_ALPHA_SIZE, 8,
|
||||
GLX_DEPTH_SIZE, 24, // depth-stencil for OpenCSG
|
||||
GLX_STENCIL_SIZE, 8,
|
||||
GLX_DOUBLEBUFFER, True,
|
||||
None
|
||||
};
|
||||
|
||||
Display *dpy = ctx.xdisplay;
|
||||
Display *dpy = ctx.xdisplay;
|
||||
|
||||
int num_returned = 0;
|
||||
GLXFBConfig *fbconfigs = glXChooseFBConfig( dpy, DefaultScreen(dpy), attributes, &num_returned );
|
||||
if ( fbconfigs == NULL ) {
|
||||
cerr << "glXChooseFBConfig failed\n";
|
||||
return false;
|
||||
}
|
||||
int num_returned = 0;
|
||||
GLXFBConfig *fbconfigs = glXChooseFBConfig( dpy, DefaultScreen(dpy), attributes, &num_returned );
|
||||
if ( fbconfigs == NULL ) {
|
||||
cerr << "glXChooseFBConfig failed\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
XVisualInfo *visinfo = glXGetVisualFromFBConfig( dpy, fbconfigs[0] );
|
||||
if ( visinfo == NULL ) {
|
||||
cerr << "glXGetVisualFromFBConfig failed\n";
|
||||
XFree( fbconfigs );
|
||||
return false;
|
||||
}
|
||||
XVisualInfo *visinfo = glXGetVisualFromFBConfig( dpy, fbconfigs[0] );
|
||||
if ( visinfo == NULL ) {
|
||||
cerr << "glXGetVisualFromFBConfig failed\n";
|
||||
XFree( fbconfigs );
|
||||
return false;
|
||||
}
|
||||
|
||||
// can't depend on xWin==NULL at failure. use a custom Xlib error handler instead.
|
||||
original_xlib_handler = XSetErrorHandler( XCreateWindow_error );
|
||||
// can't depend on xWin==NULL at failure. use a custom Xlib error handler instead.
|
||||
original_xlib_handler = XSetErrorHandler( XCreateWindow_error );
|
||||
|
||||
Window root = DefaultRootWindow( dpy );
|
||||
XSetWindowAttributes xwin_attr;
|
||||
int width = ctx.width;
|
||||
int height = ctx.height;
|
||||
xwin_attr.background_pixmap = None;
|
||||
xwin_attr.background_pixel = 0;
|
||||
xwin_attr.border_pixel = 0;
|
||||
xwin_attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
|
||||
xwin_attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
|
||||
unsigned long int mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
Window root = DefaultRootWindow( dpy );
|
||||
XSetWindowAttributes xwin_attr;
|
||||
int width = ctx.width;
|
||||
int height = ctx.height;
|
||||
xwin_attr.background_pixmap = None;
|
||||
xwin_attr.background_pixel = 0;
|
||||
xwin_attr.border_pixel = 0;
|
||||
xwin_attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
|
||||
xwin_attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
|
||||
unsigned long int mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
Window xWin = XCreateWindow( dpy, root, 0, 0, width, height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &xwin_attr );
|
||||
Window xWin = XCreateWindow( dpy, root, 0, 0, width, height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &xwin_attr );
|
||||
|
||||
// Window xWin = XCreateSimpleWindow( dpy, DefaultRootWindow(dpy), 0,0,42,42, 0,0,0 );
|
||||
// Window xWin = XCreateSimpleWindow( dpy, DefaultRootWindow(dpy), 0,0,42,42, 0,0,0 );
|
||||
|
||||
XSync( dpy, false );
|
||||
if ( XCreateWindow_failed ) {
|
||||
XFree( visinfo );
|
||||
XFree( fbconfigs );
|
||||
return false;
|
||||
}
|
||||
XSetErrorHandler( original_xlib_handler );
|
||||
XSync( dpy, false );
|
||||
