refactor to reduce duplicate code

felipesanches-svg
don bright 2013-01-26 06:52:06 +01:00
parent 395628cb4e
commit 544a8e5b79
4 changed files with 11 additions and 81 deletions

View File

@ -4,31 +4,12 @@
#include <iostream>
#include <fstream>
#include <string>
#include "fbo.h"
struct OffscreenContext *create_offscreen_context(int w, int h);
bool teardown_offscreen_context(OffscreenContext *ctx);
bool save_framebuffer(OffscreenContext *ctx, const char * filename);
bool save_framebuffer(OffscreenContext *ctx, std::ostream &output);
std::string offscreen_context_getinfo(OffscreenContext *ctx);
void bind_offscreen_context(OffscreenContext *ctx)
{
if (ctx) fbo_bind(ctx->fbo);
}
/*
Capture framebuffer from OpenGL and write it to the given filename as PNG.
*/
inline bool save_framebuffer(OffscreenContext *ctx, const char *filename)
{
std::ofstream fstream(filename);
if (!fstream.is_open()) {
std::cerr << "Can't open file " << filename << " for writing";
return false;
} else {
save_framebuffer(ctx, fstream);
fstream.close();
}
return true;
}
#endif

View File

@ -19,6 +19,8 @@ struct OffscreenContext
fbo_t *fbo;
};
#include "OffscreenContextAll.hpp"
std::string offscreen_context_getinfo(OffscreenContext *ctx)
{
std::stringstream out;

View File

@ -62,6 +62,8 @@ struct OffscreenContext
fbo_t *fbo;
};
#include "OffscreenContextAll.hpp"
void offscreen_context_init(OffscreenContext &ctx, int width, int height)
{
ctx.width = width;
@ -296,30 +298,9 @@ bool teardown_offscreen_context(OffscreenContext *ctx)
return false;
}
/*!
Capture framebuffer from OpenGL and write it to the given ostream
*/
bool save_framebuffer(OffscreenContext *ctx, std::ostream &output)
{
glXSwapBuffers(ctx->xdisplay, ctx->xwindow);
if (!ctx) return false;
int samplesPerPixel = 4; // R, G, B and A
GLubyte pixels[ctx->width * ctx->height * samplesPerPixel];
glReadPixels(0, 0, ctx->width, ctx->height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
// Flip it vertically - images read from OpenGL buffers are upside-down
int rowBytes = samplesPerPixel * ctx->width;
unsigned char *flippedBuffer = (unsigned char *)malloc(rowBytes * ctx->height);
if (!flippedBuffer) {
cerr << "Unable to allocate flipped buffer for corrected image.";
return 1;
}
flip_image(pixels, flippedBuffer, samplesPerPixel, ctx->width, ctx->height);
bool writeok = write_png(output, flippedBuffer, ctx->width, ctx->height);
free(flippedBuffer);
return writeok;
return save_framebuffer_common(ctx, output);
}

View File

@ -38,6 +38,8 @@ struct OffscreenContext
fbo_t *fbo;
};
#include "OffscreenContextAll.hpp"
void offscreen_context_init(OffscreenContext &ctx, int width, int height)
{
ctx.window = (HWND)NULL;
@ -214,46 +216,10 @@ bool teardown_offscreen_context(OffscreenContext *ctx)
return false;
}
/*!
Capture framebuffer from OpenGL and write it to the given filename as PNG.
*/
bool save_framebuffer(OffscreenContext *ctx, const char *filename)
{
std::ofstream fstream(filename);
if (!fstream.is_open()) {
PRINTB("Can't open file \"%s\" for writing", filename);
return false;
} else {
save_framebuffer(ctx, fstream);
fstream.close();
}
return true;
}
/*!
Capture framebuffer from OpenGL and write it to the given filename as PNG.
*/
bool save_framebuffer(OffscreenContext *ctx, std::ostream &output)
{
if (!ctx) return false;
wglSwapLayerBuffers( ctx->dev_context, WGL_SWAP_MAIN_PLANE );
if (!ctx || !filename) return false;
int samplesPerPixel = 4; // R, G, B and A
vector<GLubyte> pixels(ctx->width * ctx->height * samplesPerPixel);
glReadPixels(0, 0, ctx->width, ctx->height, GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);
// Flip it vertically - images read from OpenGL buffers are upside-down
int rowBytes = samplesPerPixel * ctx->width;
unsigned char *flippedBuffer = (unsigned char *)malloc(rowBytes * ctx->height);
if (!flippedBuffer) {
std::cerr << "Unable to allocate flipped buffer for corrected image.";
return 1;
}
flip_image(&pixels[0], flippedBuffer, samplesPerPixel, ctx->width, ctx->height);
bool writeok = write_png(output, flippedBuffer, ctx->width, ctx->height);
free(flippedBuffer);
return writeok;
return save_framebuffer_common( ctx, output );
}