From a64f93269303b89cd0fdabd5791d04e5e60d2b0a Mon Sep 17 00:00:00 2001 From: Marius Kintel Date: Sat, 8 Dec 2012 09:47:31 +0100 Subject: [PATCH] Render all 2D objects 1mm high in OpenCSG/Throwntogether mode --- src/polyset.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/polyset.cc b/src/polyset.cc index b412f5fa..3b3be340 100644 --- a/src/polyset.cc +++ b/src/polyset.cc @@ -157,7 +157,7 @@ void PolySet::render_surface(csgmode_e csgmode, const Transform3d &m, GLint *sha } #endif /* ENABLE_OPENCSG */ if (this->is2d) { - double zbase = csgmode; + double zbase = 1; // Render 2D objects 1mm thick glBegin(GL_TRIANGLES); for (double z = -zbase/2; z < zbase; z += zbase) { @@ -248,7 +248,7 @@ void PolySet::render_edges(csgmode_e csgmode) const { glDisable(GL_LIGHTING); if (this->is2d) { - double zbase = csgmode; + double zbase = 1; // Render 2D objects 1mm thick for (double z = -zbase/2; z < zbase; z += zbase) { for (size_t i = 0; i < borders.size(); i++) {