Merge branch 'glewfix'

felipesanches-svg
Marius Kintel 2012-02-18 17:18:17 +01:00
commit a232426798
2 changed files with 71 additions and 46 deletions

View File

@ -229,10 +229,27 @@ if (NOT $ENV{GLEWDIR} STREQUAL "")
elseif (NOT $ENV{OPENSCAD_LIBRARIES} STREQUAL "")
set(GLEW_DIR "$ENV{OPENSCAD_LIBRARIES}")
endif()
if (NOT GLEW_INCLUDE_DIR)
message(STATUS "OPENCSG_DIR: " ${OPENCSG_DIR})
find_path(GLEW_INCLUDE_DIR
GL/glew.h
HINTS ${GLEW_DIR}/include
NO_DEFAULT_PATH)
find_library(GLEW_LIBRARY
NAMES GLEW glew
HINTS ${GLEW_DIR}/lib
NO_DEFAULT_PATH)
if (NOT GLEW_LIBRARY)
find_package(GLEW REQUIRED)
if (NOT GLEW_LIBRARY)
message(FATAL_ERROR "GLEW not found")
endif()
endif()
message(STATUS "GLEW include: " ${GLEW_INCLUDE_DIR})
message(STATUS "GLEW library: " ${GLEW_LIBRARY})
endif()
find_package(GLEW REQUIRED)
inclusion( GLEW_DIR GLEW_INCLUDE_PATH )
inclusion(GLEW_DIR GLEW_INCLUDE_DIR)
# Flex/Bison
find_package(BISON REQUIRED)

View File

@ -3,55 +3,63 @@
# Once done this will define
#
# GLEW_FOUND
# GLEW_INCLUDE_PATH
# GLEW_INCLUDE_DIR
# GLEW_LIBRARY
#
# a few lines of this file are based on the LGPL code found at
# http://openlibraries.org/browser/trunk/FindGLEW.cmake?rev=1383
include(FindPkgConfig)
IF (WIN32 AND MSVC)
IF (WIN32_STATIC_BUILD) # passed from caller
SET(GLEW_LIB_SEARCH_NAME glew32s.lib) # static, non-debug (Release)
ELSE ()
SET(GLEW_LIB_SEARCH_NAME glew32.lib) # other. untested with OpenSCAD
ENDIF()
ELSE () # GCC
SET(GLEW_LIB_SEARCH_NAME "libglew32s.a")
ENDIF ()
if (PKG_CONFIG_FOUND)
message("Doing pkg config glew check...")
pkg_check_modules(GLEW glew>=1.5)
endif()
IF (WIN32)
FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
$ENV{PROGRAMFILES}/GLEW/include
${PROJECT_SOURCE_DIR}/src/nvgl/glew/include
DOC "The directory where GL/glew.h resides")
FIND_LIBRARY( GLEW_LIBRARY
NAMES ${GLEW_LIB_SEARCH_NAME}
PATHS
$ENV{PROGRAMFILES}/GLEW/lib
${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
DOC "The GLEW library")
ELSE (WIN32)
message(STATUS "GLEW_DIR: " ${GLEW_DIR})
FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
HINTS ${GLEW_DIR}/include
PATHS /usr/include /usr/local/include /usr/pkg/include
NO_DEFAULT_PATH
DOC "The directory where GL/glew.h resides")
FIND_LIBRARY( GLEW_LIBRARY
NAMES GLEW glew
HINTS ${GLEW_DIR}/lib
PATHS /usr/lib /usr/local/lib /usr/pkg/lib
NO_DEFAULT_PATH
DOC "The GLEW library")
ENDIF (WIN32)
if (GLEW_LIBRARIES)
set(GLEW_INCLUDE_DIR "${GLEW_INCLUDE_DIRS}")
set(GLEW_LIBRARY ${GLEW_LDFLAGS})
else()
if (WIN32 AND MSVC)
if (WIN32_STATIC_BUILD) # passed from caller
set(GLEW_LIB_SEARCH_NAME glew32s.lib) # static, non-debug (Release)
else ()
set(GLEW_LIB_SEARCH_NAME glew32.lib) # other. untested with OpenSCAD
endif()
else () # GCC
set(GLEW_LIB_SEARCH_NAME "libglew32s.a")
endif ()
IF (GLEW_INCLUDE_PATH)
SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
MESSAGE(STATUS "GLEW include found in " ${GLEW_INCLUDE_PATH} )
MESSAGE(STATUS "GLEW library found in " ${GLEW_LIBRARY} )
ELSE (GLEW_INCLUDE_PATH)
SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
ENDIF (GLEW_INCLUDE_PATH)
if (WIN32)
find_path(GLEW_INCLUDE_DIR GL/glew.h
$ENV{PROGRAMFILES}/GLEW/include
${PROJECT_SOURCE_DIR}/src/nvgl/glew/include
DOC "The directory where GL/glew.h resides")
find_library(GLEW_LIBRARY
NAMES ${GLEW_LIB_SEARCH_NAME}
PATHS
$ENV{PROGRAMFILES}/GLEW/lib
${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
DOC "The GLEW library")
else (WIN32)
find_path(GLEW_INCLUDE_DIR GL/glew.h
PATHS /usr/include /usr/local/include /usr/pkg/include
NO_DEFAULT_PATH
DOC "The directory where GL/glew.h resides")
find_library(GLEW_LIBRARY
NAMES GLEW glew
PATHS /usr/lib /usr/local/lib /usr/pkg/lib
NO_DEFAULT_PATH
DOC "The GLEW library")
endif (WIN32)
if (GLEW_INCLUDE_DIR)
set(GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
message(STATUS "GLEW include found in " ${GLEW_INCLUDE_DIR} )
message(STATUS "GLEW library found in " ${GLEW_LIBRARY} )
else()
set(GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
endif()
endif()