if ( XCreateWindow_failed ) {
|
||||
XFree( visinfo );
|
||||
XFree( fbconfigs );
|
||||
return false;
|
||||
}
|
||||
XSetErrorHandler( original_xlib_handler );
|
||||
|
||||
// Most programs would call XMapWindow here. But we don't, to keep the window hidden
|
||||
// XMapWindow( dpy, xWin );
|
||||
// Most programs would call XMapWindow here. But we don't, to keep the window hidden
|
||||
// XMapWindow( dpy, xWin );
|
||||
|
||||
GLXContext context = glXCreateNewContext( dpy, fbconfigs[0], GLX_RGBA_TYPE, NULL, True );
|
||||
if ( context == NULL ) {
|
||||
cerr << "glXCreateNewContext failed\n";
|
||||
XDestroyWindow( dpy, xWin );
|
||||
XFree( visinfo );
|
||||
XFree( fbconfigs );
|
||||
return false;
|
||||
}
|
||||
GLXContext context = glXCreateNewContext( dpy, fbconfigs[0], GLX_RGBA_TYPE, NULL, True );
|
||||
if ( context == NULL ) {
|
||||
cerr << "glXCreateNewContext failed\n";
|
||||
XDestroyWindow( dpy, xWin );
|
||||
XFree( visinfo );
|
||||
XFree( fbconfigs );
|
||||
return false;
|
||||
}
|
||||
|
||||
//GLXWindow glxWin = glXCreateWindow( dpy, fbconfigs[0], xWin, NULL );
|
||||
//GLXWindow glxWin = glXCreateWindow( dpy, fbconfigs[0], xWin, NULL );
|
||||
|
||||
if (!glXMakeContextCurrent( dpy, xWin, xWin, context )) {
|
||||
//if (!glXMakeContextCurrent( dpy, glxWin, glxWin, context )) {
|
||||
cerr << "glXMakeContextCurrent failed\n";
|
||||
glXDestroyContext( dpy, context );
|
||||
XDestroyWindow( dpy, xWin );
|
||||
XFree( visinfo );
|
||||
XFree( fbconfigs );
|
||||
return false;
|
||||
}
|
||||
if (!glXMakeContextCurrent( dpy, xWin, xWin, context )) {
|
||||
//if (!glXMakeContextCurrent( dpy, glxWin, glxWin, context )) {
|
||||
cerr << "glXMakeContextCurrent failed\n";
|
||||
glXDestroyContext( dpy, context );
|
||||
XDestroyWindow( dpy, xWin );
|
||||
XFree( visinfo );
|
||||
XFree( fbconfigs );
|
||||
return false;
|
||||
}
|
||||
|
||||
ctx.openGLContext = context;
|
||||
ctx.xwindow = xWin;
|
||||
ctx.openGLContext = context;
|
||||
ctx.xwindow = xWin;
|
||||
|
||||
XFree( visinfo );
|
||||
XFree( fbconfigs );
|
||||
XFree( visinfo );
|
||||
XFree( fbconfigs );
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Bool create_glx_dummy_context(OffscreenContext &ctx);
|
||||
Bool create_glx_dummy_context(OffscreenContext &ctx);
|
||||
|
||||
OffscreenContext *create_offscreen_context(int w, int h)
|
||||
{
|
||||
OffscreenContext *ctx = new OffscreenContext;
|
||||
offscreen_context_init( *ctx, w, h );
|
||||
OffscreenContext *create_offscreen_context(int w, int h)
|
||||
{
|
||||
OffscreenContext *ctx = new OffscreenContext;
|
||||
offscreen_context_init( *ctx, w, h );
|
||||
|
||||
// before an FBO can be setup, a GLX context must be created
|
||||
// this call alters ctx->xDisplay and ctx->openGLContext
|
||||
// and ctx->xwindow if successfull
|
||||
if (!create_glx_dummy_context( *ctx )) {
|
||||
return NULL;
|
||||
}
|
||||
// before an FBO can be setup, a GLX context must be created
|
||||
// this call alters ctx->xDisplay and ctx->openGLContext
|
||||
// and ctx->xwindow if successfull
|
||||
if (!create_glx_dummy_context( *ctx )) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return create_offscreen_context_common( ctx );
|
||||
}
|
||||
return create_offscreen_context_common( ctx );
|
||||
}
|
||||
|
||||
bool teardown_offscreen_context(OffscreenContext *ctx)
|
||||
{
|
||||
if (ctx) {
|
||||
fbo_unbind(ctx->fbo);
|
||||
fbo_delete(ctx->fbo);
|
||||
XDestroyWindow( ctx->xdisplay, ctx->xwindow );
|
||||
glXDestroyContext( ctx->xdisplay, ctx->openGLContext );
|
||||
XCloseDisplay( ctx->xdisplay );
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
bool teardown_offscreen_context(OffscreenContext *ctx)
|
||||
{
|
||||
if (ctx) {
|
||||
fbo_unbind(ctx->fbo);
|
||||
fbo_delete(ctx->fbo);
|
||||
XDestroyWindow( ctx->xdisplay, ctx->xwindow );
|
||||
glXDestroyContext( ctx->xdisplay, ctx->openGLContext );
|
||||
XCloseDisplay( ctx->xdisplay );
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool save_framebuffer(OffscreenContext *ctx, std::ostream &output)
|
||||
{
|
||||
glXSwapBuffers(ctx->xdisplay, ctx->xwindow);
|
||||
return save_framebuffer_common(ctx, output);
|
||||
}
|
||||
bool save_framebuffer(OffscreenContext *ctx, std::ostream &output)
|
||||
{
|
||||
glXSwapBuffers(ctx->xdisplay, ctx->xwindow);
|
||||
return save_framebuffer_common(ctx, output);
|
||||
}
|
||||
|
||||
#pragma GCC diagnostic ignored "-Waddress"
|
||||
Bool create_glx_dummy_context(OffscreenContext &ctx)
|
||||
{
|
||||
// This will alter ctx.openGLContext and ctx.xdisplay and ctx.xwindow if successfull
|
||||
int major;
|
||||
int minor;
|
||||
Bool result = False;
|
||||
Bool create_glx_dummy_context(OffscreenContext &ctx)
|
||||
{
|
||||
// This will alter ctx.openGLContext and ctx.xdisplay and ctx.xwindow if successfull
|
||||
int major;
|
||||
int minor;
|
||||
Bool result = False;
|
||||
|
||||
ctx.xdisplay = XOpenDisplay( NULL );
|
||||
if ( ctx.xdisplay == NULL ) {
|
||||
cerr << "Unable to open a connection to the X server\n";
|
||||
return False;
|
||||
}
|
||||
ctx.xdisplay = XOpenDisplay( NULL );
|
||||
if ( ctx.xdisplay == NULL ) {
|
||||
cerr << "Unable to open a connection to the X server\n";
|
||||
return False;
|
||||
}
|
||||
|
||||
// glxQueryVersion is not always reliable. Use it, but then
|
||||
// also check to see if GLX 1.3 functions exist
|
||||
// glxQueryVersion is not always reliable. Use it, but then
|
||||
// also check to see if GLX 1.3 functions exist
|
||||
|
||||
glXQueryVersion(ctx.xdisplay, &major, &minor);
|
||||
if ( major==1 && minor<=2 && glXGetVisualFromFBConfig==NULL ) {
|
||||
cerr << "Error: GLX version 1.3 functions missing. "
|
||||
<< "Your GLX version: " << major << "." << minor << endl;
|
||||
} else {
|
||||
result = create_glx_dummy_window(ctx);
|
||||
}
|
||||
glXQueryVersion(ctx.xdisplay, &major, &minor);
|
||||
if ( major==1 && minor<=2 && glXGetVisualFromFBConfig==NULL ) {
|
||||
cerr << "Error: GLX version 1.3 functions missing. "
|
||||
<< "Your GLX version: " << major << "." << minor << endl;
|
||||
} else {
|
||||
result = create_glx_dummy_window(ctx);
|
||||
}
|
||||
|
||||
if (!result) XCloseDisplay( ctx.xdisplay );
|
||||
return result;
|
||||
}
|
||||
if (!result) XCloseDisplay( ctx.xdisplay );
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue